Apr 20, 2008, 05:39 AM // 05:39
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#41
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Academy Page
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Go ahead and ignore the fact I've stated a couple times that RA is one of the most populated areas of GW. The "who cares" attitude should be restated, "I don't care." I could go through and troll every thread on this forum with "who cares..." and would still be nothing but a spamming troll.
To the guy who says that it's only because of the special weekend, yes, that's why I posted when I did, um so what? it has been bothering me for well over 2 years, so nice try at discrediting the topic as "noobish." It's a legitimate issue. I have a hunch that some of the defenders of the status quo in this thread are in guilds that do some synching and are looking for any out to justify the cheating.
It's ironic that people playing literally the "Walmart" of online games could posture as much as some of the GW elitists (oxymoronic) on these forums... guess that's the internet for ya.
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Apr 20, 2008, 07:43 AM // 07:43
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#42
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Frost Gate Guardian
Join Date: Apr 2006
Location: Vancouver, WA
Guild: [iBoT]
Profession: Mo/A
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Quote:
Originally Posted by draugr
To the guy who says that it's only because of the special weekend, yes, that's why I posted when I did, um so what? it has been bothering me for well over 2 years, so nice try at discrediting the topic as "noobish." It's a legitimate issue.
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Wow it's bothered you for two years and you now post a thread about it, or if this is your second or third thread please direct me to them. I spent around three hours in random arenas today. I probably played against 10-15 teams that had synced players. The funny part about it, it didn't bother me at all. Sure I won a few of those matches and lost a few, but still that feeling of wanting to post a thread about it didn't come close to entering my mind.
It's been stated about three times in this thread, it's random arenas who cares. Guess what that statement is still valid, as well as the fact that it's a double weekend. On average random arenas has about four American districts most of them half full, International districts have two districts that are about half full. This weekend alone there are 7 American districts and two full International districts. You can do the math if you want, but considering the number of districts and people per district has doubled, a greater chance of seeing people synced is also doubled. In the end get over it, if you really want to change anything send an open letter to Anet to address the issue, or go to one of the higher ups talk pages on wiki and post a complaint. Coming here isn't going to solve anything, especially when it's about random arenas, as we all know, nobody cares about random arenas.
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Apr 20, 2008, 11:29 AM // 11:29
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#43
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by holymasamune
Who really cares?
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My care level is actually pretty low, considering I'm not a serious PvPer, but I did see a team of three guildies in RA on Friday, so it's certainly an issue that's exploited, and this seems like an easy fix.
We won, anyways. <3 [Wail of [email protected]] (Turns out they didn't change WoD to have the right description.)
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Apr 20, 2008, 01:17 PM // 13:17
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#44
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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If it's supposed to be random and it's not completely random, then they should change the name (Synchronizing Arenas!) or change the teaming system.
Easy as a pie.
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Aug 29, 2008, 07:20 AM // 07:20
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#45
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Solving the Problem of Synching in Random Arena
how to approach this:
1) Random Arena should be shutdown temporary to prevent further exploit.
2) Reopen when Arena Net can come up with a better way to prevent players from synching/cheating.
I've collected many Syncher's screenshot, but unfortunately, can only find one at this time, I'll posting them when I find them.
Since Arena Net does't listen (becasue you've not express any concern, in recent update nor did you express any concern anywhere I have to assume you don't listen) to your players or you are lazy to think of how to make it better, or you simply just don't care that the players who really want to Play in Random Arena WITH RANDOM TEAMMATES are being exploited by cheaters I suggest this for you.
I remember saying it somewhere, I am now making it an official suggestion thread.
Everytime a player click the enter battle button in Random Arena, this player and all players across all server who have click the enter battle Button will be put into a pool, they will then be selected to form a party of 4 from this jumble up pool of players, taking into consideration not teaming up players who have the same guild, same alliance tag.
This will lower the chances of a successful sync, if the synching success rate is extremely low, it will deter cheaters from doing it as it takes up too much time.
What are the odds to get 4 players from the same guild in Random Arena if not for cheating/synching?
I removed the picture as it is not nice to use just one group as example when thousand of people do it.
Edit:
in light of new evidence from a willing participant
Quote:
Originally Posted by Zidane Ortef
snipped
The Seq. for syncing is
Count down on Vent. 3,2,1 Enter battle button, Timer starts Cancel on 0:03 and Enter Battle again, and hope that you got in the list as a four and not split its all still random.
snipped
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beside putting players into a pool before selection, start banning all players who cancel battle at 0:03 after clicking Enter Battle in Random Arena.
second edit:
Arena Net: read and know the amount of players who admitted to synching, and know you have a problem. Please do something about it.
Last edited by pumpkin pie; Aug 31, 2008 at 10:23 AM // 10:23..
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Aug 29, 2008, 07:23 AM // 07:23
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#46
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Jungle Guide
Join Date: Jan 2008
Location: In your fridge, stealing your pickles. for mah subway
Profession: R/
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Wait, what? How you synch? DO WANT.
Meh I like RA for the lulz. Wether or not other cheat on it makes it even more funnier.
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Aug 29, 2008, 07:34 AM // 07:34
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#47
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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i would not know that ALF71BE, as I do not sync, but I am thinking you go 3, 2, 1, and you click the button or whatever until you end up with your cheater friends.
I do love Random Arena, its SUPPOSE to be funny, fun to play and relax, its a game you know, a fun game, but everytime a sync group kills your group, it lower the lol and fun in the game. that happen for a row of 5 games and I don't even want to play anymore ... and you think thats funny? how please explain?
its not like you cannot team up with your guildies to play, you can its called team arena. TEAM ARENA. TEAM ARENA ???
so you think making other players play experience not fun for them is funny?
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Aug 29, 2008, 07:39 AM // 07:39
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#48
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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About sync entering: the algorithm is most likely a FIFO pipe so that once you hit enter you are put into a queue and every time a match starts people are grouped into teams of four starting from the current head of the queue and going through the queue in order as far as necessary. It is also quite probable that every server has its own queue that it uses preferentially (or possibly even one queue for every language preference - synchers try to exploit this by switching their language setting to bork or something else that is unlikely to be used by other players in the queue), and only if there are several queues short of the required 4 players then these 'scraps' are put together. Your chances at getting in the same team as your mate depend on how close you are in the queue and thus sync entering.
Randomizing the queues before each grouping would solve synch entering at the expense of increased server-to-server traffic. Also in a randomized queue your waiting time might be much longer than in an ordered one, since there's a possibility of having bad luck and ending up at the tail of the queue several times in a row.
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Aug 29, 2008, 07:40 AM // 07:40
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#49
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Frost Gate Guardian
Join Date: Jun 2008
Profession: Mo/
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If you're chinese and you and 4 guildies play in chinese districts and there happens to be know one else there would it count as syncing or pure chance?
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Aug 29, 2008, 07:43 AM // 07:43
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#50
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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If that's the way to sync, then it fails...a lot of time (unless they changed it) because, like 2 years ago + we tried to see if it was possible to sync and we never ended in the same team (except 2 or 3 times...).
Anyway, RA stopped being funny when most of the people there had the exact same build and yelled at you for not having the build that every other monk or mesmer had...
Also, when you are in a big alliance your are going to end up on the same team as someone from your alliance some day (ie : when I was in the XoO, I ran across a lot of them in RA).
Don't forget : people always find a way. If they cannot sync while being in the same alliance, they'll just temporarily leave it when they'd want to sync.
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Aug 29, 2008, 07:46 AM // 07:46
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#51
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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Quote:
Originally Posted by Rakim B
If you're chinese and you and 4 guildies play in chinese districts and there happens to be know one else there would it count as syncing or pure chance?
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Based on how the algorithm probably works, if you and your mates are the only ones trying to get into RA from the server you are on, you don't have to have any malicious intent and still end up in the same team just because there are no other choices for first tier grouping.
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Aug 29, 2008, 07:47 AM // 07:47
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#52
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Desert Nomad
Join Date: Aug 2005
Location: GW
Profession: Me/
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RA IS SRS BSNS! I seriouly couldn't care if people synced but i'll admit it's pretty annoying to lose to a sync group after consecutive wins nevertheless i do think they should make it harder for people to sync because it's not staying true to the name RANDOM arena. It's a cheap exploit so bad players can farm glad points and a fix would be nice.
MOAR syncing and 24/7 glad point farming in RA PLZ ur g7+ ra farmed title is worthless
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Aug 29, 2008, 07:52 AM // 07:52
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#53
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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Well with the glad points system I think that they farm balth faction instead unless they continue in TA and win (which I highly doubt).
What I like a lot in RA is when you beat a team who synched xD.
Last edited by Cebe; Aug 29, 2008 at 08:32 AM // 08:32..
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Aug 29, 2008, 08:32 AM // 08:32
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#54
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Reminder: This thread is to discuss: "Solving the Problem of Synching in Random Arena"
Please keep all talk of private messages, and what people may or may not have done out of here, as well as discussing other Guilds' tendencies.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Aug 29, 2008, 08:37 AM // 08:37
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#55
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Krytan Explorer
Join Date: Apr 2007
Guild: Some Guild.
Profession: W/Mo
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This is RA... yeah, alright, syncing kind of exploits thing but theres only a 50/50 chance it'll actually work.
People know how to do it but its not as easy as it is in theory.
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Aug 29, 2008, 08:37 AM // 08:37
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#56
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Sorry Celestial Beaver, I don't use PM that often, so wasn't thinking at all. Won't do it again.
Quote:
Originally Posted by MetalMan
This is RA... yeah, alright, syncing kind of exploits thing but theres only a 50/50 chance it'll actually work.
People know how to do it but its not as easy as it is in theory.
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That is hardly the point, the point is Arena Net Made A Mistake and it has to be look into and taken care of.
Quote:
Originally Posted by uzumaki
RA IS SRS BSNS!
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care to explain that? thanks.
Thank you very much uzumaki. I should learn more short hand!
Last edited by pumpkin pie; Aug 29, 2008 at 09:10 AM // 09:10..
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Aug 29, 2008, 08:56 AM // 08:56
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#57
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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After meeting one sync team I do not do RA anymore. I will not play with cheaters. I think your solution is good. If those guys want to play in a team they should try Team Arenas. Those were designed for that.
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Aug 29, 2008, 08:57 AM // 08:57
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#58
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Desert Nomad
Join Date: Aug 2005
Location: GW
Profession: Me/
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Quote:
Originally Posted by pumpkin pie
care to explain that? thanks.
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Sure. Random Arena is serious business.
~ oh and it seems that the grouping system for RA is server/district specific so syncers will go to empty districts. Making the grouping "pool" universal would help but im pretty sure this would involve some lag issues too. Either way it doesn't make a difference to me if it's fixed or not because ra isnt srs bsns =/
Last edited by uzumaki; Aug 29, 2008 at 09:08 AM // 09:08..
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Aug 29, 2008, 09:56 AM // 09:56
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#59
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Wilds Pathfinder
Join Date: Nov 2006
Guild: phantasmagoria
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Lol and you thought my thread was ridiculous xD
Btw ; whats wrong with syncing .. ok easy glad title .. but a title is a title lol doesn't mean anything xD Ta is to unactive etc ; if you wanna do something with 3 guildies .. You sync ra ? Why ta meta sucks :/ and its quicker & easier .
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Aug 29, 2008, 10:39 AM // 10:39
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#60
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Netherlands
Profession: Mo/
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I hate it when you go to RA and your opponents are all in the same guild, but when only 2 ppl are from the same guild, I can live with it.
But yes, they should find something against syncing.
I wouldn't know how.. unless they want to make guilds unable to party with each other, but yes.. ppl will just leave the guild temp. to do that I guess.
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