Mar 03, 2009, 07:47 AM // 07:47
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#1
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Frost Gate Guardian
Join Date: May 2008
Guild: Order Of the Pheonix
Profession: Mo/
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Solving the Problem of "Suicide MMs" in Fort Aspenwood
OK so the tittle kinda says it all. Me and a bunch of my guildies have a lot of fun in Fort Aspenwood. We play it legitimately, we do not leach, most are good sports and don't taunt the other players and in general we just have a lot of fun.
But, in the last couple weeks the abuse of a game mechanic has really killed the fun of FA. For some reason a couple losers think its funny to create a minion army using Aura of the Lich and then sacrifice themselves to death next to Gunther causing their mms to kill gunther. I have personally been in 4 rounds were this happened and my friends have been in countless others. This is abusing a game mechanic and should not be aloud to continue. There are two ways to fix this problem,
First you could give the Gatekeepers [Verata's Gaze]
or second you could nerf (I know i hate to suggest it) Arua of the Lich so it cannot create minions without corpses.
please sign if you agree
Lets keep GW a place were a bunch of losers cannot spoil our fun.
Edited by Celestial Beaver: Edited Thread Title for Clarity
Last edited by Cebe; Mar 03, 2009 at 08:52 AM // 08:52..
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Mar 03, 2009, 08:50 AM // 08:50
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#2
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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I've added a poll to this thread.
Personally, I don't think there needs to be any changes here. Kurzicks already have a massive advantage, and usually force any good Luxon team to take enchantment removal for Gunther. If the Kurzicks think they have to take Minion stealing / killing abilities, isn't this just going to level the playing field a bit?
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Mar 03, 2009, 08:51 AM // 08:51
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#3
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Lion's Arch Merchant
Join Date: Aug 2007
Guild: Shadow Hunters Of Light [SHOL]
Profession: R/
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So how is this different to someone legimately killing the MM? When that happens the minions are hostile.
Adding [Veratas gaze] to anything other than a player gives the Kurzick side an advantage on the game level which is even more unfair.
When it comes down to it, this sounds like someone is just on purposely sabotaging the game on the Kurz side. If people see it then the Kurz need to defend their NPCs.
Its all about a challenge and someone looking after their side of things. Don't think a nerf or change should be done for this occassional occurrance.
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Mar 03, 2009, 08:53 AM // 08:53
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#4
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Illusion of skillz [Iz]
Profession: W/E
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Minions Created by AoTL Should Die if there master does.
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Mar 03, 2009, 09:45 AM // 09:45
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#5
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Frost Gate Guardian
Join Date: May 2008
Guild: Order Of the Pheonix
Profession: Mo/
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Cool thanks Celestial I did not think of a poll. But as for leveling the playing field that is like saying yea its ok to put a leacher on the kurz side... just lets make him a little worse than leacher and actually have him trying to kill the critical NPCs.
Dusanyu might be on to something.... but then they would probably just put death nova on a few of the minions and spike the npc.
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Mar 03, 2009, 09:46 AM // 09:46
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#6
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by dusanyu
Minions Created by AoTL Should Die if there master does.
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This solves it rather nicely. And counts as passive boost of this skill too.
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Mar 03, 2009, 10:11 AM // 10:11
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#7
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Frost Gate Guardian
Join Date: Jan 2009
Profession: W/E
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Try to keep your minions alive with a turtle spamming their attacks
You lose 5min to create your minion army,then "boooooooooooom" and you are dead.
But yeah...Maybe AotL need a "nerf" (PVP only please )
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Mar 03, 2009, 10:49 AM // 10:49
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#8
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Krytan Explorer
Join Date: Sep 2008
Profession: E/
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So let's see... all the kurz that spend all the time monking NPCs behind closed gates so luxon can't get to them (and that's basically the only thing they need to do to win this one)...
And all the kurz players that join the luxon side to just leave...
And all the leechers in that are on the luxon side... of which the last time I played FA yesterday the kurz team told me: "it's normal to have leechers on the luxon side, players don't need to do anything, NPCs do everything for you"...
OK so all this things are OK. But when one luxon finds some way/build to give him an advantage in a clearly unbalanced map you start complaining.
At least luxons have to do something to win it, kurz just need to sit on their butt and heal/protect.
Hmm... as for me (as I play luxon)... FA is far from being fun and probably I won't spend a lot of time there. It's just a leechers' haven and kurz fff by being super extra defensive which just makes the game last forever with the kurz winning most of the time. I don't even know why luxon players bother to join that mission. We should all quit and let the kurz wait forever to get an opposing party to join.
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Mar 03, 2009, 10:54 AM // 10:54
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#9
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Nah doesnt need anymore chance
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Mar 03, 2009, 11:18 AM // 11:18
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#10
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Banned
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the only thing i dont like about aura of the litch is that in pvp areas if you are running 8 of them and have them all spamming and making minions before the match starts it makes the game lag and thus makes it un fare to the team running something else.
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Mar 03, 2009, 01:11 PM // 13:11
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#11
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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So wait, people are going into the KURZICK side, making minions on the KURZICK side.....sacrificing themselves on the KURZICK side so that KURZICKS loose and a lot of you guys are ok with sabatoge?
What the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO.
I like the suggestion where minions die when the person does if raised by AotL. PvP change please.
I can't believe how many of you just go and say sabatoge is ok. wtf happened to the community. Leechers are bad enough as it is, we dont need SUPER leechers.
Never have I once joined the opposite team just to RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO with them. No one else should get the chance.
Last edited by ajc2123; Mar 03, 2009 at 01:14 PM // 13:14..
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Mar 03, 2009, 03:08 PM // 15:08
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#12
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Lion's Arch Merchant
Join Date: Aug 2007
Guild: Modified Soul Society
Profession: Mo/R
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So according to the GWG fans, intentionally causing your side to lose (i.e. "griefing") is now a worthwhile and valid tactic.
"Fort Aspenwood is so hard to win with all the griefers on the Luxon side, so Luxon will now install griefers on the Kurzick side to even things out a bit."
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Mar 03, 2009, 03:08 PM // 15:08
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#13
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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I think a lot of you aren't getting the point. Kurzick MM players are getting themselves killed, and Gunther in the process too.
If this isn't griefing I don't know what is.
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Mar 03, 2009, 03:26 PM // 15:26
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#14
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
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Quote:
Minions Created by AoTL Should Die if there master does.
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Theres one thing i would be concerned about if that were to happen. How the game mechanics are setup with death nova. When the death occurs first of the MM then i would presume death nova could then work on any char, thus still being able to nova minion bomb gunther. "If my presumptions are true"
Something to think about.
Thing is theres no real way to stop a MM from going out and fighting for a bit, massing an minion army and coming back to do the same thing.
Seems to me a possible solution is to treat the NPCs like a Guild Lord, where they can only take lose so much health during certain time period. That might mean extending the time of the match some, but hey its a possibility.
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Mar 03, 2009, 03:49 PM // 15:49
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#15
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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Quote:
Originally Posted by Sweet Mystery
So how is this different to someone legimately killing the MM? When that happens the minions are hostile.
Adding [Veratas gaze] to anything other than a player gives the Kurzick side an advantage on the game level which is even more unfair.
When it comes down to it, this sounds like someone is just on purposely sabotaging the game on the Kurz side. If people see it then the Kurz need to defend their NPCs.
Its all about a challenge and someone looking after their side of things. Don't think a nerf or change should be done for this occassional occurrance.
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Umm i been in a match with 2 of these mm's. how do you know they are kurz? and they said it themselves its fun to hurt the kurz this way. said it made the match more "challenging". WTH? i started playing fa for quick kurz points/balth points. but whats the point now if people like this play and no one else but 1 or 2 people report them.
/signed
either have minions die when mm died. and yes i know its hard to make mions in fa i've played it once. or nerf the skill in pvp. if this happened in some other pvp like gvg would you care then? and its not occassional. stand in fa for a few hours more then 1-8 matchs with one certain mm has failed by this action. so no its not occassional.
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Mar 03, 2009, 03:52 PM // 15:52
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#16
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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One easy way to fix would make it impossible to use a health sacrificing skill unless you have the health on your bar. So the skills will not work unless you have 1 hp more than what is required.
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Mar 03, 2009, 04:38 PM // 16:38
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#17
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Krytan Explorer
Join Date: Nov 2008
Location: in the know
Guild: Chronic Chaos
Profession: N/Me
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I have also been in some matches with a saccer. A suggestion I heard was to make it so you can't enter the battle unless you are Kurzick aligned. That sounds like a possibility.
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Mar 03, 2009, 04:44 PM // 16:44
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#18
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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You forgot the "I think this is insignificant" poll option. Just deal with this like you deal with spirit spam griefers.
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Mar 03, 2009, 04:50 PM // 16:50
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#19
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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I don't like the idea of altering [aura of the lich] (description not current) at this point. It won't prevent griefing/minion bombing. Rather, I would change the following:
In challenge missions, NPCs would not be attacked or take damage from neutral creatures, including from enchantment/hex triggers on those creatures.
If they did this, killing the NPC by griefing would not work unless they could get a Luxon with Verata's in the vicinity to take control of the neutral minions.
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Mar 03, 2009, 05:04 PM // 17:04
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#20
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Lion's Arch Merchant
Join Date: Sep 2006
Location: Travelling around Tyria, Cantha, and Elona
Profession: P/W
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Not going to go in to the "who has the major advantage in FA" argument again, but lately there have been quite a few of these MM griefers in FA, sometimes 2 in the same match. And a certain NAME whom everyone knows already and even has a video of it on youtube. Even though I mostly play monk and ritualist there for healing, it's hard sometimes to keep an eye out for the griefer while trying to keep green alive.
Some of you are saying how this 'balances the game out for luxons'. Again not going into the whole argument of who has the advantage here (even though it's pretty damn obvious), but while the leechers won't make you lose 1 minute into the match, the MM griefers will. So you spend all this time waiting (and wait times are pretty long for kurzicks) only to gain no faction.
This is yet another way to kill the enjoyment of the mission alongside all the leeching and botting, as everyone who plays FA already knows who they are. This really does need to stop, and the minions dying suggestion is a pretty good one although something would need to be done to prevent death nova abuse
Last edited by Giga_Gaia; Mar 03, 2009 at 05:08 PM // 17:08..
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