Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Dec 15, 2008, 11:18 AM // 11:18   #21
Desert Nomad
 
Gill Halendt's Avatar
 
Join Date: Mar 2008
Advertisement

Disable Ads
Default

I think he's complaining because ONLY Mesmers have been affected by the latest update. As far as I know, Perma-SF is still possible (just harder) with Assassins and Elementalists, but not with Mesmers anymore.

I can see his point. Yet I'd rather have Perma-Whatevermakesyouinvincible removed completely from the game.
Gill Halendt is offline   Reply With Quote
Old Dec 15, 2008, 01:10 PM // 13:10   #22
Wilds Pathfinder
 
t00115577's Avatar
 
Join Date: Sep 2007
Profession: Mo/
Default

Good!!!! Sf is a stupid imba skill
t00115577 is offline   Reply With Quote
Old Dec 15, 2008, 02:51 PM // 14:51   #23
Forge Runner
 
zelgadissan's Avatar
 
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
Default

This thread is begging to be trolled; however I will try to refrain myself from doing so.

I almost feel for you - as far as skill goes in a retarded ability, Mesmers were the ones that had to have it since you had to perfectly time your Arcane Echo. However, permanent Shadow Form should not exist, no matter what the devs say

/notsigned
zelgadissan is offline   Reply With Quote
Old Dec 15, 2008, 03:22 PM // 15:22   #24
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

Actually, I was surprised that Perma-SF wasn't nerfed completely.

/notsigned
Shayne Hawke is offline   Reply With Quote
Old Dec 15, 2008, 03:26 PM // 15:26   #25
Jungle Guide
 
kostolomac's Avatar
 
Join Date: Apr 2008
Location: Serbia
Profession: Me/
Default

OP The Dopefish compiled a shitload of mesmer farming builds so you don't need SF.
/notsigned for OP's idea , /signed for complete SF nerf
kostolomac is offline   Reply With Quote
Old Dec 15, 2008, 03:31 PM // 15:31   #26
Jungle Guide
 
romeus petrus's Avatar
 
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
Default

Wow! Someone actually asking for an SF buff??!!


LOL, no.

/notsigned.
romeus petrus is offline   Reply With Quote
Old Dec 15, 2008, 03:55 PM // 15:55   #27
Forge Runner
 
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
Default

Quote:
Originally Posted by D E C E P T I V E View Post
I used my me/a mainly to run the shiverpeaks cause I hate running them with a dervish.
I wanna run shiverpeaks on my necro, I hate using my sin/derv/warrior to do easy runs. That means they now get buffed right???


Don't run shiverpeaks. End of story. QQ more.
Covah is offline   Reply With Quote
Old Dec 15, 2008, 04:40 PM // 16:40   #28
Krytan Explorer
 
Join Date: May 2008
Default

Amazing how the ones that feel that SF is "so unfair" and "invincible", QQ about it the most. Perma sf has long since been removed from pvp, which is the only place where it should matter to anyone whether "balance" even comes into play.

Fact is there are areas that perma shadow form is invincible, areas where you will take moderate damage through sf, and areas where you won't last 5 sec with it. This is pretty much the case with any farming build for any class.

More on topic, if they are going to keep doing ridiculous changes like this, then they should just remove the skill from the game. Anet's explainations for "not wanting to remove it as a viable farming option" are getting stale when they are in fact removing it as a viable farming option.

Last edited by Damian979; Dec 15, 2008 at 04:48 PM // 16:48..
Damian979 is offline   Reply With Quote
Old Dec 15, 2008, 05:33 PM // 17:33   #29
Forge Runner
 
MirkoTeran's Avatar
 
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
Default

This. And you should also get an ecto each time you cast SF.


...

/notsigned to any kind of god-mode / win-button.
MirkoTeran is offline   Reply With Quote
Old Dec 15, 2008, 05:47 PM // 17:47   #30
Desert Nomad
 
Join Date: Jun 2006
Location: Look out!
Profession: E/
Default

Ummmm, yea. Mesmers are already extremely powerful as it is, I believe the idea was to only have sins be able to perma (even eles have it tough now)

/notsigned, and hurray for balance

(and I play mesmer too)
crazybanshee is offline   Reply With Quote
Old Dec 15, 2008, 06:02 PM // 18:02   #31
Emo Goth Italics
 
Join Date: Sep 2006
Default

Just kill Shadow Form, because it's not doing any good for the game, is it? lolimmunity
Tyla is offline   Reply With Quote
Old Dec 16, 2008, 06:53 PM // 18:53   #32
Frost Gate Guardian
 
Dryndalyn's Avatar
 
Join Date: May 2007
Default

Quote:
Originally Posted by dasmitchies View Post
All u flamers: I have a question? How does anyone else playing PVE affect you? All these nerfs, and for what? Ectos and Shards went DOWN after the nerf. When is everyone going to figure out that nerfing easier farming builds causes prices for elite stuffs to go down because the customer base dwindles? ANET says they are doing it for the economy, but it seems they are doing for the whiners calling for nerfs. I would love to see the number of daily logins from the Ursan nerf untill now. ANET would never release it but we all saw a drastic drop in PVE players after that nerf. Every time you kill someones build many go bye bye. And for those who say good to that; Remeber ANET is banking heavily on GW2. Their beginning customer base will be crossovers from GW. Given the current financial situation, they need a HUGE opening. The only reason they keep GW server open and updated is to hang on to their fragile customer base praying that they buy GW2. Why does this matter to you? What do you think happens to GW 1+ 2 if GW2 opens flat. Don't act like it can't happen. This has happened to many games. So you guys keep needling other players. Watch them go to other games. Watch ANET fail.
I have to agree somewhat with this. I don't care one way or the other about this particular skill nerf because I don't farm, but I am very fed up with the nerfing of skills in general. I would say that I play only about a 16th of the amount that I used to play mostly because of skill nerfing.

My mesmer took a big hit back when Deadly Paradox was nerfed (yes, another mesmer playing with assassin skills because it is so fun). In reality, I would never have played an assassin or a mesmer if they were forced to be single classed (my sin is actually a ranger). I am a multiclasser and have always been a multiclasser and I play Guildwars for two primary reasons - I liked the graphics and I like the customization allowed by multiclassing (I don’t care about the free no-pay to play part – It’s not my motivation for playing GWs).

However, this style of player that enjoys a playing style based on their secondary class gets absolutely crushed by nerfs. My Mesmer never recovered and became a storage unit even though she was the only character that had elite armor. I really had a cool background story created for her and reasons why she became an assassin and I couldn't really change the secondary without working on her whole personal history...so forget it.

My partner also has retired many of his characters because of the nerfs. He originally kept them around for the birthday gifts, but became completely disenchanted with Guild Wars a few months ago due to nerfing. He rarely plays at all now and has bought a new online game (sadly it’s a FPS and not my kind of game).

Nerfing doesn’t hurt us because we are not adaptable enough to make a new build. It is just not enjoyable to put a lot of time and gold into developing a very unique and creative build only to have it nerfed in less than a month (This happened to my partner fairly often).

It's just not fun (for us) to have to go back to the drawing board and begin all over again. What a boring thing to do (again - for us). Why would we want to play a game that continues to force us to rethink who our characters are? We just want to play the game and mind our own business and be our characters. We want to do some role-playing.

And I think therein lies the problem. The role-playing.

Conclusion?

Guild Wars probably isn’t the best place for role-players. There are other games that are more suited to role-players that don't constantly force a full redesign of who you are. A place where your identity (that is, who you are as a character) is not completely crushed every few months due to the rants and raves of players going onto forums demanding that skills get nerfed because they don’t like getting killed in PvP or whatever.

What if the OP just loved being a Mesmer hanging out in the mountains going solo. What if he/she thought “Oh I just love it when my mesmer makes that cool move!” thoroughly appriciating some of the effects that A-net had created for enjoyable play. What if he/she thinks that the actions of the sin or other classes aren’t as enjoyable to look at?

Why is it wrong to be upset that a character that you were enjoying so thoroughly is now unplayable? Is this fun, people? Personally I think it stinks. I think that playing a game where you have something major taken away from you again and again really stinks!

And yes, dasmitchies is right when he/she says “Every time you kill someones build many go bye bye.” I would say that is a fair assessment of one end of the nerfing situation.

I thought the game of GWs just rocked when I began and so I am less willing to give up on it than other people are, but like I said, I play it a lot less and my time is now divided between this one and an older game that I never finished called Oblivion. In the mean time I am looking for something just like GWs, with the multiclassing (this is important to me), but without the nerfs. I am not sure if it will be GWs 2 or not. It would be nice if it were, but if it turns out to not be that game, I am sure that eventually another game holding the requisites that I am looking for will appear on the horizon.
Dryndalyn is offline   Reply With Quote
Old Dec 16, 2008, 07:59 PM // 19:59   #33
Forge Runner
 
IronSheik's Avatar
 
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
Default

Quote:
Originally Posted by Tyla View Post
Just kill Shadow Form, because it's not doing any good for the game, is it? lolimmunity

Is it doing any bad either?
IronSheik is offline   Reply With Quote
Old Dec 16, 2008, 08:08 PM // 20:08   #34
Emo Goth Italics
 
Join Date: Sep 2006
Default

Quote:
Originally Posted by IronSheik View Post
Is it doing any bad either?
Quote:
Originally Posted by Me
lolimmunity
Sorry, but since when was maintainable invulnerability not bad for any game? The worst thing is that it's maintainable under 2-3 slots.
Tyla is offline   Reply With Quote
Old Dec 16, 2008, 08:44 PM // 20:44   #35
Krytan Explorer
 
Join Date: Jun 2007
Guild: Gulfstream Owners Club [GS]
Profession: Rt/R
Default

Impressive how the majority of the people bashing OP are members of guilds/allies that from SF/Iwin pve skills benefitted the most. Coherence much?
Keira Nightgale is offline   Reply With Quote
Old Dec 16, 2008, 08:48 PM // 20:48   #36
Wilds Pathfinder
 
komma's Avatar
 
Join Date: Aug 2007
Guild: None
Profession: N/
Default

whoopedy doo /fingertwirl .......about time it was rebalanced.
komma is offline   Reply With Quote
Old Dec 17, 2008, 07:50 AM // 07:50   #37
Furnace Stoker
 
pumpkin pie's Avatar
 
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
Default

Quote:
Originally Posted by the savage nornbear View Post
More QQ is gud. Shadowform shouldn't be able to be maintained at all.

Actually, imho, i think Shadow Form is meant to be maintained, otherwide it would not be when it ends you only have 53 health left. just a thought.


on topic, to the OP:

Find another build. that is why the attributes are not "fix" so that we can change it to however suits us best, if they nerf it we find something better.

Last edited by pumpkin pie; Dec 17, 2008 at 07:53 AM // 07:53..
pumpkin pie is offline   Reply With Quote
Old Dec 17, 2008, 08:12 PM // 20:12   #38
Pre-Searing Cadet
 
Join Date: Jun 2008
Default

Quote:
Originally Posted by dasmitchies View Post
All u flamers: I have a question? How does anyone else playing PVE affect you? All these nerfs, and for what? Ectos and Shards went DOWN after the nerf. When is everyone going to figure out that nerfing easier farming builds causes prices for elite stuffs to go down because the customer base dwindles? ANET says they are doing it for the economy, but it seems they are doing for the whiners calling for nerfs. I would love to see the number of daily logins from the Ursan nerf untill now. ANET would never release it but we all saw a drastic drop in PVE players after that nerf. Every time you kill someones build many go bye bye. And for those who say good to that; Remeber ANET is banking heavily on GW2. Their beginning customer base will be crossovers from GW. Given the current financial situation, they need a HUGE opening. The only reason they keep GW server open and updated is to hang on to their fragile customer base praying that they buy GW2. Why does this matter to you? What do you think happens to GW 1+ 2 if GW2 opens flat. Don't act like it can't happen. This has happened to many games. So you guys keep needling other players. Watch them go to other games. Watch ANET fail.
Why do you post the same bad economics and conjecture in every single farming QQ thread?

If it's not conjecture, I'd like to know where you're getting all these ideas about anet not making any money.
sonofthrawn is offline   Reply With Quote
Old Dec 18, 2008, 07:29 AM // 07:29   #39
Wilds Pathfinder
 
Tamuril elansar's Avatar
 
Join Date: Jul 2007
Profession: N/
Default

why would any1 want a skill that makes you invincible?
Tamuril elansar is offline   Reply With Quote
Old Dec 18, 2008, 09:32 AM // 09:32   #40
Lion's Arch Merchant
 
Join Date: May 2007
Default

Sad but true.
I agree with DECEPTIVE (Opening Poster) on the fact that mesmers are being hit by this change and that is not good/fair, but the way proposed to fix it is not the best IMHO.
Should try a different idea to fix this.
Mangione is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Perma Kd in halls? legendary4321 Game Bugs [Archive] 19 Aug 21, 2008 07:49 PM // 19:49
Perma with E/A chronozon Farming 5 Aug 12, 2008 10:48 AM // 10:48
X Denominator Assassin 1 Jul 26, 2008 02:57 PM // 14:57
Another Perma SF HM *cry for help* Infectious Farming 10 Jul 02, 2008 03:47 PM // 15:47
uw perma sin dkdakota Farming 6 Jun 29, 2008 12:23 PM // 12:23


All times are GMT. The time now is 12:30 PM // 12:30.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("