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Old Dec 11, 2008, 04:27 AM // 04:27   #1
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Default Nightfall Healing Prayers Elite Skills

Ok, so I was walking to school when Satan appeared in front of me!
Me: Oh Noes!
Satan: MWAHAHAHA I'm here for your soul and your Guild Wars Account!
Me: Please, anything but my Guild Wars Account!
Satan: Fine, go buy Guild Wars Nightfall.

Satan forces me to buy Nightfall. So Satan and I went to my house and sat down at Satan's Laptop. He put in the game key and was ready to play.

Me: Satan, what character to you want to play as?
Satan: A monk.
Me: Monk? But your Satan.
Satan: I know, monks are evil! Do you know they wash themselves in burning holy water? The cross they hold melt's hands.

So Satan played for a while and I went to go check on him.

Me: So, how's it going.
Satan: I'm trying to find a good Healing Prayers Elite skill.
Me: Go with Healers Boon or Word of Healing.
Satan: No, everyone uses that, I want to be unique.
Me: Ok, lets go on wiki.

2 Minutes Later.

Satan: Oh My God! What horror! What evil! I can't even be as bad as that!!
Me: Where are you going?
Satan: Back to Hell.
Me: Wait, don't you want my soul with that game?
Satan: The healing prayers elite skills are worse than me! I dare you to play as a Nightfall non-cookie cutter monk! Keep your soul!

Sweet.

My point here is, you can do better, here is my ideas.

[[Healer's [email protected]]-Elite Enchantment Spell = While you maintain this enchantment. You have +0...6...7 health regeneration that cannot be reduced by conditions or hexes. When you cast a spell you gain 0...1...2 energy if there is a foe nearby.

E=10
C=1
R=20

[[Light of [email protected]]-Elite Spell = All Allys in earshot are healed 12...65...78. You gain one energy for each ally below 50% health.

E=5
C=1
R=8

[[Glimmer of [email protected]] - Elite Enchantment Spell = Target other ally is healed 23...81...99 and for each second target ally is healed 15...46...56 (Maximum 3 Seconds)

E=5
C=1/2
R=3

Why not?
[[Scribe's [email protected]] - Elite Signet = For 1...30...42 seconds you gain 0...2...3 energy each time you cast a spell. This signet ends when you take damage or heal an ally with more health than you.

E=0
C=2
R=8

Ahh, isn't that better?
Now, if Anet did this Satan would want my soul again. Lets hope the skill change will never happen.

Last edited by Zodiac Meteor; Dec 11, 2008 at 04:55 AM // 04:55.. Reason: spelling
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Old Dec 11, 2008, 04:54 AM // 04:54   #2
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no....jus no...lol
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Old Dec 11, 2008, 04:58 AM // 04:58   #3
Imma Firin Mah Rojway!
 
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No? Who here doesn't have [Healers Boon] on their monk and doesn't use it 90% of the time.
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Old Dec 11, 2008, 04:58 AM // 04:58   #4
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^^ also, just... no.
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Old Dec 11, 2008, 05:01 AM // 05:01   #5
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... -.- no.
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Old Dec 11, 2008, 05:03 AM // 05:03   #6
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what is this I don't even
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Old Dec 11, 2008, 05:14 AM // 05:14   #7
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Nothing wrong with [[Healer's Covenant]. Nothing wrong with [[Light of Deliverance]. Nothing wrong with [[Light of Deliverance]. Nothing wrong with [[Scribe's Insight].

Edit to clarify: Nothing wrong with it does not mean I am agreeing with the OP. It means that the skill is fine as it is. No changes or buffs are needed. Most of the skills listed are not severely underpowered enough to warrant a buff to see usage. Each have their own unique uses that another skill cannot match. If it is not used, it just means that a build for it that uses it effectively have not been thought up yet. But it does not mean a buff is needed to make people think up of one.
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Old Dec 11, 2008, 05:16 AM // 05:16   #8
Imma Firin Mah Rojway!
 
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Quote:
My point here is, you can do better, here is my ideas.

[[Healer's [email protected]]-Elite Enchantment Spell = While you maintain this enchantment. You have +0...6...7 health regeneration that cannot be reduced by conditions or hexes. When you cast a spell you gain 0...1...2 energy if there is a foe nearby.

E=10
C=1
R=20

[[Light of [email protected]]-Elite Spell = All Allys in earshot are healed 12...65...78. You gain one energy for each ally below 50% health.

E=5
C=1
R=8

[[Glimmer of [email protected]] - Elite Enchantment Spell = Target other ally is healed 23...81...99 and for each second target ally is healed 15...46...56 (Maximum 3 Seconds)

E=5
C=1/2
R=3

Why not?
[[Scribe's [email protected]] - Elite Signet = For 1...30...42 seconds you gain 0...2...3 energy each time you cast a spell. This signet ends when you take damage or heal an ally with more health than you.

E=0
C=2
R=8

Ahh, isn't that better?
Who here has these skills? Heck, who here uses these skills? No one, why? BECAUSE all but 1 of them are on wiki's top 10 bad elite skills list. Along with [[Peace and Harmony]

With this it would be somewhat usable.

[[Healer's [email protected]] -25% health heal... WTF, I don't care if it saves 3 energy it won't save anyone! can be used sort of like a Mesmers channeling. Plus with the almost useless heal regen could get you out of trouble. Massive degen will have no effect on you. Or be helpful for runners.
Is it not better.

[[Light of [email protected]] was nerfed so badly. At least this will make it usable. Plus you don't want to spam it because of the energy condition, could help in AoE or Degen on your party whatever.

[[Glimmer of [email protected]] is just plain bad, it fails against spikes. HB out does it 10x. So? why not make it better?

[[Scribe's [email protected]] do I need to say anything about how bad it is? Energy for signets... At least with this buff, you go to PvE and stay back. Don't get into battle. "ally with more health than you." Most allies you heal will (Hopefully) be below ~75%. If you going to cast WoH on an ally with 99% health, you fail. If your at 50% health don't use this skill. Use it before battle let your tanks tank.


What would you want?
W/O my changes
[Healer's Covenant]+[healing whisper]+[orison of healing]
or would you want
[healers boon]+[healing whisper]+[orison of healing]

What would you want w/o my changes
[glimmer of light]
or
[woh]

Last edited by Zodiac Meteor; Dec 11, 2008 at 05:33 AM // 05:33..
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Old Dec 11, 2008, 05:42 AM // 05:42   #9
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What are you, a troll?

Healer's Covenant was abused pretty heavily in team arenas. Many many scrubs rode Covenant-way to r6+gladiator. Uninterruptible monk that could spam patient spirit, vigorous spirit, spotless mind, and spotless soul extremely cheaply.

Light of Deliverance had to be nerfed for PvP, and honestly the PvE version is even better than it used to be pre-nerf (no below 80% health cutoff). This skill is a perfect party heal for heroes that can't manage energy with 15E Heal Party or for monks that want to run both a party heal and prot skills.

Glimmer of Light is a viable, nearly uninterruptible substitute for Word of Healing though Patient Spirit can imitate it without costing an elite slot.

Scribe's Insight is not the best skill, but all the others are perfectly fine as is.


Healer's Boon is really not my favorite elite. It takes up two extra utility slots (HB + glyph) for condi or hex removal, and most HB builds don't run prot skills. HB is only used if it's necessary to mega heal characters outside of casting range, whether it be PvE or as a flagger. Otherwise, it's just an elite for lazy monks.

Last edited by SurareVaera; Dec 11, 2008 at 05:55 AM // 05:55..
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Old Dec 11, 2008, 05:55 AM // 05:55   #10
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[Healer's boon][Glyph of lesser energy][Heal Party] is good for when i want to go mindless heal bot (coincedence that they both are abbreviated HB) when helping out guildies and alliance buddies. I'm not gonna make things difficult on myself in some mission cause its "noobish" or "cookie cutter"

btw, the whole satan thing is kinda lame, could just present the problem and your solution next time.
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Old Dec 11, 2008, 10:15 AM // 10:15   #11
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Quote:
Originally Posted by Zodiac Meteor View Post
No? Who here doesn't have [Healers Boon] on their monk and doesn't use it 90% of the time.
<this guy right here. only one i see that could be changed is scribes. and you think covenant sucks? you need to play more in the arenas.
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Old Dec 11, 2008, 10:27 AM // 10:27   #12
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Quote:
Originally Posted by Zodiac Meteor View Post
No? Who here doesn't have [Healers Boon] on their monk and doesn't use it 90% of the time.
Good monks?

As to OP: Whatever you were smoking: stop it or share it.
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Old Dec 11, 2008, 11:20 AM // 11:20   #13
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Dunno if OP tried to be funny or what,but Satan wouldn't take your soul,he could only enlighten you,stealing souls and corrupting them is something that "God" and his son do.

but anyways,those skills don't need to be fixed
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Old Dec 11, 2008, 11:42 AM // 11:42   #14
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Im all for changing monk skills but ur ideas are bad
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Old Dec 11, 2008, 11:51 AM // 11:51   #15
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I liked his story
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Old Dec 11, 2008, 12:44 PM // 12:44   #16
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I see severe lack in grammar and not understanding how to use plural nouns ending with "y". Oh, and curb you're dog.
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Old Dec 11, 2008, 12:51 PM // 12:51   #17
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Quote:
Originally Posted by Zodiac Meteor View Post
No? Who here doesn't have [Healers Boon] on their monk and doesn't use it 90% of the time.
That would be me, A full dedicated heal bar is just plain dumb and not good, only idiots think that.

Btw your ideas are just bad.

I smell another Solange. *sigh*
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Old Dec 11, 2008, 01:34 PM // 13:34   #18
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[unyielding aura]+[holy haste] > [healer's boon]

Gives you a nice little rez, works on signets as well as spells from Protection Prayers and Divine Favor instead of just Healing Prayers. Holy Haste may not be needed, but it provides the other part of what Boon does.

Your changes were kinda..... what should I say..... bad.
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Old Dec 11, 2008, 01:58 PM // 13:58   #19
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Those skills may not be used, but it's the same for 90% of monk elites. That's because as a monk you have to be the most efficient person on your team, so you take the most efficient elites - [Word of Healing], [Restore Condition].

Ideas are bad. The only one that could even use a look-see is Scribe's, but yours is meh.

VV That's basically what I'm saying in my last statement, the other three already have legitimate use. I suppose that is kinda going against my first statement, but I stand by it for the vast majority of gameplay.

Last edited by zelgadissan; Dec 11, 2008 at 02:48 PM // 14:48..
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Old Dec 11, 2008, 02:39 PM // 14:39   #20
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Quote:
Originally Posted by zelgadissan View Post
Those skills may not be used, but it's the same for 90% of monk elites. That's because as a monk you have to be the most efficient person on your team, so you take the most efficient elites - [Word of Healing], [Restore Condition].

Ideas are bad. The only one that could even use a look-see is Scribe's, but yours is meh.
I think LoD could get a buff that brings it back to the useable realm, it was the [Word of Healing] of PvP before [Word of Healing] was buffed.

Also both [Glimmer of Light] and [Healer's Covenant] see PvP today.
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