May 19, 2009, 07:52 PM // 19:52
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#21
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Frost Gate Guardian
Join Date: Sep 2008
Location: USA
Guild: ToA
Profession: W/
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Instead of buffing SF why dont they just make all the monsters in the game deal no damage?
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May 20, 2009, 12:37 PM // 12:37
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#22
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Although Shadow Form needs a functionality change to either stop sucking if you reduce the number or stop being oversued if you increase them, that is not the best functionality change.
Something like:
Shadow Form
Elite Form. For 10...58...70 seconds, you cannot take damage from attacks, take 75% less elemental damage and dark damage heals you instead damaging you. This skill is disabled for 120 seconds.
Shadow Form (PvP)
Elite Form. For 5...29...35, you cannot take damage from attacks and take 66% less elemental damage and all your non-dagger skills are disabled. This skill is disabled for 120 seconds.
Then change assassin's promise not to affect forms, so they can't use arcane mimicry to reload it.
Last edited by MithranArkanere; May 20, 2009 at 12:52 PM // 12:52..
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May 20, 2009, 12:44 PM // 12:44
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#23
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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I would prefer this fix:
Shadow Form
Enchantment. You are disconnected and banned from Guild Wars for 24..48 hours.
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May 20, 2009, 01:21 PM // 13:21
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#24
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Jungle Guide
Join Date: Oct 2007
Location: the beaster
Guild: the Gold Fish [GOLD]
Profession: W/
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no lol, this thread is stupid.
there are many builds which are proffession specific for farming, so why should SF farming be any different?
stop complaining and go make a sin if you want to benefit from ASSASSIN SKILLS!
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May 20, 2009, 02:10 PM // 14:10
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#25
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Furnace Stoker
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This skill desperately needs a rework, but it doesn't need to be a total functionality change. Just make it a Form that Disables itself for a certain period of time, so it cannot be up 100% of time even at 20 Shadow Arts.
But keep the duration it has now for lower attributes (to be fair increase +20% longer to make up for the loss of Enchantment type) so all other nonperma farming/running uses remain untouched.
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May 20, 2009, 10:35 PM // 22:35
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#26
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Academy Page
Join Date: May 2007
Profession: W/
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You can safely ignore most of the stuff I wrote in the first post. Basically, I figured SF could be nicely balanced by ensuring that you couldn't effortlessly move from mob to mob farming away at an incredibly rapid pace. So I'm fond of the no moving thing. Obviously duration is an issue.
It seems like a way to slow down farming without removing the "perma" aspect of shadow form, which is what Anet intended to do with previous changes to SF without removing the ability to maintain it 100% of the time.
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May 21, 2009, 12:32 AM // 00:32
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#27
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Ascalonian Squire
Join Date: Mar 2009
Guild: Loading Please [Wait]
Profession: E/
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But your original reason (or one of them) was to make perma SF not be class discriminating. 600/smite??? One class that people take for that, if your lucky two. Monks and Mesmers. (99% of the time monks).
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May 21, 2009, 01:17 AM // 01:17
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#28
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Make shadowform a stance
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May 21, 2009, 01:59 AM // 01:59
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#29
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Frost Gate Guardian
Join Date: Jan 2006
Location: Bay Area
Guild: none
Profession: R/
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shadow form is a stupid skill it needs a complete functionality change, if they keep working with the current concept it will always be a gimmick/farming skill or useless in the context of a real build.
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May 21, 2009, 02:10 AM // 02:10
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#30
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Banned
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/notsigned...absouletly no point in it..whast the point of jsut standing there not being able to do anything?!?!?!
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May 21, 2009, 12:41 PM // 12:41
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#31
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Krytan Explorer
Join Date: May 2008
Location: Hrvatska
Profession: N/Me
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Anything except nerf for Shadow Form is idiotic.
kkthxlogout
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May 21, 2009, 02:17 PM // 14:17
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#32
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Why do I remember this thread being locked before?
Add "Your energy regeneration is set to +0" and "You deal no damage", and we'll talk.
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May 21, 2009, 02:31 PM // 14:31
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#33
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Canine Teeth
But your original reason (or one of them) was to make perma SF not be class discriminating. 600/smite??? One class that people take for that, if your lucky two. Monks and Mesmers. (99% of the time monks).
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Oddly, I've seen necros trying to 600 lately...
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May 21, 2009, 05:41 PM // 17:41
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#34
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Academy Page
Join Date: May 2007
Profession: W/
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Quote:
Originally Posted by Reverend Dr
Make shadowform a stance
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That almost seems too simple and easy to work, but I can't think of any reason why it wouldn't off the top of my head.
Oh, and I don't really care about profession discrimination, I was merely jesting when I wrote that.
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May 21, 2009, 06:23 PM // 18:23
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#35
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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I wish Shadow Form never existed. I can't believe people want the game so easy that there should be some sort of "God Mode."
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May 21, 2009, 06:46 PM // 18:46
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#36
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Lion's Arch Merchant
Join Date: Jun 2007
Guild: FotS
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Quote:
Originally Posted by Cuilan
I wish Shadow Form never existed. I can't believe people want the game so easy that there should be some sort of "God Mode."
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God mode W/p and Imbagon say hai.
Yes! in before the ban hammer!
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May 21, 2009, 06:54 PM // 18:54
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#37
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Krytan Explorer
Join Date: May 2006
Guild: Malice Dedication Ambition [MAD]
Profession: Mo/
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This whole thread is filled with stupidity, guess thats myself included then.
In a game that is based on survival, invicibility probably isn't a good idea.
Shadow Form needs to be removed from the game or get a heavy nerf. That's all there is to it.
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May 21, 2009, 07:31 PM // 19:31
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#38
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Lion's Arch Merchant
Join Date: Aug 2006
Guild: wpg
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Hey I've got a great Idea for Shadow Form.
STOP QQING ABOUT IT.
If SF is nerfed then all skills used to farm should be as well, and when they finish doing that they should also remove all the PVE skills and consumables, that is what you guys want isn't it?
You want balance then they should change all damage skills deal +1 damage and all healing skills deal +1 healing, remove all other skills from the game. Remove all weapons from the game and replace them with pointed sticks.
After reading the GOD AWFUL squalling from you guys after the last update because you didn't get the nerfs you wanted. I hope Anet keeps Shadow Form around just to spite the HELL out of you guys, I hope they buff it back to where it was before the last nerf. It would also put a smile on my face if they unnerfed Ursan to really rub your noses in it.
What has hurt this game the most is Anet listening to you whiners to nerf this and nerf that. It is PvE for goodness sake let it go, people play PVE to have fun, you want to show how godly you are play PvP. People haven’t left over PVE unbalance they have left over PvE nerfs.
If Anet wants to keep players around they had better figure out that you guys are not the community you are a small fraction of it and the only ones complaining are all of you, I think they have because you guys didn’t get your way last time around and no matter how much you hold your breath or kick and scream I hope they continue to ignore you over things like SF, consumables, and the next thing you guys ask (wait demand) to be nerfed.
Last edited by Chieftain Heavyhand; May 21, 2009 at 07:36 PM // 19:36..
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May 21, 2009, 10:01 PM // 22:01
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#39
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Chieftain Heavyhand
Hey I've got a great Idea for Shadow Form.
STOP QQING ABOUT IT.
If SF is nerfed then all skills used to farm should be as well, and when they finish doing that they should also remove all the PVE skills and consumables, that is what you guys want isn't it?
You want balance then they should change all damage skills deal +1 damage and all healing skills deal +1 healing, remove all other skills from the game. Remove all weapons from the game and replace them with pointed sticks.
After reading the GOD AWFUL squalling from you guys after the last update because you didn't get the nerfs you wanted. I hope Anet keeps Shadow Form around just to spite the HELL out of you guys, I hope they buff it back to where it was before the last nerf. It would also put a smile on my face if they unnerfed Ursan to really rub your noses in it.
What has hurt this game the most is Anet listening to you whiners to nerf this and nerf that. It is PvE for goodness sake let it go, people play PVE to have fun, you want to show how godly you are play PvP. People haven’t left over PVE unbalance they have left over PvE nerfs.
If Anet wants to keep players around they had better figure out that you guys are not the community you are a small fraction of it and the only ones complaining are all of you, I think they have because you guys didn’t get your way last time around and no matter how much you hold your breath or kick and scream I hope they continue to ignore you over things like SF, consumables, and the next thing you guys ask (wait demand) to be nerfed.
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How many different monsters exist in GW that can deal enough damage (or any at all) to a character using SF to kill them? Not many, and they are spread out in few places. This means that 1 skill allows 1 class (since they made it virtually impossible to perma on anything by Sin) to farm anything (practically). Farming isn't the problem for me though. For me, the problem is that things like UWSC, FoWSC, VSF, etc. have become the normal situation for many places. I used to be able to do Slavers with PUGS. Did it on my Ranger, Monk, and Rit. Now, you can't find anything going into Slavers but Voltaic Spear farm teams. Same with UW and FoW. Used to be able to find PUGs for them, not it is only speed clears.
Only thing I want them to change about Shadow Form is to make it impossible to maintain it 100% of the time. If it was reduced to 80% you could still use it, and not be able to farm anything indefinitely. I remember doing Tombs with an A/Me using Arcane Echo and Shadow Form with Shadow of Haste to teleport to safety when SF ended. Could solo all of Tombs with it if you were patient, but it took longer, and it took more skill.
As far as the idea the OP presented.... LOL.... no. SF is already broken (in my opinion) and your idea would simply make it worse. Not only would it be bad for the games economy, it would be bad for the games population.
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May 21, 2009, 10:14 PM // 22:14
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#40
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Krytan Explorer
Join Date: Mar 2006
Guild: innergalactic gargleblasters
Profession: W/Mo
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Quote:
Originally Posted by Chieftain Heavyhand
Hey I've got a great Idea for Shadow Form.
STOP QQING ABOUT IT.
If SF is nerfed then all skills used to farm should be as well, and when they finish doing that they should also remove all the PVE skills and consumables, that is what you guys want isn't it?
You want balance then they should change all damage skills deal +1 damage and all healing skills deal +1 healing, remove all other skills from the game. Remove all weapons from the game and replace them with pointed sticks.
After reading the GOD AWFUL squalling from you guys after the last update because you didn't get the nerfs you wanted. I hope Anet keeps Shadow Form around just to spite the HELL out of you guys, I hope they buff it back to where it was before the last nerf. It would also put a smile on my face if they unnerfed Ursan to really rub your noses in it.
What has hurt this game the most is Anet listening to you whiners to nerf this and nerf that. It is PvE for goodness sake let it go, people play PVE to have fun, you want to show how godly you are play PvP. People haven’t left over PVE unbalance they have left over PvE nerfs.
If Anet wants to keep players around they had better figure out that you guys are not the community you are a small fraction of it and the only ones complaining are all of you, I think they have because you guys didn’t get your way last time around and no matter how much you hold your breath or kick and scream I hope they continue to ignore you over things like SF, consumables, and the next thing you guys ask (wait demand) to be nerfed.
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This made me laugh so hard.. and I totally agree with all of it. You said perfectly what i was trying to figure out how to say. Thank you.
My favorite part:
If SF is nerfed then all skills used to farm should be as well, and when they finish doing that they should also remove all the PVE skills and consumables, that is what you guys want isn't it?
You want balance then they should change all damage skills deal +1 damage and all healing skills deal +1 healing, remove all other skills from the game. Remove all weapons from the game and replace them with pointed sticks.
I will admit, The only I come here is to kill some time and sometimes get a good laugh, And well, this whole SF business was the one to make my day. Like one guy said... Who in their right mind is going to stand around for 5 min. waiting for a skill to wear off so you can just recast in a few and stand around for another 5 min. The whole concept was just....well i had to read it more then once for it to fully sink in.
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