Mar 05, 2009, 12:47 AM // 00:47
|
#1
|
Krytan Explorer
|
Change/Remove Xunlai rewards
The main problem with the Xunlai Tourney rewards is that it becomes possible for a single person to generate very large amounts of in game items(Zaishen Keys) for very little effort(albeit real world expense), as individuals may purchase Multiple accounts.
The obvious consequence of this is that Keys are going to get devalued over time at a much faster rate, not to mention the fact that it now becomes possible for one to spend real world money for in game cash equivalents.
Now as far as I know, the whole purpose of keys, was to create increased participation in PvP, as was the xunlai tournament house... one way or another.
However, if the keys get devalued, this would make the balth rewards from PvP less valuable, and obviously, the implementation of the Xunlai tournament house would be very counter productive.
Being a fan of Pvp, I really don't want to see this happen, despite the fact that i get fairly decent rewards every month.
So my suggestion is either a change to the system that results in reduced depreciation of PvP rewards, or the full removal of the Xunlai rewards.
edit: summary-
-XTH is causing a large injection of Keys into the economy resulting in inflation.
-Can be abused by people spending Money (bad in it's self, since it becomes a means by which one may purchase in game cash equivalents)
-Causes devaluation of Z-Keys
-devaluation of Z-keys reduces rewards gained through PvP
-HENCE, this will lead to little/no progress to the original goals of creating interest in PvP
Last edited by wu is me; Mar 06, 2009 at 06:40 AM // 06:40..
Reason: added summary
|
|
|
Mar 05, 2009, 01:03 AM // 01:03
|
#2
|
Banned
|
now i agree but the hole reason the xunlai tournament house was created was because of the pvp "armor and weapon skin upgrades" which are super over priced the best things they could do is make it so reward points dont give you zkeys and change the prices on the armors and skins so that there comparable to there pve counterparts and make it so thous are counted as unlocks.
|
|
|
Mar 05, 2009, 01:26 AM // 01:26
|
#3
|
Academy Page
|
Quote:
Originally Posted by wu is me
The main problem with the Xunlai Tourney rewards is that it becomes possible for a single person to generate very large amounts of in game items(Zaishen Keys) for very little effort.
|
yes, but you have to pay for that effort. $$.$$ per acct.
|
|
|
Mar 05, 2009, 02:35 AM // 02:35
|
#4
|
Academy Page
Join Date: Aug 2008
Location: Wisconsin
Guild: [LaiD]
Profession: R/
|
While I would agree that the current system could use some adjusting I would rather see a few alterations made than simply eliminating it altogether. I've been considering posting a thread on this topic for a while but wimped out... but here's a condensed version of the changes I would have proposed:
1) Eliminate the option of exchanging rewards points for zkeys, and instead limit them only to PvP unlocks for weapons and armor skins. This would force zkeys to be obtained by actually participating in PvP (zaishen farming aside), which I believe was the original intent anyway. It should also quell concerns about zkeys losing value as they would obviously be harder to obtain, but progressing in the track would still be possible.
Then, to keep rewards points relevant for the PvE crowd:
2) Tie the rewards points to an existing title track, possibly Lucky (since predictions are technically a game of chance at some level), though I would perhaps prefer Gamer as it lacks a consistent source for points at the moment (and you could maybe argue XTH is similar to a mini-game). There would probably have to be some scaling adjustment for converting rewards points to title points, but that shouldn't be too difficult to work out. All current progress in the Zaishen track would remain intact.
3) Create a consumable similar to the existing Star of Transference that would allow people to package and sell some denomination of rewards points. This would allow people who are not interested in PvP unlocks to have some potential monetary gain still, and would simultaneously help offset the cost of the unlocks by allowing points to be bought and sold.
|
|
|
Mar 05, 2009, 02:41 AM // 02:41
|
#5
|
Raged Out
|
Quote:
Originally Posted by Raul the Rampant
While I would agree that the current system could use some adjusting I would rather see a few alterations made than simply eliminating it altogether. I've been considering posting a thread on this topic for a while but wimped out... but here's a condensed version of the changes I would have proposed:
1) Eliminate the option of exchanging rewards points for zkeys, and instead limit them only to PvP unlocks for weapons and armor skins. This would force zkeys to be obtained by actually participating in PvP (zaishen farming aside), which I believe was the original intent anyway. It should also quell concerns about zkeys losing value as they would obviously be harder to obtain, but progressing in the track would still be possible.
Then, to keep rewards points relevant for the PvE crowd:
2) Tie the rewards points to an existing title track, possibly Lucky (since predictions are technically a game of chance at some level), though I would perhaps prefer Gamer as it lacks a consistent source for points at the moment (and you could maybe argue XTH is similar to a mini-game). There would probably have to be some scaling adjustment for converting rewards points to title points, but that shouldn't be too difficult to work out. All current progress in the Zaishen track would remain intact.
3) Create a consumable similar to the existing Star of Transference that would allow people to package and sell some denomination of rewards points. This would allow people who are not interested in PvP unlocks to have some potential monetary gain still, and would simultaneously help offset the cost of the unlocks by allowing points to be bought and sold.
|
Sorry but as I do AT's frequently I still want me reward point reward which can turn in to zkeys tyvm.
|
|
|
Mar 05, 2009, 02:54 AM // 02:54
|
#6
|
Academy Page
Join Date: Aug 2008
Location: Wisconsin
Guild: [LaiD]
Profession: R/
|
Quote:
Originally Posted by MMSDome
Sorry but as I do AT's frequently I still want me reward point reward which can turn in to zkeys tyvm.
|
Alright, a fair argument. What if it would then be possible to somehow separate points earned from actually participating and those earned by simply predicting, allowing them to be used for different purposes?
But before conceding fully I'd ask a couple questions:
As a frequent PvP-er I would assume that you have a fairly steady stream (substantially more than someone who doesn't PvP in any form with regularity) of Balth faction coming in, correct? And if you've been at it for any substantial length of time it would be reasonable to assume you're running out of things to unlock with said Balth faction, no? You'd still be able to get more keys than most by virtue of that, would you not?
|
|
|
Mar 05, 2009, 03:01 AM // 03:01
|
#7
|
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
|
Here's a radical idea: Instead of getting reward points, you get 1k Balthazar faction for every reward point you would have earned under the previous system. That would make a heavy cut in the amount of keys that could be generated, because many people's Balthazar faction caps won't often be high enough to accommodate all of their winnings.
That would also increase the value of reward points, as not everyone would have easy access to them anymore. Along with all of that, I would say that reward skins should be made cheaper, like slashed in cost by 25%-50%.
Not the greatest of ideas, but it's all I can come up with to heavily reduce the mass amounts of Z-Keys being generated.
|
|
|
Mar 05, 2009, 03:20 AM // 03:20
|
#8
|
Furnace Stoker
|
Remove XTH entirely imho, better than changing how reward points work. Sadly, it's one of Anet's ways of indirectly selling ingame wealth for $$$, so however broken it is they won't change it. And oh boy it is bah-roh-ken.
I know people who make millions of gold on it and they don't even play GW for long long months. I also know a very casual player, whom I've told about the XTH thing several months ago, and he made his first million gold on selling the free zkeys and he's still struggling to get level 18 on his first char :O
Zaishen title is unfortunately broken beyond any repair, lets better forget about it.
And the only change the RPs reward items need is making them customized to account (pvp chars only obv).
|
|
|
Mar 05, 2009, 04:17 AM // 04:17
|
#9
|
Desert Nomad
|
I love the XTH, but I also hate it, when 5 keys were 5k easy sell it was perfect.
but now not many people are buying, and they are they wont pay much more than 4k each
but this is a dying game,and I have no idea I can think of to change the XTH, besides totally getting rid of it.
and knowing the typical GW community if the XTH would be changed, people would QQ and want it changed back, like everything else.
I don't really care for nerfs/updates in GW, but I tell you anet, GW2 better be a fkn good game!
|
|
|
Mar 05, 2009, 04:25 AM // 04:25
|
#10
|
Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
|
I would agree IF you didnt have to purchase more GW accounts with REAL money. As things stand, if you are prepared to lay down the green for the extra accounts, I dont see why anyone would have a problem, except those with only one account, unwilling to get more, and who dont want others to have more money themselves >.>
|
|
|
Mar 05, 2009, 10:00 AM // 10:00
|
#11
|
Forge Runner
Join Date: Jun 2005
Location: Dark Side of the Moon
Guild: Fat Kids Are Hard To Kid[nap]
|
The economy and the game died a long long time ago. What's the difference?
I, for one, enjoy my free 150k a month for doing absolutely nothing. The truth is, zkeys were put into the game to give the more experienced/active pvpers something to use faction on once they had UAX. They're fulfilling that purpose. Anyone who pvped strictly for zkeys was probably bad at pve (you can make loads more money actually doing pve).
I preferred when there was no zaishen title, back when zkeys were worthless. Actually gave me some incentive to open the chest. Now, pssht, just sell em to pve title farmers and buy more pvp goodies.
Also, The bigger problem is the consistent tournament players. The idea of the implementation was to reward players who obs matches throughout the month, follow rosters, etc. Pretty much like betting with your friends on who will win the superbowl, based on the pre-season's games. Considering that rawr wins consistently, and the other 4 guilds that always show up on top 8; you can easily make 20zkeys+, even if you dont follow the pvp world. Granted, i'm not whining about rawr or any of the guilds. They do deserve their wins.
Let's not forget that every aspect of PvP has a title directly linked to it. Zkeys are not the only incentive to PvP. If we lose a few RA zkey farmers, I don't think i'll lose sleep over it.
|
|
|
Mar 05, 2009, 01:53 PM // 13:53
|
#12
|
Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
|
Lets not forget that the ORIGINAL intention of Z-keys and the title track was ENTIRELY as a GOLD SINK. A-net wants people to be able to purchase the keys. I was finally able to buy my first FoW armour set last month after nearly 4 years of playing, so for me this is so /NOTSIGNED
And this thread is just smacks of a a typical PvP'r trying to get PvE'rs away from "their" 'l33t' title, as if it's exclusively for the PvP crowd and only the PvP crowd, and everyone else should go away.
Please get it into your heads, PvP'rs are no better, or worse than PvE'rs.
|
|
|
Mar 05, 2009, 02:14 PM // 14:14
|
#13
|
Krytan Explorer
|
Quote:
Originally Posted by faraaz
I would agree IF you didnt have to purchase more GW accounts with REAL money. As things stand, if you are prepared to lay down the green for the extra accounts, I dont see why anyone would have a problem, except those with only one account, unwilling to get more, and who dont want others to have more money themselves >.>
|
You need to remember, one of the reasons Guildwars was popular was because it was purely a game that did not require excessive additional purchases of in-game-items in order for one to play the game to full potential.
I think encouraging the purchase of additional accounts for the gold bonus goes against the founding principles of the game, the ones that made it popular in the first place.
I agree more income for Anet is a good thing, but i just don't think this is the best way of doing it, since it disrupts in game economy.
Quote:
Originally Posted by anon-e-mouse
Lets not forget that the ORIGINAL intention of Z-keys and the title track was ENTIRELY as a GOLD SINK. A-net wants people to be able to purchase the keys. I was finally able to buy my first FoW armour set last month after nearly 4 years of playing, so for me this is so /NOTSIGNED
And this thread is just smacks of a a typical PvP'r trying to get PvE'rs away from "their" 'l33t' title, as if it's exclusively for the PvP crowd and only the PvP crowd, and everyone else should go away.
Please get it into your heads, PvP'rs are no better, or worse than PvE'rs.
|
Zkeys are not a gold sink, since gold isn't taken out of circulation....Also my main concern is that the Xhouse isn't fulfilling it's purpose.
|
|
|
Mar 05, 2009, 02:19 PM // 14:19
|
#14
|
Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
|
/unsigned
and the XTH doesn't even work for me!
Quit whining
|
|
|
Mar 05, 2009, 02:21 PM // 14:21
|
#15
|
Banned
|
Quote:
Originally Posted by Anon-e-mouse
Lets not forget that the ORIGINAL intention of Z-keys and the title track was ENTIRELY as a GOLD SINK. A-net wants people to be able to purchase the keys. I was finally able to buy my first FoW armour set last month after nearly 4 years of playing, so for me this is so /NOTSIGNED
And this thread is just smacks of a a typical PvP'r trying to get PvE'rs away from "their" 'l33t' title, as if it's exclusively for the PvP crowd and only the PvP crowd, and everyone else should go away.
Please get it into your heads, PvP'rs are no better, or worse than PvE'rs.
|
i loled they said when they added this title and emote that the hole reason they did it was to please the pvers who wanted a title with emote and add a new title for pvpers where were uax also no one is saying remove zkeys completely could would still be able to buy them from pvpers. also you clearly have no idea what a gold sink is because this isnt one of them. all zkeys do is Transfer money around they dont make new money. (with the exception of what ever you can sell to a merchant from the zchest) i have been playing for what 3 years now and i still haven't bought a fow set for one i think 98% of those armor skins are fugly and secondly there are other things i would rather spend money on.. not to say i don't have enough or didn't have enough money to get fow armor, i more then do, if i wanted i could get my full set of obi armor with chaos gloves all dyed black but i haven't because i dont want to my toons to look like everyone one else in this game. i also think its safe to say that most people who play this game do both play pve and pvp.
|
|
|
Mar 05, 2009, 03:22 PM // 15:22
|
#16
|
Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
|
customize z-keys so that the person that earns them is the only person that can use them. stops trading and forces the titles to be representative of what a player has earned and not bought. also prevents people from predicting on 10 accounts and pooling all the keys onto their main.
|
|
|
Mar 05, 2009, 03:37 PM // 15:37
|
#17
|
Lion's Arch Merchant
Join Date: Aug 2007
Guild: Shadow Hunters Of Light [SHOL]
Profession: R/
|
XTH is a way for some people to get keys and use them on the chest to possibly get items they couldnt before. I regularly submit predicitons to to this and get my keys and I've used quite a few (rank 3) and I also sell them on when people want them - to people wanting to advance their title.
What is wrong with that?
|
|
|
Mar 05, 2009, 03:50 PM // 15:50
|
#18
|
Jungle Guide
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
|
Let the keys cost less it would then match most of the crap you get from the chest. Also the damn gold sellers would not be able to sell 1000 zkeys for $270 online.
Not totally sure but isnt their a big problem with guilds basically resigning to each other to get points and things.
Last edited by Tullzinski; Mar 05, 2009 at 04:11 PM // 16:11..
|
|
|
Mar 05, 2009, 03:54 PM // 15:54
|
#19
|
Academy Page
|
Q.Q. I get my points each month and i get my keys. I have fun opening the chest sometimes and sometimes sell them. Yes you get junk out of them and yes they are going down in price but so what? I know what. I didn't goto a PvP match and earn them. is that the issue here?
Last edited by Dami; Mar 05, 2009 at 03:57 PM // 15:57..
|
|
|
Mar 05, 2009, 03:59 PM // 15:59
|
#20
|
Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
|
Quote:
Originally Posted by wu is me
Zkeys are not a gold sink, since gold isn't taken out of circulation....Also my main concern is that the Xhouse isn't fulfilling it's purpose.
|
Despite what you may or may not think about Z-keys being a gold sink, it IS the stated intention of A-net that that's what the z-keys would be.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Xunlai prediction rewards
|
mastar of warrior |
Questions & Answers |
7 |
Jul 07, 2008 03:43 PM // 15:43 |
Snype |
The Riverside Inn |
233 |
Mar 30, 2008 09:43 AM // 09:43 |
Xunlai Tournament Rewards
|
Wakka |
Questions & Answers |
9 |
Oct 24, 2007 04:51 PM // 16:51 |
All times are GMT. The time now is 11:46 AM // 11:46.
|