May 12, 2009, 12:49 PM // 12:49
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#21
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Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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/signed
and a vq repeatable would be SO sexy.
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May 13, 2009, 02:21 PM // 14:21
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#22
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Vanquishing and Challenge Missions had no quests so far, while elite missions had corresponding banners (a lot of people got the Deep done for the firs time with the Kanaxxai quest).
If new banners are to be added, are for Challenge Missions and Vanquishing.
And if a PvE banner is to be repeatable, that one would be for challenge missions, which are the PvE missions meant to be repeated more times, yet the emptiest ones.
It was a hell to get all armors for my Heroes in Nightfall. The Shadow Nexus was the worst one. You can't imagine how many people don't even know that outpost exists.
So I say that each day one of the 11 Challenge missions (including the Zaishen ones in the battle isles) get a repeatable daily quest. Ah! And turn The Tombs into Prophecies Challenge Mission, like Gint's, with an end chest, but with you attacking instead defending, it could have an alternate armor for M.O.X.: Kormir's Form, you could get it as a gem, brink it to Zinn, and the default armor (while not under any Form) gets changed to one with fair rock, blue gem, and golden relieves. That would make 12 different challenge missions. That should be enough.
I don't see why a Vanquishing banner should be repatable. Like missions, you make them once and that's enough.
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May 13, 2009, 04:05 PM // 16:05
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#23
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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I like the idea of a challenge mission banner, but theres a problem that would need to be solved first. How do you define "winning" on some of them? get XX points?
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May 13, 2009, 04:31 PM // 16:31
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#24
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You don't 'win', you go past certain points.
The basic price "10 cooper" would be for the basic win in there. For example, in Factions challenges, that would be 100 points.
Then, every 100 points over that you get another 10 + n.
You get 500 points, that would be 10+(10+1)+(10+2)+(10+3)+(10+4)=60 cooper coins.
It should make sense that way.
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May 13, 2009, 05:47 PM // 17:47
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#25
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Jungle Guide
Join Date: May 2006
Guild: The Seraphim Knights [TSK]
Profession: E/A
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I think it would be best if they increased z-coin rewards across the board, and then one you complete it on a character, you can repeat that PvE quests with a reward equal to what they are giving now.
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