Feb 18, 2009, 10:34 PM // 22:34
|
#1
|
Academy Page
Join Date: Nov 2007
Location: American Mid-west
Guild: The Divine Kingdom [DK]
Profession: E/
|
Another BMP or additions to the first
I will try to keep it short here and I don't believe I saw this on the archive list. These are little ideas that the GW1 crew could work on in the future.
My idea is a new BMP, not a large one, proabbly just another 4 missions or so, and it would deal with 1 of 2 time ideas I have (or both):
-The first time would be the the era in which all those mysterious cities deep under Tyria were alive and booming, unless I missed some lore, I havn't seen hardly anything about these cities, and it would be sort of neat to have a bit more background and stories and a few missions about it would add some content.
-The second time would be the Guild Wars, after all the game is named that, it would be neat to have a few bonus missions were you go back in time and fight alongside the Ascalon Chosen, and other great guilds of the time.
(another quick idea dealing with BMP would add a 1-2 town & 1-3 zone area with the existing or these new proposed BMP's where you could do some quests dealing with the story (help gwen get back at the charr, fight the tengu before the meeting at Minister Wona's estate, ect.)
Only 1 out of about 7 ideas have been approved here so I hope you guys like this one.
|
|
|
Feb 19, 2009, 01:19 AM // 01:19
|
#2
|
Academy Page
Join Date: Feb 2009
Guild: Imperious Vengance [IV]
Profession: W/
|
Sounds pretty cool but i rather have a evil version. Be cool to fight the good guys and see what its like being evil instead of forcing us all to be good.
|
|
|
Feb 19, 2009, 01:19 AM // 01:19
|
#3
|
Administrator
|
New content is always a good thing, but Anet probably doesn't have the time or resources to do anything as large as that.
__________________
|
|
|
Feb 19, 2009, 01:23 AM // 01:23
|
#4
|
Krytan Explorer
Join Date: Jan 2007
Profession: W/
|
Quote:
Originally Posted by Marty Silverblade
New content is always a good thing, but Anet probably doesn't have the time or resources to do anything as large as that.
|
agreed. like ppl have said in countless posts in other threads, GW2 is main priority new game wise.
would it be cool to have? yessss
ganna happen? no
|
|
|
Feb 19, 2009, 02:44 AM // 02:44
|
#5
|
Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
|
I'd like new content, but certainly not a BMP. I didn't enjoy it the first time, and it has absolutely no replayability.
|
|
|
Feb 19, 2009, 06:45 PM // 18:45
|
#6
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
It's nice to see the end of some loose ends.
Things that would interest me of the past are:
- The 'birth' of the 6 gods, and the downfall of Dhuum and Abaddon. A short story explaining how the power of the gods can be transfered from one being to another and revealing that all the gods of Tyria where mortals before acquiring their power.
- The battle between the gods and the days of the Margonites.
- The creation of the Bloodstones, the Staff of Mists and the Scepter of Orr.
- The last days of Orr at Arah.
- Shiro's corruption.
- The Tragedy of the First City.
And for the 'present':
- An adventure during the Searing for parties of 5, impersonating Mhenlo, Cynn, Aidan, Devona and Eve. Each player starts in a separate area, and must rejoin to make the rest of the mission.
- Prophecies: Behind Rotscale. [The deepest dungeon] No one guards a door when there's nothing behind. Defeat Rotscale, go through the door and...
- Factions: Beyond Tahnakkai temple east gates. [The Shiro'ken Soul Machine] An automated machine keeps making Shiro'ken. Travel east and stop it by destroying the Rift that connects it to the torment.
- Nightfall: North through the blocked Barbarous shore gates. [The last Bloodstone] A small group of Margonites think that they have found a way to become human again. Help them by defeating a tribe of vicious creatures that where once Barbarian humans, changed by generations living by the stone.
- Redemption: after freeing Razah, go back to the Heart of abaddon. The Goddess of truth will be there waiting to give you and offer: Cleanse the souls of Rurik, Kilbrom, Shiro and Varesh by fighting the four Envoys.
And for the future, I'd like thins like:
- Sylvary: The birth of the first one.
- Charr: Raise of the females.
- Humans: The great defeat.
Last edited by MithranArkanere; Feb 19, 2009 at 06:48 PM // 18:48..
|
|
|
Feb 19, 2009, 07:44 PM // 19:44
|
#7
|
Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/Me
|
Good idea but it is a big project for a game that has hardly anyone left to update it.
Perhaps there could be a solution though. For instance, while I like the OP ideas for BMP maybe instead have the BMP deal with the transition from GW to GW2. I think a few things can be done here.
1. Give up some info on GW2 in a really cool way.
2. keep people intreasted and keep us guessing, ( better then nothing at all!)
3. Would be a fun and intreasting way to begin to inform the player base on all the lore and history leading up too GW2.
Quote:
Sounds pretty cool but i rather have a evil version.
|
This could be done as well. 1 mission could be when the charr finally take over ascalon.
Now to be critical of my own idea,
1. The GW2 team has been very secreative and something like this is unlikly.
2. did I mention how this will never happen, Also I am not sure how many people would be keen about a BMP depicting the human population sistmaticlly getting wiped off of Tyria/Elona/Cantha.
Humm a BMP that has humans getting killed be dragons, charr, undead, more undead...., and undead pirates.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 11:55 AM // 11:55.
|