May 19, 2006, 05:16 PM // 17:16
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#1
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Suggestion: Drop the three/four questions for entering towns (Factions side)
As the title states, those annoying series of questions has to go. Being asked three to four times "Do you want to enter the town?" gets damned annoying. This has been noticed by others as well.
Quote:
Originally Posted by Hockster
It's already a silly clickfest when entering a new town after a quest completion.
"Are you sure?" Yes
"Are you really really sure?" Yes!
"Are you absolutely, potively sure you want to enter the town?" FFS YES!
"Are you sure your entire party wants to enter the town?" Holy Hell Yes!!!!!!! I'm with friggin hench, let me in the damned town already!!
"Let's go." *pulls hair out*
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May 19, 2006, 05:26 PM // 17:26
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#2
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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I like it. Gives everyone a chance to get ready.
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May 19, 2006, 05:37 PM // 17:37
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#3
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Lion's Arch Merchant
Join Date: Jan 2006
Profession: R/Me
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/signed remove the 50 confirmations. i swear they're gonna make you type in some 25 digit number in future expansions lol.
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May 19, 2006, 05:54 PM // 17:54
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#4
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Frost Gate Guardian
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/notsigned
This is to keep people from charging into a town before there group is ready. I know that after missions there is a window that allows you to get all of your stuff that dropped that you have not picked up yet. In the normal quests there is not that function I think so do you really want a group member to just blindly stumble along before you pick up that gold sword?
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May 19, 2006, 06:12 PM // 18:12
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#5
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Quote:
Originally Posted by Xenophon Ualtar
/notsigned
This is to keep people from charging into a town before there group is ready. I know that after missions there is a window that allows you to get all of your stuff that dropped that you have not picked up yet. In the normal quests there is not that function I think so do you really want a group member to just blindly stumble along before you pick up that gold sword?
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Nothing is stopping that from happening even now.
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May 19, 2006, 11:27 PM // 23:27
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#6
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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Only one confirmation is neccessary.
Quote:
Wanna go in? - Yup
Are you sure? - Err.. yeah.
Right, on we go.
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Once people realise there are going to be 3 or 4, they just tune out and get clicking. You only need one to let people know this isn't simply the end of a quest, but a teleportation as well. More confirmations make no difference.
/signed.
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May 22, 2006, 01:27 PM // 13:27
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#7
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Friendly bump, because being asked four questions to enter towns is three too many.
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May 22, 2006, 01:40 PM // 13:40
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#8
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Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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Especially when you are with henchies. You sure? You sure your team is sure? D'uh.
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May 22, 2006, 01:57 PM // 13:57
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#9
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Draconic Rage Incarnate
Join Date: Apr 2005
Location: Iowa
Guild: Alphahive
Profession: R/A
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/signed
Irritating in the extreme, especially when you are rolling with hench.
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May 22, 2006, 04:22 PM // 16:22
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#10
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Krytan Explorer
Join Date: Aug 2005
Guild: CATS
Profession: Mo/Me
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"You are about to enter a Town. Make sure you are ready." Yes Im ready.
"Let's Go."
Should be sufficient
/signed for removing multiple questions of the same type.
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May 22, 2006, 04:36 PM // 16:36
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#12
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Frost Gate Guardian
Join Date: Mar 2006
Location: The Sunset City
Guild: Ark Royal [ARK]
Profession: A/R
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/notsigned
What's 3 seconds and a couple extra mouse clicks?
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Aug 05, 2006, 12:22 PM // 12:22
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#13
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Ascalonian Squire
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/signed
If anything when with henchies it shouldn't ask more than once.
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Aug 05, 2006, 12:27 PM // 12:27
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#14
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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/signed
Yeah, that's indeed irritating - 2 clicks would be fine, just to make sure (select the primary quest, then ask if you're sure, and go).
Talking about asking confirmation, I think they should add that for when you pick your secondary.
Well provided ANET has nothing better to do that is.
Last edited by Sir Mad; Aug 05, 2006 at 12:29 PM // 12:29..
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Aug 05, 2006, 02:56 PM // 14:56
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#15
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Lion's Arch Merchant
Join Date: May 2006
Location: Awesometon.
Guild: Ministry of Fate [MoF]
Profession: W/
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110% /Signed
It's a huge pain in the ass, especially when you're with the retarded AI henchies or even just yourself. If there's a problem with entering a town before someone's picked up their loot then couldn't they just add the same function they have at the end of missions? The only thing I can see wrong with that is if there's a rare drop that's not been noticed and is now available to everyone which hasn't been picked up. Even so, that shouldn't happen often with the text in gold that also tells you it's rare.
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Mar 22, 2008, 04:38 PM // 16:38
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#16
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Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
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Sadly, this still needs to be fixed.
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Mar 22, 2008, 05:33 PM // 17:33
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#17
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Yea, it is super annoying.
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Mar 22, 2008, 07:46 PM // 19:46
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#18
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Polar Bear Attendant
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/agreed
same for maptravel ...
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Mar 22, 2008, 07:51 PM // 19:51
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#19
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Emo Goth Italics
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/Signed
It would be helpful since I'm remaking most of my characters...
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Mar 22, 2008, 09:04 PM // 21:04
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#20
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Are you sure you want to remove those questions?
Really sure?
You realize that if they're removed you wont be asked more than once?
Do you really want to do this?
Hell yes.
/signed.
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