/**
* vBulletin 3.8.7 CSS
* Style: 'Guild Wars Guru V3B'; Style ID: 13
*/
body
{
background: #AB9C7F;
color: #000000;
font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
margin: 0px;
padding: 0px;
}
a:link, body_alink
{
color: #750000;
}
a:visited, body_avisited
{
color: #750000;
}
a:hover, a:active, body_ahover
{
color: #BD6F01;
}
.page
{
color: #000000;
}
td, th, p, li
{
font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.tborder
{
background: #9E8C70;
color: #000000;
border: 1px solid #000000;
}
.tcat
{
background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left;
color: #3C3326;
font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.tcat a:link, .tcat_alink
{
color: #3C3326;
text-decoration: none;
}
.tcat a:visited, .tcat_avisited
{
color: #3C3326;
text-decoration: none;
}
.tcat a:hover, .tcat a:active, .tcat_ahover
{
color: #000000;
text-decoration: underline;
}
.thead
{
background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left;
color: #D8B98D;
font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.thead a:link, .thead_alink
{
color: #D8B98D;
}
.thead a:visited, .thead_avisited
{
color: #D8B98D;
}
.thead a:hover, .thead a:active, .thead_ahover
{
color: #BD6F01;
}
.tfoot
{
background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left;
color: #400F0B;
}
.tfoot a:link, .tfoot_alink
{
color: #400F0B;
}
.tfoot a:visited, .tfoot_avisited
{
color: #400F0B;
}
.tfoot a:hover, .tfoot a:active, .tfoot_ahover
{
color: #000000;
}
.alt1, .alt1Active
{
background: #DFD5BF;
color: #750000;
color: #000;
}
.alt2, .alt2Active
{
background: #FBF8ED;
color: #000000;
background: #cbc1ab;
}
.inlinemod
{
background: #FFFFCC;
color: #000000;
}
.wysiwyg
{
background: #F5F5FF;
color: #000000;
font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
margin: 5px 10px 10px 10px;
padding: 0px;
}
.wysiwyg a:link, .wysiwyg_alink
{
color: #22229C;
}
.wysiwyg a:visited, .wysiwyg_avisited
{
color: #22229C;
}
.wysiwyg a:hover, .wysiwyg a:active, .wysiwyg_ahover
{
color: #FF4400;
}
textarea, .bginput
{
font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.bginput option, .bginput optgroup
{
font-size: 10pt;
font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.button
{
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
select
{
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
option, optgroup
{
font-size: 11px;
font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.smallfont
{
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.time
{
color: #6E480D;
}
.navbar
{
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.highlight
{
color: #FF0000;
font-weight: bold;
}
.fjsel
{
background: #A79983;
color: #000000;
}
.fjdpth0
{
background: #A79983;
color: #000000;
}
.panel
{
background: #DFD5BF;
color: #000000;
padding: 10px;
border: 2px outset;
}
.panelsurround
{
background: #888272;
color: #000000;
}
legend
{
color: #000000;
font: 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
}
.vbmenu_control
{
background: #591E1E url(../Img/forumT2_menubg.gif) repeat-x bottom left;
color: #DFBF82;
font: bold 11px tahoma, verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
padding: 3px 6px 3px 6px;
white-space: nowrap;
}
.vbmenu_control a:link, .vbmenu_control_alink
{
color: #DFBF82;
text-decoration: none;
}
.vbmenu_control a:visited, .vbmenu_control_avisited
{
color: #DFBF82;
text-decoration: none;
}
.vbmenu_control a:hover, .vbmenu_control a:active, .vbmenu_control_ahover
{
color: #DFBF82;
text-decoration: underline;
}
.vbmenu_popup
{
background: #FFFFFF;
color: #000000;
border: 1px solid #000000;
}
.vbmenu_option
{
background: #CFBA99;
color: 3B3323;
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
white-space: nowrap;
cursor: pointer;
}
.vbmenu_option a:link, .vbmenu_option_alink
{
color: 3B3323;
text-decoration: none;
}
.vbmenu_option a:visited, .vbmenu_option_avisited
{
color: 3B3323;
text-decoration: none;
}
.vbmenu_option a:hover, .vbmenu_option a:active, .vbmenu_option_ahover
{
color: #000000;
text-decoration: none;
}
.vbmenu_hilite
{
background: #BCA786;
color: #3B3323;
font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif;
white-space: nowrap;
cursor: pointer;
}
.vbmenu_hilite a:link, .vbmenu_hilite_alink
{
color: #3B3323;
text-decoration: none;
}
.vbmenu_hilite a:visited, .vbmenu_hilite_avisited
{
color: #3B3323;
text-decoration: none;
}
.vbmenu_hilite a:hover, .vbmenu_hilite a:active, .vbmenu_hilite_ahover
{
color: #3B3323;
text-decoration: none;
}
/* ***** styling for 'big' usernames on postbit etc. ***** */
.bigusername { font-size: 14pt; }
/* ***** small padding on 'thead' elements ***** */
td.thead, th.thead, div.thead { padding: 4px; }
/* ***** basic styles for multi-page nav elements */
.pagenav a { text-decoration: none; }
.pagenav td { padding: 2px 4px 2px 4px; }
/* ***** de-emphasized text */
.shade, a.shade:link, a.shade:visited { color: #777777; text-decoration: none; }
a.shade:active, a.shade:hover { color: #FF4400; text-decoration: underline; }
.tcat .shade, .thead .shade, .tfoot .shade { color: #DDDDDD; }
/* ***** define margin and font-size for elements inside panels ***** */
.fieldset { margin-bottom: 6px; }
.fieldset, .fieldset td, .fieldset p, .fieldset li { font-size: 11px; }
#toplinks{
font-family:Tahoma, Arial, Helvetica, sans-serif;
font-size: 11px;
color: #C1AE8B;
margin-top:0px;
font-weight: bold;
}
#toplinks a{font-family:Tahoma,Arial, Helvetica, sans-serif;
font-size: 11px;color: #8C7554;text-decoration: none;font-weight: bold;}
#toplinks a:hover{font-family:Tahoma,Arial, Helvetica, sans-serif;
font-size: 11px;color:#BD6F01;text-decoration: underline;font-weight: bold;}
.topwrap {
background-image: url(../Img/forumT2_topbg.gif);
background-repeat: repeat-x;
height: 27px;
}
.headerwrap {
background-image: url(../Img/forumT2_headerbg.gif);
background-repeat: repeat-x;
height: 183px;
}
.mmoguru {
background-image: url(../Img/forumT2_mmoguru.gif);
background-repeat: no-repeat;
height: 27px;
width: 112px;
}
.logowrap {
background-image: url(../Img/GuildWarsGuru_logo.jpg);
background-repeat: no-repeat;
height: 183px;
width: 233px;
}
.headerR {
background-image: url(../Img/forumT2_headerR.gif);
background-repeat: no-repeat;
height: 183px;
width: 14px;
}
.topFORMarea {
width: 219px;
margin: 0px;
padding: 0px;
}
.topwrap .topFORMarea form {
padding: 0px;
margin-top: 0px;
margin-right: 0px;
margin-bottom: 0px;
margin-left: 7px;
}
.topwrap .topFORMarea select {
background-color: #CCCCCC;
width: 200px;
}
.topdivider {
background-image: url(../Img/forumT2_topdivider.gif);
background-repeat: no-repeat;
height: 27px;
width: 2px;
}
.footerwrap {
background-image: url(../Img/forumT2_footerbg.gif);
background-repeat: repeat-x;
height: 100px;
}
.footerL {
background-image: url(../Img/forumT2_footerL.gif);
background-repeat: no-repeat;
height: 100px;
width: 14px;
}
.footerR {
background-image: url(../Img/forumT2_footerR.gif);
background-repeat: no-repeat;
height: 100px;
width: 14px;
}
.headerADSarea {
height: 139px;
}
.tabArea {
height: 44px;
}
.navHome {
height: 44px;
width: 62px;
}
.navForums {
height: 44px;
width: 73px;
}
.navSkills {
height: 44px;
width: 61px;
}
.navCreatures {
height: 44px;
width: 87px;
}
.navAreas {
height: 44px;
width: 64px;
}
.navAuctions {
height: 44px;
width: 80px;
}
.footertext {
font-family: Arial, Helvetica, sans-serif;
font-size: 11px;
color: #FFF;
padding:5px;
}
#guru_list{position:absolute;top:2px;right:105px;margin-right:100px;z-index:100000}
#mmodb_list{position:absolute;top:2px;right:15px;margin-right:10px;z-index:100000}
#guru_list_a, #mmodb_list_a {color:#000000;font-weight:bold;background:transparent url(../Img/forum-) no-repeat;
width:153px;height:19px;line-height:19px;font-size:11px;font-weight:bold;display:block;text-align:center;
text-decoration:none;}
#guru_navitems, #mmodb_navitems {
background:#ab9c7f;
border:1px solid #353841;
position: absolute;
padding-top:20px;
width: 147px;
padding:0 2px;margin:0;
display:none;
left:0;
list-style:none;
z-index:100000;
}
#guru_navitems li, #mmodb_navitems li {margin-bottom:2px;}
#guru_navitems li a, #mmodb_navitems li a {color:#000000;margin-bottom:2px;}
/************************************************************************/
.t-footer {
clear:both;
position:relative;
height:635px;
}
.t-footer {
font:12px/1.5 Arial,Helvetica,sans-serif;
background-color:#151515;
height:635px;
text-shadow:0 -1px 0 rgba(0,0,0,0.6);
position:relative;
border-top:30px solid #262626;
}
.t-footer ul, .t-footer li, .t-footer h4 {
margin: 0;
padding: 0;
list-style: none inside none;
}
.t-footer a {
text-decoration: none;
}
.t-footer:before,.t-footer:after {
content:"";
display:table;
}
.t-footer:after {
clear:both;
}
.ie8 .t-footer {
zoom:1;
}
.t-footer a {
color:white;
font-family:Arial,Helvetica,sans-serif;
white-space:nowrap;
}
.t-footer a:visited {
color:white;
}
.t-footer a:hover {
color:white;
text-decoration:none;
}
.t-footer a>strong {
color:#ff5f14;
}
.t-footer a>strong:hover {
color:white;
}
.t-footer h1,.t-footer h2,.t-footer h3,.t-footer h4,.t-footer h5,.t-footer h6 {
color:white;
font-family:Arial,Helvetica,sans-serif;
letter-spacing:0;
}
.t-footer .t-footer-wrapper {
width:1000px;
margin:0 auto;
padding:40px 0;
}
.t-footer .t-footer-wrapper:before,.t-footer .t-footer-wrapper:after {
content:"";
display:table;
}
.t-footer .t-footer-wrapper:after {
clear:both;
}
.ie8 .t-footer .t-footer-wrapper {
zoom:1;
}
.t-footer .t-footer-curseInfo {
float:left;
width:31.96667%;
margin-left:2.05%;
margin-left:0;
position:relative;
z-index:2;
border-right:1px solid #333;
}
.ie7 .t-footer .t-footer-curseInfo {
width:30.96667%;
}
.t-footer .t-footer-curseInfo hgroup {
margin-bottom:15px;
margin-right:15px;
margin-top:-40px;
}
.t-footer .t-footer-curseInfo hgroup h1 {
background-image:url(../Img/curse-logo.png);
margin-bottom:15px;
width:225px;
height:93px;
text-indent:-99999px;
}
.t-footer .t-footer-curseInfo hgroup h2 {
font-size:12px;
font-weight:normal;
color:white;
}
.t-footer .t-footer-curseInfo hgroup>strong {
font-weight:bold;
}
.t-footer .t-footer-curseInfo .t-footer-signUp {
background:#262626;
-webkit-border-radius:8px;
-moz-border-radius:8px;
-ms-border-radius:8px;
-o-border-radius:8px;
border-radius:8px;
padding:15px;
margin:0 15px 30px 0;
text-align:center;
}
.t-footer .t-footer-curseInfo .t-footer-signUp>h4,.t-footer .t-footer-curseInfo .t-footer-signUp h5 {
font-size:20px;
font-weight:bold;
color:white;
line-height:1.2em;
text-shadow:0 1px 1px #000;
}
.t-footer .t-footer-curseInfo .t-footer-signUp h5 {
margin-bottom:10px;
font-weight:normal;
color:#e6e6e6;
}
.t-footer .t-footer-curseInfo .t-footer-signUp .u-button {
background-color:#EA8F20;
background-image:0;
background-image:0;
background-image:0;
background-image:0;
background-image:linear-gradient(top,#ea8f20,#c56711);
-webkit-border-radius:4px;
-moz-border-radius:4px;
-ms-border-radius:4px;
-o-border-radius:4px;
border-radius:4px;
-webkit-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
-moz-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
-ms-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
-o-box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
box-shadow:inset 0 1px 0 rgba(255,255,255,0.2),0 1px 2px rgba(0,0,0,0.05);
text-shadow:0 -1px 0 rgba(0,0,0,0.25);
border-color:#C56711 #C56711 #EA8F20;
border-color:rgba(0,0,0,0.1) rgba(0,0,0,0.1) rgba(0,0,0,0.25);
overflow:hidden;
color:#fff;
padding:10px 30px;
font-weight:bold;
font-size:16px;
display:block;
text-align:center;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks:before,.t-footer .t-footer-curseInfo .t-footer-socialLinks:after {
content:"";
display:table;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks:after {
clear:both;
}
.ie8 .t-footer .t-footer-curseInfo .t-footer-socialLinks {
zoom:1;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li {
float:left;
width:23.4625%;
margin-left:2.05%;
}
.ie7 .t-footer .t-footer-curseInfo .t-footer-socialLinks li {
width:22.4625%;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a {
display:block;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i {
display:block;
margin:0 auto;
background:url(../Img/icon-social-links.png) no-repeat 0 0;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube {
width:64px;
height:26px;
background-position:0 0;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover {
background-position:0 -28px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter {
width:37px;
height:27px;
background-position:-66px 0;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover {
background-position:0 -56px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook {
width:16px;
height:32px;
background-position:-105px 0;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover {
background-position:-105px -34px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss {
width:27px;
height:27px;
background-position:-39px -56px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover {
background-position:-68px -56px;
}
.t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child {
margin-left:0;
}
.t-footer .t-footer-curseNetwork {
float:left;
width:65%;
margin-left:2.05%;
border-top:1px solid #333;
}
.ie7 .t-footer .t-footer-curseNetwork {
width:64.98333%;
}
.t-footer .t-footer-curseNetwork header>h4 {
position:relative;
top:-9px;
background:#151515;
padding:0 10px 0 0;
display:inline-block;
font-size:14px;
font-weight:bold;
}
.t-footer .t-footer-curseNetwork .t-footer-jumpLink {
float:right;
position:relative;
top:-9px;
padding:0 10px;
font-size:10px;
height:16px;
line-height:16px;
text-transform:uppercase;
font-weight:bold;
background:#383838;
-webkit-border-radius:6px;
-moz-border-radius:6px;
-ms-border-radius:6px;
-o-border-radius:6px;
border-radius:6px;
}
.t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover {
background:#ff5f14;
color:#fff;
}
.t-footer .t-footer-curseNetwork .t-footer-featured {
border-bottom:1px solid #333;
overflow:hidden;
padding-bottom:1.5em;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem {
float:left;
width:23.4625%;
margin-left:2.05%;
}
.ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem {
width:22.4625%;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child {
margin-left:0;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 {
text-indent:-9999px;
display:block;
width:146px;
height:102px;
background-repeat:no-repeat;
background-position:0 0;
margin:0;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 {
background-image:url(../Img/featured-gw2g.png);
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 {
background-image:url(../Img/featured-lolpro.png);
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 {
background-image:url(../Img/featured-mmoc.png);
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 {
background-image:url(../Img/featured-gw2db.png);
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a {
display:block;
cursor:pointer;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 {
background-position:0 -102px;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl {
margin:0;
background:#262626;
-webkit-border-bottom-right-radius:8px;
-moz-border-bottom-right-radius:8px;
-ms-border-bottom-right-radius:8px;
-o-border-bottom-right-radius:8px;
border-bottom-right-radius:8px;
-webkit-border-bottom-left-radius:8px;
-moz-border-bottom-left-radius:8px;
-ms-border-bottom-left-radius:8px;
-o-border-bottom-left-radius:8px;
border-bottom-left-radius:8px;
width:126px;
padding:5px 10px;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt {
font-weight:bold;
color:#fff;
}
.t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd {
margin:0;
font-size:11px;
white-space:normal;
line-height:13px;
color:#ddd;
}
.t-footer .t-footer-curseNetwork .t-footer-browse {
position:relative;
padding-left:170px;
}
.t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after {
content:"";
display:table;
}
.t-footer .t-footer-curseNetwork .t-footer-browse:after {
clear:both;
}
.ie8 .t-footer .t-footer-curseNetwork .t-footer-browse {
zoom:1;
}
.t-footer .t-footer-curseNetwork .t-footer-browse>li>a {
position:absolute;
left:0;
width:150px;
font-weight:bold;
color:#4b4b4b;
text-shadow:0 1px 0 #000;
}
.t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover {
background:#2c2c2c;
color:#ff5f14;
}
.t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a {
top:0;
}
.t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a {
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Custom PvE Only Skills - Guild Wars Forums - GW Guru
May 20, 2009, 04:05 AM // 04:05
#1
Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
Custom PvE Only Skills
Ok, so the April update was great… but now we want more! So I came with an idea to make custom PvE skills without breaking the already cracking PvE.
This is broken into many parts and is extremely hard to organize. So Bare with me, here is a summery: Those that don't read this DON'T get the readers award.
You can create custom PvE skills, the skills has a formula that you add points to make the skill stronger. You can add or subtract total points to the skill. The max points = 10, which you can use on customizing the skill. The stronger the effect (75% chance to block), the more points it uses (-4). If it has a negative effect (exhaustion), it adds more points (+2). There is bonuses that you can use, but the skill activates only when a condition is meet. The animation equils the skill type. If it is an enchantment, you can use previous animations with a different color hue, samething with AoE, double strikes, hex spells etc. Keep in mind the balancing and other things isn't complete.
You get skills by getting 1 gold Zaishen Gold to trade for Custom Skill Token (which is trade able). Give it to a Skill Maker and it brings up a selection menu (must like the picture example but not sucky). There you can obtain custom skills and you can level the skills by trading skill points to him.
Making Custom Skill Tokens trade able and Star of Transference actually worth something with make a insane money dump.
Let’s get to skill leveling. These of course have no attributes. So they get stronger with, get ready for it, skill points! You must spend skill points to Skill Makers.
Required amount of skill points:
Code:
Level = Skill Points
2 = 2
3 = 4
4 = 5
5 = 7
6 = 10
7 = 14
8 = 16
9 = 20
10 = 22
To get 1 custom skill to max is 100 skill points.
When you create a skill, you get 10 points which you can spend on a skill. The numbers next to the skill indicate the amount spent and gains (-2, +1, -3 etc.)
Here is a picture example:
TYPE:
Now there is ATTRIBUTES categories:
Code:
Recharge time:
60 (+4)
45 (+3)
30 (+2)
25 (+1)
20 (-0)
15 (-1)
10 (-2)
8 (-3)
5 (-4)
3 (-5)
2 (-6)
1 (-7)
Code:
Casting time:
5 (+5)
3 (+1)
2 (-0)
1 (-1)
¾ (-2)
½ (-3)
¼ (-4)
Code:
Energy Cost:
25 (+3)
15 (+1)
10 (-1)
5 (-3)
1 (-4)
Code:
Adrenaline Cost
10 (+4)
9 (+3)
8 (+2)
7 (+1)
6 (-0)
5 (-1)
4 (-2)
3 (-3)
2 (-4)
1 (-5)
Code:
Only for Enchantments / hexes / conditions / shouts / preparations / weapon spells / stance / Signet:
3…6 (-1)
7…11 (-2)
12…15 (-3)
16…20 (-4)
21…25 (-5)
26…30 (-6)
Next is WHAT IT DOES categories: You can pick 1-3:
Code:
Adrenaline gain
When attacking
20…38% (-3)
39…53% (-5)
54…78% (-7)
79…100% (-9)
When attack/take damage
+1…2 (-3)
+3…4 (-5)
+5…6 (-8)
Code:
Blocking
Chance to block:
25…33% (-2)
34…52% (-3)
53…75% (-4)
Code:
Critical hits -1
Chance for critical:
10…21 (-1)
22…34 (-2)
35…45 (-4)
Code:
Energy
Energy gain each skill activated:
1 (-4)
2 (-6)
3 (-7)
4 (-9)
5 (-10)
6 (-12)
7 (-15)
Code:
Max Health (-0)
Increase max health by:
50…75 (-0)
76…90 (-1)
91…121 (-2)
122…156 (-3)
157…205 (-4)
Code:
Code:
Healing:
50…74 (-0)
75…99 (-1)
100…124 (-2)
125…149 (-3)
150…174 (-4)
175…200 (-5)
201…250 (-6)
Damage:
10…20 (-1)
21…28 (-2)
29…37 (-3)
38…46 (-4)
47…53 (-5)
54…61 (-6)
62…76 (-7)
77…87 (-8)
88…99 (-9)
100…110 (-10)
Life Steal:
8…15 (-2)
16…28 (-3)
29…36 (-4)
37…45 (-5)
46…58 (-6)
59…70 (-7)
Increase damage by:
10…19% (-2)
20…29% (-3)
30…39% (-4)
40…49% (-5)
50…60% (-6)
Double Attack: (-3)
Code:
Knockdown
2 seconds (-3)
3 seconds (-4)
Code:
Sacrifice
Sacrifice:
50% (+5)
33% (+4)
17% (+3)
10% (+2)
5% (+1)
Code:
Spirit
Binding Rituals Duration:
1…10 (-1)
11…20 (-2)
21…30 (-3)
31…40 (-4)
41…50 (-5)
51…60 (-6)
Nature Rituals: (-9)
1…15 (-1)
16…30 (-2)
31…45 (-3)
46…60 (-4)
61…75 (–5)
76…90 (-6)
Code:
Area of Effect Duration:
10 seconds -7
7 seconds -6
5 seconds -5
3 seconds -3
Area of Effect:
Ally:
Party Members (-7)
In the Area (-4)
Nearby (-3)
Adjacent (-2)
Foe:
In the Area (-5)
Nearby (-3)
Adjacent (-2)
Code:
Attack Speed
+30% (-3)
+20% (-2)
+10% (-1)
-10% (+1)
-20% (+2)
-30% (+4)
Code:
Movement Speed:
-20% (+2)
-10% (+1)
10% (-1)
20% (-2)
30% (-3)
40% (-5)
50% (-6)
Code:
Damage Reduction
Reduce Damage by:
10…19% (-2)
20…29% (-3)
30…39% (-4)
40…49% (-5)
50…60% (-6)
Armor Gain:
+7…15 (-2)
+16…23 (-3)
+24…32 (-4)
+33…45 (-5)
+45…60 (-6)
Code:
Recharge Time of skills:
+30% (+3)
+20% (+2)
+10% (+1)
-10% (-2)
-20% (-4)
-30% (-6)
-40% (-9)
-50% (-10)
BONUS Categories: Pick 0-1
Code:
Affects if ally or foe is below # health:
25% +3
50% +2
75% +1
Misc. IF…
Applies every time foe/ally attacks -4
Applies every time foe/ally cast a spell -4
Foe is knockdown +2
Suffering from a condition +1
Suffering from a hex +1
Next time foe casts a spell +1
Next time foe attacks +1
While ally/foe is attacking/casting a spell +2
Ends when take damage +2
Cannot target self +1
A few examples:
Super Heal Party: Elite (+4) Spell (-0) – [1 of 3] Sacrifice 50% health (+5), [2 of 3] Heal All Party Members (-7) [3 of 3] 150 health (-4).
Energy 10 (-10)
Recharge - 3 (-5)
Casting time – 3/4 (-2)
Spear of God: Spear attack (0) Deals +50 (-5) damage [1 of 3].
Recharge – 0
Casting time – 0
Adrenaline – 1 (-5)
Signet Of Armor: Signet (-5) – For 7-11 seconds (-2) Attack 30% slower (+4). Gain 50 armor (-6).
Recharge 15 (-1)
Energy -0 (-5)
Casting time 3 (+1)
Trap Pwn: Elite (+4) Trap (+1): For 10 seconds (-7). Foes in the Trap takes 60 (-6) holy damage. (-3)[1 of 3]. While foes are casting a spell (+2) [1 of 1] they are knockdown (-2) [2 of 3]. This causes exhaustion (+2) [3 of 3].
Recharge 30 (+2)
Energy 10 (-1)
Casting time (-1)
Last edited by Zodiac Meteor; May 20, 2009 at 04:35 AM // 04:35 ..
May 20, 2009, 04:30 AM // 04:30
#2
Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
Dumb idea is dumb. we don't need moar skills. in fact, in gw2 they said they're probably greatly decrease the number of skills available and just give the skills a greater range of applications.
EDIT : Also, this would be SO easy to abuse. make yourself attack considerably slower as a caster (attacking doesn't matter) ect. You could very VERY easily make some considerably broken skills.
Last edited by Daisuko; May 20, 2009 at 04:33 AM // 04:33 ..
May 20, 2009, 04:53 AM // 04:53
#3
Frost Gate Guardian
Join Date: May 2008
Location: CAli
Profession: R/Mo
I can appreciate all of the time you spent but isn't pve easy enough? I mean people are ripping through uw @ 19 mins on a typical uwsc. Before pve only skills a clear could take 2++ hours??
Good, original idea. Simply, Unnecessary.
You can vanq a 8man area in HM with you and 3 heroes.. No need for anything easier
May 20, 2009, 04:55 AM // 04:55
#4
Pre-Searing Cadet
Join Date: Jun 2008
Guild: KING
Profession: Me/Mo
Holy * * * * wtf
May 20, 2009, 05:20 AM // 05:20
#5
Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
It was a bad idea every other time someone suggested adding user customizable skills, including tables to show how it would work does nothing to diminish that bad.
So, in short... no.
May 20, 2009, 05:24 AM // 05:24
#6
Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
Quote:
Originally Posted by
Nerel
It was a bad idea every other time someone suggested adding user customizable skills, including tables to show how it would work does nothing to diminish that bad.
This.
PvE skills were bad idea to start with, adding more sure won't help. And the balance is hard to do with 'fixed' skills, so no need to add more factors into balancing equation.
May 20, 2009, 05:41 AM // 05:41
#7
Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
Quote:
Originally Posted by
MirkoTeran
This.
PvE skills were bad idea to start with, adding more sure won't help. And the balance is hard to do with 'fixed' skills, so no need to add more factors into balancing equation.
well look at one of the skills he listed.. "spear of god" 1 adrenaline, +50 damage. lolwut?
May 20, 2009, 06:04 AM // 06:04
#8
Administrator
Being able to modify practically any factor will just lead to sacrificing stuff thats absolutely useless to that profession and in return get some uber powerful gimmick.
As screwed up as PvE is, that doesn't sound like fun. One of the biggest /notsigneds I've given.
__________________
May 20, 2009, 09:29 AM // 09:29
#9
Furnace Stoker
Join Date: Sep 2007
Location: Poznań, UTC+1
Guild: We Are From Poland [Pol]
Profession: N/A
Pve only skills are too powerfull already. Some of them (cry, PI, Finish him, U move like a dwarf...) are waay better than a few elites so I can't see any point in stimulating this area of gameplay.
/notsigned
May 20, 2009, 10:40 AM // 10:40
#10
Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
WoW ... just ... WoW
/facepalm
Minmaxing abuse potential should be just too damn obvious.
May 20, 2009, 10:41 AM // 10:41
#11
Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
Hmmm...if Anet already can't cope with balancing the skills as they are nowadays, I'd hate to see them screwing it up even more with your idea of an infathomable amount of skill variations.
Maybe something for GW2
May 20, 2009, 10:42 AM // 10:42
#12
Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
I like the general idea but not his application. My idea was something slightly different;
1 Elite PvE only skill : Drag and drop one skill from your secondary profession onto this skill in your skill bar, that skill will now utillize your primary professions main unique attribute.
May 20, 2009, 10:43 AM // 10:43
#13
Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
This has been suggested many times, but I'm surprised you've actually figured a way that you think it may work.
However creating your own skills is not a good idea. First of all it can put the game completely out of balance, no matter how much you say it won't.
Second it would reguire too much to actually put in so even if it WAS a good idea it wouldn't happen with the current development of GW2.
May 20, 2009, 11:50 AM // 11:50
#14
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
If works in Elder Scrolls because it is a single player game.
But fir this one, its too much work for a single skill, when we have more than 1300 already.
May 20, 2009, 11:57 AM // 11:57
#15
LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
Because PvE needs to be easier?
/notsigned
May 20, 2009, 12:23 PM // 12:23
#16
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
I like the idea of being able to make your own unique skill. I don't like that idea anywhere near the realm of GW. I can see farms being dominated by the use of these customized skills, which would eventually end up not being customized, because people would start using the same kind of skill setup for certain farms or team builds.
/notsigned
May 20, 2009, 01:39 PM // 13:39
#17
Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
this seems like it would be extremely complicated to be implemented while at the same time easily abused by the community. it will be near impossible for anet to forsee every possible farming exploit that could be done with custom skills.
May 20, 2009, 05:04 PM // 17:04
#18
Grotto Attendant
Join Date: Aug 2007
Location: Canada
Don't really care.
Actually, I'd kind of like to see it, just because it would be something new. And for delicious exploits.
May 20, 2009, 06:00 PM // 18:00
#19
Krytan Explorer
Join Date: Nov 2007
Location: Holland
Profession: Rt/
this isn't balacing......
beside it will kill the whole idea/identity of GW.
/not signed
May 20, 2009, 07:42 PM // 19:42
#20
Frost Gate Guardian
Join Date: Sep 2008
Location: USA
Guild: ToA
Profession: W/
Does anyone realize that the most broken skill in the game isnt PVE only???
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