May 10, 2009, 06:51 PM // 18:51
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#2
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Frost Gate Guardian
Join Date: Jul 2008
Profession: D/
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Reminds me of WoW...
Anyhow, I think that it would be a good idea, if not for all the flashy effects that people would display on purpose while in Kamadan's America 1 district... Maybe downgrade the graphics like they did with armor in towns/outposts?
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May 10, 2009, 06:59 PM // 18:59
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#3
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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No point
/unsigned
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May 10, 2009, 07:03 PM // 19:03
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#4
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Krytan Explorer
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Quote:
Originally Posted by Lynxius Pardonus
my only concern is in that this could generate loads of clipping problems..specially with capes..
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You're not concerned at all that it would slow outposts down like molasses?
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May 10, 2009, 07:04 PM // 19:04
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#5
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Frost Gate Guardian
Join Date: Feb 2008
Guild: the fire figters
Profession: P/
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hmmm .
maybe only with tormented weapons, so ur wearing an armbrace of truth or something
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May 10, 2009, 07:08 PM // 19:08
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#6
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Wilds Pathfinder
Join Date: Dec 2006
Profession: E/Me
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Quote:
Originally Posted by Kerwyn Nasilan
No point
/unsigned
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There is no point to your post. There is no point to tormented weapons, elite armor etc etc...but they are nice to have. Don't just say no point and say /unsigned..back up your reasons.
I would love this, gives characters better appeal.
/signed
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May 10, 2009, 07:14 PM // 19:14
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#7
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Academy Page
Join Date: Jun 2008
Guild: Cielo Defisa
Profession: R/N
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not a huge change but it would look cool. Had no point in Halo 3 but I still think it looks awesome plus I could see their back up weapon.
I would like to see it. I dont know how my Bow would look? I would settle for a diagonal bow on my back with an arrow pouch going across it. I think spell casters should have their's on their waist etc.
A simple animation of them pulling out their weapon when going to an explorable area would be cool also.
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May 10, 2009, 07:28 PM // 19:28
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#8
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Quote:
Originally Posted by Avatar The Element
There is no point to your post. There is no point to tormented weapons, elite armor etc etc...but they are nice to have. Don't just say no point and say /unsigned..back up your reasons.
I would love this, gives characters better appeal.
/signed
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-It would waste development time on something unimportant
-Slows down towns
-Adds little to the game, and unless you are just gunna stick the weapon to the side which would probably look stupid or have a generic sword/axe/ect sheath which defeats the point of showing off your weapon it would require a new "sheathed" skin for every weapon.
Happy?
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May 10, 2009, 07:44 PM // 19:44
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#9
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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We already have enough problems with clipping, haha.
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May 10, 2009, 07:45 PM // 19:45
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#10
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Frost Gate Guardian
-->
Join Date: Dec 2008
Profession: E/Mo
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/notsigned
it might look cool but there are too many different weapon skins to hace sheaths for all of them, plus it might get a tad bit annoying in crowded places like Kamadan
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May 10, 2009, 07:45 PM // 19:45
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#11
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Krytan Explorer
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Quote:
Originally Posted by UndeadRoadkill
You're not concerned at all that it would slow outposts down like molasses?
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Im not, because it shouldnt, as long as they made it low res, like armours in outposts, there shouldnt be a problem.
Perhaps keeping weapons with effects from displaying their respective effects.
I mean nowadays we get minis, fireworks, tonic transform effects and whatnot all in the same outpost, i doubt the server would lag much more by displaying a couple of weps :P
Where do your characters store all their gear once they join an outpost? Their ass? :P
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May 10, 2009, 08:04 PM // 20:04
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#12
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Quote:
Originally Posted by Lynxius Pardonus
Im not, because it shouldnt, as long as they made it low res, like armours in outposts, there shouldnt be a problem.
Perhaps keeping weapons with effects from displaying their respective effects.
I mean nowadays we get minis, fireworks, tonic transform effects and whatnot all in the same outpost, i doubt the server would lag much more by displaying a couple of weps :P
Where do your characters store all their gear once they join an outpost? Their ass? :P
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There magical extra dimensional back pack, just like every other character in any video game.
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May 10, 2009, 09:24 PM // 21:24
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#13
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Krytan Explorer
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Quote:
Originally Posted by Kerwyn Nasilan
There magical extra dimensional back pack, just like every other character in any video game.
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But guildwars isnt just any other video game is it?
When you buy a video game..what is it that really motivates you to purchase it?
Some people are in it for the graphics, others are more interested in actual gameplay...
Im in it for small details like these.
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May 10, 2009, 09:35 PM // 21:35
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#14
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Ascalonian Squire
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Would probably take Anet 6-12 months just to redesign all character models, delaying everything else by same amount.
However, I do like the idea and maybe with some luck we can see it in GW2.
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May 10, 2009, 09:54 PM // 21:54
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#15
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Search
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May 10, 2009, 11:38 PM // 23:38
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#16
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
Originally Posted by MisterB
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/winthread!
(Does this mean I've gotta go "/notsigned" those threads too because the only purpose for displaying weapons in town is to enhance one's e-peen.)
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May 11, 2009, 12:33 AM // 00:33
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#17
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Krytan Explorer
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Quote:
Originally Posted by Kook~NBK~
/winthread!
(Does this mean I've gotta go "/notsigned" those threads too because the only purpose for displaying weapons in town is to enhance one's e-peen.)
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Did you even read what i type?
Are you so narrowminded that you imediately assume the purpose of showing weapons is for bragging rights? Some people actually enjoy the litle detail.
Anyway, mod please lock thread.
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May 11, 2009, 12:42 AM // 00:42
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#18
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Useless change is useless. /notsigned
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May 11, 2009, 02:22 AM // 02:22
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#19
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Quote:
Originally Posted by Lynxius Pardonus
Did you even read what i type?
Are you so narrowminded that you imediately assume the purpose of showing weapons is for bragging rights? Some people actually enjoy the litle detail.
Anyway, mod please lock thread.
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Thats pretty much all it is... What is the point of displaying weapons in town? So you can see them... duh
/not signed
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May 11, 2009, 04:06 AM // 04:06
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#20
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Krytan Explorer
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Quote:
Originally Posted by Lynxius Pardonus
Im not, because it shouldnt, as long as they made it low res, like armours in outposts, there shouldnt be a problem.
Perhaps keeping weapons with effects from displaying their respective effects.
I mean nowadays we get minis, fireworks, tonic transform effects and whatnot all in the same outpost, i doubt the server would lag much more by displaying a couple of weps :P
Where do your characters store all their gear once they join an outpost? Their ass? :P
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When you say "it shouldn't," are you basing that on any technical knowledge, or just guessing? You're talking about drawing an extra 1-2 models on every player in the district.
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