Jul 05, 2009, 03:20 PM // 15:20
|
#1
|
Frost Gate Guardian
Join Date: Jun 2009
Location: UK
Profession: A/
|
Dungeon 3 minute timer
Is it just me or does this need to be looked at. Timer only starts after everyone has opened the end chest, surely it doesnt take 3 minutes to sort out reward, pick up drops etc etc
Dont get me wrong I agree that there should be a timer but imho 60 seconds is more than enough time.
Please no flaming
|
|
|
Jul 05, 2009, 03:33 PM // 15:33
|
#2
|
Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
|
/resign ? o.o
|
|
|
Jul 05, 2009, 03:35 PM // 15:35
|
#3
|
Jungle Guide
Join Date: Oct 2007
Guild: Heroes of Elonia [HE]
Profession: W/Rt
|
I think it's fine. If you were pushing for speed, then you can still get your time, and the 3 mins at the end allows you to go back and collect your drops.
Also, you can always zone out into town, and run to collect the reward (if it's outside the dungeon).
|
|
|
Jul 05, 2009, 03:36 PM // 15:36
|
#4
|
Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
|
Quote:
Is it just me or does this need to be looked at. Timer only starts after everyone has opened the end chest, surely it doesnt take 3 minutes to sort out reward, pick up drops etc etc
|
Nothing wrong with it, plus if someone d/cs after opening chest, at least they have time to reconnect and grab drops. And you can go back and grab drops or open chests you missed.
|
|
|
Jul 05, 2009, 04:02 PM // 16:02
|
#5
|
Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
|
What are you in such a hurry for? 3 minutes allows you to go to the bathroom, get a drink, re-connect if you D/Ced, etc... 60 seconds isn't long enough for anything.
|
|
|
Jul 05, 2009, 05:01 PM // 17:01
|
#6
|
Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
|
it doesnt matter. if u think that three minutes is an extremely important un-recoverable time of ur life that u want for other thinks, get over it.
|
|
|
Jul 05, 2009, 05:17 PM // 17:17
|
#7
|
Frost Gate Guardian
Join Date: Jun 2008
Profession: W/
|
just leave the party......
|
|
|
Jul 05, 2009, 05:37 PM // 17:37
|
#8
|
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
|
Quote:
Originally Posted by miskav
/resign ? o.o
|
Quote:
Originally Posted by Gift3d
LOL.
/resign
|
Quote:
Originally Posted by Raudic
just leave the party......
|
After the countdown you usually zone to the quest reward guy. It is quite annoying to go to the southern most point in Sacnoth Valley from Doomlore Shrine just to get your quest reward. This is true for most dungeons. Leaving the party or resigning makes you go back to an outpost.
|
|
|
Jul 05, 2009, 07:49 PM // 19:49
|
#9
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
Take that time to drink one 5 level beverage. You'll be drunk the 3 minutes. Yay.
|
|
|
Jul 05, 2009, 10:47 PM // 22:47
|
#10
|
Administrator
|
This seriously isn't an issue. 3 mins won't kill you.
/notsigned.
__________________
|
|
|
Jul 05, 2009, 11:46 PM // 23:46
|
#11
|
Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
|
3 minute wait? What to do with that eternity? Hmmm.....
1. Grab a cool, refreshing beverage from the fridge.
2. Or maybe get a snack - Nuke some popcorn or something
3. Gotta pee? good time for that!
4. Check guru to see if there are any lame suggestions in Sardelac.
|
|
|
Jul 06, 2009, 12:40 AM // 00:40
|
#12
|
Jungle Guide
Join Date: Apr 2005
Profession: N/A
|
LOL hidden agenda. So you can farm bogroots even faster?
/unsigned x100
A.net shouldn't cater farmers. For the rest it doesn't make a difference
|
|
|
Jul 06, 2009, 08:55 AM // 08:55
|
#13
|
The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
|
Quote:
Originally Posted by Armed Silon
Is it just me or does this need to be looked at. Timer only starts after everyone has opened the end chest, surely it doesnt take 3 minutes to sort out reward, pick up drops etc etc
Dont get me wrong I agree that there should be a timer but imho 60 seconds is more than enough time.
Please no flaming
|
You could expand the idea slightly.
Shortening the time may not help because, unfortunately, I think there some people out there who are that slow.
Perhaps the implementation of an "/end" command, so when the entire party has used it you are returned to the quest giver would be a more appropriate fix.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
|
|
|
Jul 06, 2009, 09:12 AM // 09:12
|
#14
|
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
|
Quote:
Originally Posted by Cebe
Perhaps the implementation of an "/end" command, so when the entire party has used it you are returned to the quest giver would be a more appropriate fix.
|
I like this idea, add a function to exit the dungeon once everyone in the party enters it.
/end, /exit, /esc, or whatever.
Last edited by MisterB; Jul 06, 2009 at 09:16 AM // 09:16..
|
|
|
Jul 06, 2009, 09:27 AM // 09:27
|
#15
|
Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
|
Quote:
Originally Posted by Cebe
Perhaps the implementation of an "/end" command, so when the entire party has used it you are returned to the quest giver would be a more appropriate fix.
|
Doesn't /resign put you right in front of the dungeon entrance/quest giver? Don't know for sure.
|
|
|
Jul 06, 2009, 12:38 PM // 12:38
|
#16
|
The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
|
Quote:
Originally Posted by Arduinna
Doesn't /resign put you right in front of the dungeon entrance/quest giver? Don't know for sure.
|
Actually, I always assumed it just took you back to the last outpost you were in. If the quest giver was there, then fine, but some aren't. Now you've planted a seed of doubt in my mind I'm not really 100% sure.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
|
|
|
Jul 06, 2009, 12:46 PM // 12:46
|
#17
|
Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
|
Resign after the dungeon has been completed returns your group to the nearest or last outpost , sometimes is better to wait because quest giver is out there. Maybe there are 1 or 2 exceptions but i cant remember what dungeons might they be.
|
|
|
Jul 06, 2009, 11:03 PM // 23:03
|
#18
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
In some dungeons (Like the Red vs Blue one) the quest gives accompany you to the end.
|
|
|
Jul 06, 2009, 11:32 PM // 23:32
|
#19
|
Forge Runner
|
Quote:
Originally Posted by Cebe
You could expand the idea slightly.
Shortening the time may not help because, unfortunately, I think there some people out there who are that slow.
Perhaps the implementation of an "/end" command, so when the entire party has used it you are returned to the quest giver would be a more appropriate fix.
|
Or there could be a skip button right under the timer; sort of like what they do with cinematics.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 10:03 AM // 10:03.
|