Jun 01, 2009, 10:10 PM // 22:10
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#1
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Wilds Pathfinder
Join Date: Aug 2008
Location: USA
Guild: Marked Souls [MkS]
Profession: E/N
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Zaishen Vanquish
I would like to see Anet add the Zaishen Vanquish as a fourth daily Zaishen challenge. Each day a new area is selected to be vanquished and the amount of Z-coins is based on either the number of enemies or the difficulty of the vanquish.
If they didn't do this then perhaps they could add another bonus to the Zaishen bounty. If you vanquish the area the boss is in then you get XXX number of extra Z-coins. This is assuming the boss is in an explorable area.
Might breathe some life into vanquishing. What are your thoughts.
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Jun 01, 2009, 10:13 PM // 22:13
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#2
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Krytan Explorer
Join Date: Aug 2006
Location: Deep in the Shire
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ehh idk whether to sign or not.
i cant decide if there is already enough ways to get zcoins or not
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Jun 01, 2009, 10:17 PM // 22:17
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#3
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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/signed for me.
been meaning to to do some vanqs and this would give me more of an insentive to.
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Jun 01, 2009, 10:38 PM // 22:38
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#4
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Forge Runner
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/signed
this would make me want to vq
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Jun 01, 2009, 10:40 PM // 22:40
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#5
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Wilds Pathfinder
Join Date: Jul 2008
Location: Wales
Guild: Order of the Azurelight[OA]
Profession: E/
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/signed because ive only got 11 areas in NF left to vanquish, but haven't vanquished for about 3 months, perhaps it give me new incentive other than a title.
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Jun 01, 2009, 10:41 PM // 22:41
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#6
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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If not a new NPC, then at least they should be added to the Bounty NPC.
Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?
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Jun 01, 2009, 10:56 PM // 22:56
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#7
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Wilds Pathfinder
Join Date: Jul 2007
Guild: [IG]
Profession: R/
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/Signed , even for a weekly challenge , maybe linked to the area that Nicholas the traveller is in
I've done Cantha/EotN but just cant get myself motivated to do Tyria or Elonia.maybe this would give me a bit of a boot up the arse
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Jun 01, 2009, 10:58 PM // 22:58
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#8
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by Shayne Hawke
Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?
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Tehe do it without hero's or PvE skills...
ut yeah secondary bonus is the only problem I could see otherwise it's a great Idea.
/signed if they can figure out a secondary
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Jun 01, 2009, 11:00 PM // 23:00
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#9
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Lion's Arch Merchant
Join Date: Feb 2008
Guild: Variable Speed Farmers[VsF]
Profession: Mo/
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/signed so vanq will be more popular
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Jun 01, 2009, 11:23 PM // 23:23
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#10
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Wilds Pathfinder
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
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/signed.
Would make ppl wanna VQ...
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Jun 01, 2009, 11:26 PM // 23:26
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#11
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/signed
Good way to encourage a rather unpopular activity.
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Jun 01, 2009, 11:44 PM // 23:44
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#12
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Krytan Explorer
Join Date: Oct 2007
Location: Riding the spiral
Profession: W/
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Even though I've already vanq'd every zone, /signed. But, on one condition: make the z-coin reward proportional to how many foes killed. Like, say, 5 copper per kill. Then the cheaty areas like Tahnnakai aren't a super coin-farm, and the retarded-dense areas like Varajar Fells have one hell of a reward.
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Jun 01, 2009, 11:45 PM // 23:45
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#13
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Lion's Arch Merchant
Join Date: May 2007
Guild: [AvA]
Profession: Rt/
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I think it should be on the bounty quest for an extra few Coins...instead of the usual 35 for a kill in HM,
like kill so and so for 10 ZCoins
kill so and so in HM for 25 ZCoins
Vanquish the area he is in for xx ZCoins
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Jun 01, 2009, 11:52 PM // 23:52
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#14
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Krytan Explorer
Join Date: Jun 2008
Location: West Siiiiiiiiiiiiiide
Guild: Gwen Has A Thing For [Pyre]
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/signed
I still need to vanq tyria/elona, I think this would motivate me a ton more.
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Jun 02, 2009, 01:26 AM // 01:26
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#15
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Frost Gate Guardian
Join Date: Feb 2009
Location: Chico!!! CALI!!!
Guild: Grenth Owned Disciples
Profession: D/A
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yes!
/ Signed
i believe this wil be a great idea i love all the faction area's for vanqusih and it will help others get intersted as well
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Jun 02, 2009, 01:27 AM // 01:27
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#16
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Quote:
Originally Posted by Shayne Hawke
If not a new NPC, then at least they should be added to the Bounty NPC.
Only thing I see a problem in is that there's not really a secondary thing to the Vanquish. You kill all the enemies in the area in HM and then you can also...? Not die? Complete it in X minutes?
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Where is it written that it HAS to have a secondary?
The vanquish alone would be enough.
Unless of course its DTSC or MQSC.
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Jun 02, 2009, 01:58 AM // 01:58
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#17
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Krytan Explorer
Join Date: Jun 2006
Location: El Centro CA
Guild: Lazy Imperius Legionis (LaZy)
Profession: W/P
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SIGNED/ good way to get incentive to vQ
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Jun 02, 2009, 03:17 AM // 03:17
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#18
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Wolfenstein Fuel Dump
Guild: Melandru's Elite Hunters [Hunt]
Profession: D/
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/signed good idea, surprised they didnt add this in the first place.
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Jun 02, 2009, 04:01 AM // 04:01
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#19
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Hailey Anne
Where is it written that it HAS to have a secondary?
The vanquish alone would be enough.
Unless of course its DTSC or MQSC.
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Agreed, although adding it as a secondary to a bounty also works. Quite I few times I've gone on to vanquish an area after taking down a boss, especially when the boss was the hard one to get in that zone and going on to vanquish was a case of "well, most of the real work has been done anyway..." (Ex: Mungri Magicbox (actually easier than expected, since I had a monk-killing build), Kunvie Firewing (you've practically got the vanquish by the time you get to her anyway...))
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Jun 02, 2009, 04:11 AM // 04:11
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#20
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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i like the idea of just adding bonus coins to existing bounties for vanqing the area that the bounty is in. 35 coins for just killing a boss doesn't make much incentive. 35 coins for killing boss in HM + 45 for vanqing its explorable is reasonable. It would boost the output of coins from pve seeing as pvp quests dominate nearly 60% of the coin output (wiki). for other bounties such as dungeon bosses, coins from those are already decent. maybe add additional coins for completing all quests in uw or fow if the bounty is in there. no need for an additional quest giver.
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