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Old Jan 12, 2009, 05:17 PM // 17:17   #1
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Default Jade Quarry and Fort Aspenwood

Pve chars should be able to insta jump to FA/JQ like pvp chars from gtob

Discuss

*edit* after loling at the replies i got i thought it be easier for us all if i kept the messages simple >.>
Thanks for those who took my suggestion seriously

Last edited by Rothan Celt; Jan 14, 2009 at 02:29 PM // 14:29..
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Old Jan 12, 2009, 05:19 PM // 17:19   #2
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Can't you just roll a pvp char and go straight to it?
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Old Jan 12, 2009, 05:32 PM // 17:32   #3
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So my pve char gets an insta teleport to kurz/lux area without having to do missions & quests up to that point?
I dont think ppl who did it the old hard way would like that.
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Old Jan 12, 2009, 05:38 PM // 17:38   #4
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@Katsumi
read the post? of course i have done that. And your missing the point epically m8 >.> but my reasoning is why should someone be needlessly inconvenienced? and im asking who agrees with me.

Quite simply i was generally annoyed when i had to delete a 2 year old char to make a space for JQ/FA ventures. because quite simply there one of my favorite forms of game play atm. Ive waited a good while for this to come into effect and have not yet seen any posts on guru about this issue. but i decided after a chat with someone else in JQ that it really generally pisses a good many people off.
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Old Jan 12, 2009, 06:05 PM // 18:05   #5
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But if PvE characters could travel there by talking to someone in Great Temple of Balthazar wouldn't that quest be useless then since u can insta travel
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Old Jan 12, 2009, 06:14 PM // 18:14   #6
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all i read was something like this

Quote:
QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
getting to JQ or FA isnt exactly hard

starting in kaineing it takes about 3 hours maybe 2 if youre not h/hing. wowwwwwwwwwwwwww
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Old Jan 12, 2009, 06:14 PM // 18:14   #7
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Factions u can progress fast enough.

But ya if there was an npc takes u to the town then thats like running half the game. They would have to lock the doors so you couldn't exit unless you have completed certain quests.

Complete the campaign get yourself a green hero weapon :P My derv and para i think lack finishing factions and prophecies along with couple other characters.
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Old Jan 12, 2009, 06:42 PM // 18:42   #8
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Roth,


You have a point there, once you reach lvl 20 with a pve char you should be able to access these outposts from gtob. The area is meant as a kind of break in the chain for the main quest line so why not allow everyone who can access it play it?

If PvP chars can just jump in, there shouldn't be a reason to forbid pve chars.
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Old Jan 12, 2009, 07:37 PM // 19:37   #9
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Twelve chars

Last edited by Rothan Celt; Jan 14, 2009 at 02:28 PM // 14:28..
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Old Jan 12, 2009, 07:44 PM // 19:44   #10
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The main problem with your idea is that it doesn't serve an incredibly useful purpose. That's why people are disagreeing. It's because they're not reading your post.
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Old Jan 12, 2009, 07:51 PM // 19:51   #11
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So, wait. You made 12 characters, but you don't want to play through a storyline?

Roll a PvP character for JQ/FA if you want to be able to play anything at will there. If that's not the issue, truck your characters through the storyline, because it's not that hard.
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Old Jan 12, 2009, 08:03 PM // 20:03   #12
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Roll a PvP char doesn't take that long and has the same effect, except you won't be able to show off your gear.
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Old Jan 12, 2009, 08:28 PM // 20:28   #13
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Twelve chars

Last edited by Rothan Celt; Jan 14, 2009 at 02:27 PM // 14:27..
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Old Jan 12, 2009, 09:01 PM // 21:01   #14
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Jebus, play the damn game, it'll take 2 hours tops.
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Old Jan 12, 2009, 09:05 PM // 21:05   #15
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Quote:
because quite simply pvp chars accessing this outpost is not in my mind 'fair'.
PvP characters accessing a PvP area isn't fair? What?

Anyways, I agree with Skyy. Play the game with a PvE character you want to FA/JQ with, or just simply roll a PvP character.
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Old Jan 12, 2009, 09:28 PM // 21:28   #16
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Quote:
Originally Posted by Rothan Celt View Post
The FA/JQ change awhile back more or less created a whole new area for people to pvp in.
All they did was increase the Faction gain, which they did for pretty much everything anyway, and slightly changed some features. I wouldn't really call that "a whole new area".

Quote:
Originally Posted by Rothan Celt View Post
my argument is that if it is in accessible to pve chacters many people simply wont bother with JQ/FA. Unless they have a few chars at that area.
My argument is that it IS ACCESSIBLE. It just takes a few hours, which shouldn't be much of a problem. If it is, go roll a PvP character as suggested many times before.

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Originally Posted by Rothan Celt View Post
moreover every form of pvp is easily accessible except FA and JQ so i suggest that FA and JQ become easily accessible.
Somewhat true. All though unlocking TA and HA can be quite difficult if unlucky or new to the game.

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Originally Posted by Rothan Celt View Post
Of course i can simply create a pvp char but it caused inconvenience and i believe that this small speck of inconvenience would throw people off using FA/JQ henceforth the JQ/FA 'buff' is not being used at its most by the players.
Not quite following you there. Inconvenience? How so?

Quote:
Originally Posted by Rothan Celt View Post
because quite simply i can not understand why this which by all rights is a pve 'arena' can be insta access by pvp chars but...not pve chars...
Is that true though? I never bothered to test it myself, nor can't any more, but can you access FA/JQ on a PvP character without ever being there on a PvE character?

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Old Jan 13, 2009, 12:50 AM // 00:50   #17
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Quote:
Originally Posted by Rothan Celt View Post
and of course the pve char could not simply walk out of the outpost. should make FA/JQ a outpost that the only entrance/exit is a npc that lets u pass if u are at a certain point or past in the storyline.
And that would bring to the question - will anet consider spending time to programming the whole - check if he got this far in campaign - and the answer is... as we all know - nope.
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Old Jan 13, 2009, 06:25 AM // 06:25   #18
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Pvp is for pvp pve is for both
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Old Jan 13, 2009, 06:54 AM // 06:54   #19
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Quote:
Originally Posted by Rothan Celt View Post
@Katsumi
read the post? of course i have done that. And your missing the point epically m8 >.> but my reasoning is why should someone be needlessly inconvenienced?
QQ more. That's all it is, an inconvenience. I'm in your exact situation. I just rolled a Prophecies ranger to JQ and got her Norn armor. Took me about a day. QQ more, please.

Quote:
and im asking who agrees with me.
So you only want people who agree with you to post in this thread? Doesn't make for a very good debate.

Quote:
Quite simply i was generally annoyed when i had to delete a 2 year old char to make a space for JQ/FA ventures. because quite simply there one of my favorite forms of game play atm. Ive waited a good while for this to come into effect and have not yet seen any posts on guru about this issue. but i decided after a chat with someone else in JQ that it really generally pisses a good many people off.
You decided after a chat with one person that a good many people are pissed off?

You have problems.
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Old Jan 14, 2009, 12:49 PM // 12:49   #20
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use a pvp char or get run there


stop being a retard you useless scrub

now gtfo
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