May 22, 2009, 12:29 PM // 12:29
|
#1
|
Ascalonian Squire
Join Date: Jan 2009
Location: Netherlands
Guild: The Army Of W A R [ARES]
Profession: W/
|
Cartographer Title
I have a idear about the Cartographer Title. When you look at your map you can see wich ones you already Vanquished. Why do not do the same for cartogragh. I have al 3 at around 97% and I can't remember which places I have fully and which not. A 100% map placing on your map is not that easy as well so? Good idear or another idear?
|
|
|
May 22, 2009, 12:44 PM // 12:44
|
#2
|
Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
|
No need. Just install Texmod and download the correct plugins.
It'll show you where to go.
It's idea by the way, without the 'r'. Just like in 'idee'.
Last edited by Arduin; May 22, 2009 at 12:46 PM // 12:46..
|
|
|
May 22, 2009, 12:46 PM // 12:46
|
#3
|
Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
|
Too lazy too search for them myself, but this idea has been suggested before. At least once, but I believe several times.
|
|
|
May 22, 2009, 01:37 PM // 13:37
|
#4
|
Frost Gate Guardian
Join Date: Mar 2007
Guild: Duckboy
Profession: E/Me
|
i think this is a gd idea since it means text mod = dont need to be used.
this would stop all the QQ about making the title easier. i already have this title on my main but it might give incentive to redo on another character as i don't really wanna have to go thru text mod all over again and putting up with the graphical glitches it causes.
if they can add a counter for areas VQ in hard mode why not a scout % for the normal mode map?
|
|
|
May 22, 2009, 01:39 PM // 13:39
|
#5
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
All I can say is that not all areas can be uncovered completely, and many are uncovered partially while uncovering adjacent ones.
Many have unreachable places, so to do that, they would have to note for each explorable area the % that can be uncovered, and add a way to check that. And that's soething very hard to do when you uncover an area from another.
All I want for this title is to reveal the entire map (even those areas that you can never get to) after hitting 100%. You are not getting any higher, so there is no reason to keep anything hidden.
Last edited by MithranArkanere; May 22, 2009 at 02:09 PM // 14:09..
|
|
|
May 22, 2009, 01:53 PM // 13:53
|
#6
|
Academy Page
Join Date: Apr 2009
Guild: SNOW
|
Nah
Nice the way it is.
|
|
|
May 22, 2009, 03:52 PM // 15:52
|
#7
|
Lion's Arch Merchant
Join Date: Jan 2008
Location: Western Mass
Guild: Passionate Kiss of the cats [Kiss]
Profession: W/N
|
Please use /search. on topic: thats the reason the texmod plug ins were created.
|
|
|
May 22, 2009, 04:41 PM // 16:41
|
#8
|
Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
|
meh, with texmod, not needed. not to mention, this would have to apply to towns as well and all the extra stuff would quickly make the map look extremely cluttered.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Best Cat |
Questions & Answers |
12 |
Mar 05, 2008 12:32 AM // 00:32 |
Cartographer Title
|
Sir Tidus |
Questions & Answers |
9 |
Jan 25, 2008 11:22 PM // 23:22 |
Cartographer Title.
|
God Apprentice |
Explorer's League |
13 |
Jul 20, 2007 06:09 PM // 18:09 |
Axagoth Baal |
Sardelac Sanitarium |
5 |
May 07, 2007 11:56 AM // 11:56 |
All times are GMT. The time now is 10:49 AM // 10:49.
|