Jan 14, 2009, 06:02 PM // 18:02
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#21
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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they tried 6-man for a while, it failed, it's 8-man, get over it
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Jan 15, 2009, 02:02 AM // 02:02
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#22
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Krytan Explorer
Join Date: Jun 2008
Guild: The Cape Is A Lie[Trim]
Profession: W/E
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Lykan no need to be all pissy this sections is for suggestions so back off
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Jan 15, 2009, 02:58 AM // 02:58
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#23
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Krytan Explorer
Join Date: Jan 2007
Profession: W/
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nahh.
12v12 with lasers
/notsigned.
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Jan 15, 2009, 03:32 AM // 03:32
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#24
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Frost Gate Guardian
Join Date: Jan 2006
Location: Bay Area
Guild: none
Profession: R/
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As far as I can remember post-nightfall HA has been terrible regardless of the player number, people just had some nostalgic feelings for the old tombs and thought 8v8 HA would be so much better. It still sucks, HA is the problem not player size.
/Signed I would rather gvg if I had 8
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Jan 15, 2009, 03:41 AM // 03:41
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#25
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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Yea its been suggested and its been done and it blew.
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Jan 15, 2009, 04:54 AM // 04:54
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#26
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Krytan Explorer
Join Date: Aug 2006
Location: USA
Guild: Quit
Profession: W/
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12 vs 8 GW
/signed
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Jan 15, 2009, 04:31 PM // 16:31
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#27
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Krytan Explorer
Join Date: Dec 2008
Location: Above you.
Profession: Mo/W
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Quote:
Originally Posted by warrior running
I remember when it used to be 6 man then 8 man then 6 man then finally now its 8 man again. It used to be ta and ra for 4 players, ha for 6 man, and gvg for 8. I feel it should go back to how it used to be at 6 man.
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Oh RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you... I quit the game when it went 6v6.
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Jan 16, 2009, 12:54 AM // 00:54
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#28
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Wilds Pathfinder
Join Date: Dec 2007
Guild: Roffle Brothel [RoFL]
Profession: W/
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how is 6v6 bad?
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Jan 16, 2009, 01:52 AM // 01:52
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#29
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Krytan Explorer
Join Date: Jun 2008
Guild: The Cape Is A Lie[Trim]
Profession: W/E
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i believe it should be 6v6 again or make ha no heroes gvg is fro 8v8
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Jan 17, 2009, 07:56 AM // 07:56
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#30
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cool story bro
Join Date: Apr 2006
Location: Mililani
Guild: yumy
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remove heroes from ha, keep player limit at 8
then balance the game.
oh wait.
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Jan 17, 2009, 05:15 PM // 17:15
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#31
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Me<3You
how is 6v6 bad?
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6v6 removes the ability to run "finesse" builds. Ie, you need healers. You need damage dealers. It is a lot harder to squeeze in a mesmer or interrupter, because otherwise your team just won't be able to kill things.
Plus people who like to run spike builds were upset because it basically made spikes nonviable.
Back when 6v6 existed, every PUG was running 4 fire eles with echoed savannah heat and two monks or the lame as heck heroway build. The meta was, "who could nuke each other the fastest" and "who is a better thumper." It didn't really teach players anything about game mechanics.
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Jan 18, 2009, 03:58 AM // 03:58
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#32
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by DarklingKiller
12 vs 8 GW
/signed
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this was the best meta
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Jan 18, 2009, 04:09 AM // 04:09
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#33
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Krytan Explorer
Join Date: Jun 2008
Guild: The Cape Is A Lie[Trim]
Profession: W/E
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What do u guys mean by12 vs 8 gw?
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Jan 18, 2009, 05:06 AM // 05:06
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#34
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Wilds Pathfinder
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Keep 8 v 8, keep/add heroes. As much as I like options that finally let people HA without spamming chat for hours, 6v6 just makes it even more difficult for mesmer and other non-staple classes.
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Jan 18, 2009, 05:10 AM // 05:10
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#35
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Gods Wanking Amongst Your [MOM]
Profession: E/
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6v6, no heroes.
PLAYER vs PLAYER.
/signed
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Jan 20, 2009, 10:22 AM // 10:22
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#36
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Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
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Quote:
Originally Posted by warrior running
What do u guys mean by12 vs 8 gw?
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Quite a well known glitch where you could form a team in urgoz/deep then transport to your guild hall and still be a party of 12 in gvg. So 12v8.
Didn't know you could get to HA with it too though?
Quote:
Originally Posted by solo uw ftw
8v8, no heroes.
PLAYER vs PLAYER.
/signed
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This
Last edited by fowlero; Jan 20, 2009 at 10:26 AM // 10:26..
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