Jan 09, 2009, 10:27 PM // 22:27
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#1
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Frost Gate Guardian
Join Date: Jan 2006
Location: The Netherlands
Guild: The Circle of Life (AURA)
Profession: E/
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Petition - Let All non-insc. Wands modifieable with Wand Wrappings
Ive noticed a pretty annoying things when using Wands, Whenever i want to upgrade a wand (from pre NF/Eotn), it is impossible to uprade it with a wand wrapping of Memory or Quickening. This is odd, since most weapons pre NF/Eotn that i know about can be modified with pre- or suffixes, eg. Sundering Mods, Fortitude Mods, Enchantment mods, etc. Just the wands cannot. I would like to petition this, since it is pretty annoying. My point is that all non insc. martial/staff weapons could be upgraded in Proph and Factions, but wands are still not upgradable.
So this is something I'd like seeing changed, if possible.
/signed
EDIT:
As i have heared from other players about rare wands, eg. 20/20 wands, I propose the following:
Let all Pre NF wands be given the oppertunity to be modded. The current mods dont change, and if needed, they cannot be removed. They can only be "overwritten", eg. you replacing your current mod with a wand wrapping.
So basically, unlock the option of modding Pre NF wands, without changing the initial stats.
Last edited by Dograzor; Jan 10, 2009 at 01:16 AM // 01:16..
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Jan 09, 2009, 11:00 PM // 23:00
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#2
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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/signed
Not like wands/offhands pre NF/GWEN go for a lot, so rarity/price wont be THAT effected.
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Jan 09, 2009, 11:03 PM // 23:03
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#3
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Sounds more like a bug that needs attention.
Quote:
Originally Posted by smilingscar
It's not a bug. It's just that before NF inscriptions, wand wrappings, focus cores, and shield handles did not exist. Now they do, but Proph. and Factions still run on the old system.
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Thanks for clarifying that. The issue on whether all Prophecies and Factions loot should revert to the updated system has been a long discussed issue that I really have no opinion or expertise in, so I'm not going to take sides here.
Last edited by Shayne Hawke; Jan 10, 2009 at 02:31 AM // 02:31..
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Jan 09, 2009, 11:03 PM // 23:03
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#4
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Frost Gate Guardian
Join Date: Jan 2006
Location: The Netherlands
Guild: The Circle of Life (AURA)
Profession: E/
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Well, I just got my zodiac caster wand, +5 ene, and wanted to add wrapping of memory, but nope, no can do. Its quite annoying me, since they are hard to get by =/
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Jan 09, 2009, 11:30 PM // 23:30
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#5
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: Frontline Legion
Profession: Me/
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Quote:
Originally Posted by Shayne Hawke
Sounds more like a bug that needs attention.
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It's not a bug. It's just that before NF inscriptions, wand wrappings, focus cores, and shield handles did not exist. Now they do, but Proph. and Factions still run on the old system.
This has been suggested and supported numerous times; it's just that it's too much of a hassle for them to implement. It's sad, but that's the way it is. Probably it will never change.
But just because I want it to happen: /signed
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Jan 10, 2009, 12:06 AM // 00:06
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#6
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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You can get inscribable versions from the end chest in Urgoz' Warren or The Deep. Only for Primary Attributes tho. If you want to get a perfect 20/20 Zodiac Scepter in the attribute line of your choice, you can either 1) go get it yourself or 2) buy one from someone who has one. That's it.
As far as your last post:
Quote:
Originally Posted by Dograzor
Its quite annoying me, since they are hard to get by =/
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Just because you, as one player, are annoyed at something (highlighted in bold text) doesn't mean it needs to be changed. That's actually a pretty shallow reason to change core game code, because you are annoyed. There are Guilds and Alliances that do daily/nightly runs through both Urgoz' Warren and The Deep. Instead of bitching about a core game mechanic, which was never a problem until Nightfall went live (which was what, 2 years or more into the game's cycle?) why don't you check some of these Guilds or Alliances, or start a group of your own that goes once, maybe twice a week?
Anyone who is questioning rarity needs to check the underlined statement. Why? Because Zodiac weapons ARE rare, or rather WERE rare at one point in time. The only place to get them is either Urgoz' or The Deep. Why should ANet change this? They shouldn't! They already changed it so that ANYONE can go to either Elite Mission now, unlike when Factions first dropped and you had to be in the top-seated Alliance of either Faction to get in. YOU CAN GO GET ONE YOURSELF AT ANY TIME, QUIT CRYING. As for "it's random as to what attributes/bonuses it gets", again... DEAL WITH IT. It's how things are. Your QQ-fest doesn't change a thing other than how wet or dry your eyes are.
That failing, have fun farming. You'll just have to buy one like anyone else. If you want it, you can have it. You might have to pay for it. Deal with it, sweetie, you don't get everything you want. /shrug
/notsigned
Last edited by _Nihilist_; Jan 10, 2009 at 12:44 AM // 00:44..
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Jan 10, 2009, 12:12 AM // 00:12
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#7
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Frost Gate Guardian
Join Date: Jan 2006
Location: The Netherlands
Guild: The Circle of Life (AURA)
Profession: E/
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Quote:
Originally Posted by Tyrael_Eveningsong
You can get inscribable versions of Zodiac Weapons from the ZChest.
/notsigned
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The tread is not about Zodiac weapons, i just mentioned it to give an example to ajc2123 that there are a few semi-rare items that would be nice that they can be modded. My point is that all wands should be able to be modded with a suffix mod, so that Anet could change the pre NF wands if possible.
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Jan 10, 2009, 12:14 AM // 00:14
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#8
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Forge Runner
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/signed
Makes sense since other weapons can get their mods on.
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Jan 10, 2009, 12:20 AM // 00:20
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#9
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Lion's Arch Merchant
Join Date: Jun 2005
Location: California
Guild: Zealous Benediction [zB]
Profession: R/
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Does this also mean that non insc wands that have two inherent wands will have one turned into a wrapping? That sorta sucks -ish..
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Jan 10, 2009, 12:24 AM // 00:24
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#10
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Ascalonian Squire
Join Date: Mar 2007
Location: Västerås, Sweden
Profession: W/Me
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Agree.
/signed
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Jan 10, 2009, 12:25 AM // 00:25
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#11
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Wilds Pathfinder
Join Date: Oct 2008
Guild: Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
Profession: W/
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I agree with OP.
I see it from the other side though. I do a lot of chest running in prophecies and factions. I cant count the number of "inherent" 20% hsr mods that i would love to salvage, only to find that there's no real mod I can take off. Ah well...
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Jan 10, 2009, 12:27 AM // 00:27
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#12
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Frost Gate Guardian
Join Date: Jan 2006
Location: The Netherlands
Guild: The Circle of Life (AURA)
Profession: E/
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Quote:
Originally Posted by Eridor
Does this also mean that non insc wands that have two inherent wands will have one turned into a wrapping? That sorta sucks -ish..
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Explain your question please? Its not clear what you mean. But well, as I will try to awnser it, let all Pre NF wands be able to be modified
Basically, turning a switch. Wand A cannot be modified, after change, it can.
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Jan 10, 2009, 12:28 AM // 00:28
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#13
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Lion's Arch Merchant
Join Date: Jun 2005
Location: California
Guild: Zealous Benediction [zB]
Profession: R/
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But isn't that why non insc weapons are that much more valuable and why perfect ones are much rarer?
Dograzor, editing this post right now.. gimme a sec..
EDIT:
So for example let's say there's a perfect Zodiac Wand, 5^50 and 20% HRT. If we make these wands modifiable with wand wrappings, then a previously inferior Zodiac Wand (let's say with 5^50 and no second mod) would be worth as much.
EDIT 2:
Also, how would it be decided which of the two mods would be the wand wrapping? Implementing this change would drop the value of non insc perfects.
Last edited by Eridor; Jan 10, 2009 at 12:37 AM // 00:37..
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Jan 10, 2009, 12:28 AM // 00:28
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#14
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Pre-Searing Cadet
Join Date: Mar 2007
Location: Sundsvall, Sweden
Guild: Architects Of Forgotten Truths [AoFT]
Profession: Mo/
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Agreed.
/signed
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Jan 10, 2009, 12:30 AM // 00:30
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#15
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Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
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NO,no no no.
dont turn rare 20/20 oldschool wands into nothing.
if you want perfect get insc ones.
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Jan 10, 2009, 12:37 AM // 00:37
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#16
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Frost Gate Guardian
Join Date: Jan 2006
Location: The Netherlands
Guild: The Circle of Life (AURA)
Profession: E/
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Quote:
Originally Posted by Eridor
So for example let's say there's a perfect Zodiac Wand, 5^50 and 20% HRT. If we make these wands modifiable with wand wrappings, then a previously inferior Zodiac Wand (let's say with 5^50 and no second mod) would be worth as much.
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Yes, you got a valid point there, and i see the logic. Yes, it could make a weapon less rare. But again, for wands pre NF, there are not too many rares, exept Zodiac wands.
But still, it is unlogical for me to see that ALL other damage dealing Weapons (offhands and shields excluded) in Proph and Factions are moddable, while wands are the 1 exclusion to it. It is not logical for me, so thas why i would like to see it set right.
EDIT:
Quote:
Originally Posted by Eridor
EDIT 2:
Also, how would it be decided which of the two mods would be the wand wrapping? Implementing this change would drop the value of non insc perfects.
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I did not think about that, to be honest. For now all i suggest is to give the player the option of modifying the existing Proph + Fact wands. And if i can ask, what 2 mods are you mentioning? the 5^50 would be the basic stat (which became insc. in NF), and the 20 HSR is the mod. I would like to have Proph + Faction wands modded, NOT inscribed.
Last edited by Dograzor; Jan 10, 2009 at 12:52 AM // 00:52..
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Jan 10, 2009, 12:42 AM // 00:42
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#17
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Krytan Explorer
Join Date: Jun 2008
Guild: The Cape Is A Lie[Trim]
Profession: W/E
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agreed /singed
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Jan 10, 2009, 12:45 AM // 00:45
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#18
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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Quote:
Originally Posted by wind fire and ice
NO,no no no.
dont turn rare 20/20 oldschool wands into nothing.
if you want perfect get insc ones.
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This.
They might need to add the wands for missing attributes 1st tho.
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Jan 10, 2009, 12:56 AM // 00:56
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#19
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Frost Gate Guardian
Join Date: Jan 2006
Location: The Netherlands
Guild: The Circle of Life (AURA)
Profession: E/
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Quote:
Originally Posted by MirkoTeran
This.
They might need to add the wands for missing attributes 1st tho.
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Keep the Wand that way. Dont change the 20/20, just let it be possible to add - remove a suffix.
Ps. Didnt know these excisted =P
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Jan 10, 2009, 12:58 AM // 00:58
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#20
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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First off, I was mistaken Dograzor, and I modified my post accordingly. Zodiacs can ONLY be obtained in Urgoz' or The Deep, not from the Z-Chest.
Quote:
Originally Posted by Dograzor
Yes, you got a valid point there, and i see the logic. Yes, it could make a weapon less rare. But again, for wands pre NF, there are not too many rares, exept Zodiac wands.
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OK. So it's ok for you to bitch about your wand cuz it's a rare skin, and you WANT IT YOUR WAY, but you are willing to destroy other wands, which don't have rare SKINS, but have rare or impossible to craft/upgrade/recreate mods?
You are a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing retard.
Don't get me wrong, I understand what you are saying about Wands/Offhands not being able to be modified until NF... but if ANet made it that way, don't you think it was done for a PURPOSE? Just because you have YOUR panties in a twist over it doesn't mean that it bothers everyone as much as it does you. Why do you think that most people used Staffs in Proph/Factions? They could upgrade them... All they had to worry about was 2 inherent bonuses, HSR% and what would later become the inscription slot - they could still mod the Head and Wrapping. THEY DEALT WITH IT, YOU CRY ABOUT IT.
This egocentric bullshit is exactly why I let loose with flames.
Again.
QWITCHERBITCHIN.
/notsigned a second time
@MirkoTerran - if ANet wanted inscribable versions of every attribute for every skin in the game, they would be here. They aren't. This is ANet's way of saying "If you want a perfect wand that ISN'T a Primary Attribute Wand, go get it as a drop".
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