Jul 07, 2009, 11:08 PM // 23:08
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#1
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Krytan Explorer
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Proposed Shadow Form Nerf
I think that A net should make it so that shadow form makes you lose all but 50 health (at 16 shadow) regardless of it being renewed or not. THis would make it harder to farm uw (charged Blacknesses) and other areas but not impossible.
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Jul 07, 2009, 11:33 PM // 23:33
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#2
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Frost Gate Guardian
Join Date: Jun 2009
Location: In my own dimension.
Guild: Golden Eternity [金金金金]
Profession: W/
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i'd nerf it like they did with Smiter's Boon.
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Jul 07, 2009, 11:37 PM // 23:37
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#3
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Make deadly only effect half range spells.
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Jul 07, 2009, 11:38 PM // 23:38
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#4
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Lion's Arch Merchant
Join Date: Nov 2008
Location: In the Realm of the Gods
Guild: The High Chroniclez
Profession: A/
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If your mostly against a shadowform nerf then the gw community will just find something else or revert back to the obby flesh tanks
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Jul 07, 2009, 11:38 PM // 23:38
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#5
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Lion's Arch Merchant
Join Date: Aug 2006
Guild: wpg
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I'd leave it how it is and stop worrying about the .0001% who whine about it.
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Jul 07, 2009, 11:45 PM // 23:45
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#6
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Wilds Pathfinder
Join Date: Oct 2005
Profession: A/
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shadow form is just a crutch for bad players, nerfing it will just weed them out
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Jul 07, 2009, 11:57 PM // 23:57
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#7
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Academy Page
Join Date: Apr 2009
Profession: A/D
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if u dont perma dont cry about it
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Jul 07, 2009, 11:58 PM // 23:58
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#8
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Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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Will the whining never end??
For a game like gw you need money to buy the things that you like. In games like gw farming is a very normal way of getting the money you need. Everyone with Factions can make a perma sin if they want to, so its also a sellingpoint for Anet (like us they need money too).
In the early days of perma sin i really enjoyed farmed with her. In between doing missions, quests and some AB i farmed some ectos' and golds (mainly for title). I enjoyed the farming because somehow i felt very powerful and i was able to buy things i couldnt affort before. Whats wrong with that?
Nowadays i have problems with timing SF (yes, i am getting old... or is that a "crime" too?) so there isnt much to enjoy anymore (slowly getting sick of doing the same quests and missions over and over again)... and yet i keep seeing people whining and whining about SF
/notsigned
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Jul 08, 2009, 12:12 AM // 00:12
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#9
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Frost Gate Guardian
Join Date: May 2008
Location: Brazil
Guild: Agents of Indecision[meh]
Profession: Me/
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I'd suggest take out the loss health on end effect,and just make it non-mantainable,but maybe lasting a bit longer.That would make it useful for tanking and not simply destroying the skill.
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Jul 08, 2009, 12:16 AM // 00:16
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#10
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Lion's Arch Merchant
Join Date: Nov 2008
Location: In the Realm of the Gods
Guild: The High Chroniclez
Profession: A/
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Notice that most of the flame and "suggested" changes that are preposed to shadowform is mainly to destroy the skill.
I applaud you Wind, your one of the few people who actually want to make a change to it that would not destroy the skill
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Jul 08, 2009, 12:19 AM // 00:19
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#11
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Ever since they made the form skill type in Nightfall, I've never understood why Shadow Form isn't a form. You could leave it the exact way it currently is, you could still do solo farms with it (used to farm Smites with the pre-buffed version way back in the day), and it would end all speed-clear nonsense. You could probably even remove the 33% less damage clause in that case.
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Jul 08, 2009, 12:19 AM // 00:19
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#12
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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Shadow Form: Functionality changed to: "For 3...11 seconds, all hostile spells that target you fail and all attacks against you miss, but you deal 33% less damage. Shadow Form refreshes every time you land a critical hit. This skill is disabled for 45 seconds."
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Jul 08, 2009, 12:23 AM // 00:23
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#13
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Academy Page
Join Date: Apr 2009
Location: Denmark
Profession: Me/E
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too many threads about this.
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Jul 08, 2009, 12:26 AM // 00:26
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#14
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Sacred Forge Knights
Profession: W/P
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Bristlebane's idea rocks
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Jul 08, 2009, 12:43 AM // 00:43
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#15
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Krytan Explorer
Join Date: Nov 2006
Location: PA, USA
Guild: [COPY]
Profession: D/
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I'd reconcile SF's cheat-mode if they made these things happen: (assuming corresponding stats are at 16)
Defy pain: 35 sec. +650hp,100 armor and you take -45 damage as well as you gain adrenaline whenever hit whith a physical attack.
Obsidian flesh: 30 sec. +80 armor, all spells agianst you fail, no movement penalty
Vow of Silence: 25 sec. cannot be the target of spells, cannot cast spells, move 25% faster
Spell Breaker: 20 sec. enemy spells cast on target ally fail and you gain +3 energy per enemy spell failed
Mist Form: Exactly the same as the current Shadow Form
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Jul 08, 2009, 12:45 AM // 00:45
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#16
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Lion's Arch Merchant
Join Date: Nov 2008
Location: In the Realm of the Gods
Guild: The High Chroniclez
Profession: A/
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So your basicly saying that you want the game to become more unbalance (pve wise)?
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Jul 08, 2009, 12:49 AM // 00:49
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#17
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Ascalonian Squire
Join Date: Mar 2009
Guild: [VILE]
Profession: E/
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Quote:
Originally Posted by vamp08
I'd reconcile SF's cheat-mode if they made these things happen: (assuming corresponding stats are at 16)
Defy pain: 35 sec. +650hp,100 armor and you take -45 damage as well as you gain adrenaline whenever hit whith a physical attack.
Obsidian flesh: 30 sec. +80 armor, all spells agianst you fail, no movement penalty
Vow of Silence: 25 sec. cannot be the target of spells, cannot cast spells, move 25% faster
Spell Breaker: 20 sec. enemy spells cast on target ally fail and you gain +3 energy per enemy spell failed
Mist Form: Exactly the same as the current Shadow Form
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this is the most reasonable, this would balance pve better, i think its stupid how obby flesh has a movement penalty 50% speed reduc really?
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Jul 08, 2009, 12:58 AM // 00:58
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#18
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Krytan Explorer
Join Date: Nov 2006
Location: PA, USA
Guild: [COPY]
Profession: D/
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Quote:
Originally Posted by king_trouble
So your basicly saying that you want the game to become more unbalance (pve wise)?
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I'm not making it unbalanced, in accordance to Shadow Form i'm meerly leveling the playingfeild.
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Jul 08, 2009, 12:59 AM // 00:59
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#19
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Krytan Explorer
Join Date: Aug 2006
Profession: Mo/
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SF was still able to farm back in the day without it being perma. Now its just silly how it can clear entire missions. The community was fine without permas before it will be fine without them again.
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Jul 08, 2009, 01:07 AM // 01:07
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#20
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Banned
Join Date: Oct 2007
Guild: N/A
Profession: D/W
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Just muther focking 50e/180r the betch! Problem solved! Anet's known for assassinating skillz in such a way to begin with.
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