I won't see it very practical.
More option for AI customization would be better. (The ones italics are already there)
- Movement radius: Stand still, Adjacent, nearby, in the area, half spell range, within earshot, free movement.
- Attitude: Fight to death. Defend allies. Defend self. Avoid battle. Do nothing.
- Special orders:
* Lock target.
* Do not use skill.
* Use skill right now.
* Lock skill on target.
* Protect creature.
* Protect location.
* Protect structure.
* Block passage.
* Use skills in certain order (define combo).
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