May 27, 2009, 03:18 PM // 15:18
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#1
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Krytan Explorer
Join Date: Nov 2008
Guild: adblockplus.or
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Add A Tome Trader
In GToB, just next to Priest of Baltazar[Reward], or better, close to Merchant/Rune Trader !
EDIT :
For clarification, by "trader" i mean a npc that would sell AND buy tomes, LIKE the dye trader.
Last edited by Elephantaliste; May 28, 2009 at 07:49 AM // 07:49..
Reason: clarification
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May 27, 2009, 03:45 PM // 15:45
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#2
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Aaaalready suggested. Search for it if you want.
And as I've already said too, the only trader left is the Weapon upgrade trader.
A Tome trader would make Skill trainers just for unlocking skills unless the prices in tome traders had a lower price limit of 1k, in which case tome traders would be just for getting skills when you have no skill points, and for getting elite tomes.
And which would be the minimum price for an elite tome?
Based on ZCoin conversion (discarding the extra gold prices, just the Coins) if a Small Back costs 2500 and also 5 silver (250 cooperZCoins). Then each cooper Zcoin would mean 10 gold.
Elite tomes cost 2 gold, and that's 1000 cooper.
So each tome would have to had a minimum value of 10K.
Would you use the tome trader if you had to pay a minimum of 10k to buy a tome from them, and get paid less when selling them?
On top of all of that, PvP areas only need traders for equipment so people can change their equipment quickly.
Perfect kits would help in the Zaishen collectors too with that.
Any other traders should be left for PvE Towns and Guild Halls.
Last edited by MithranArkanere; May 27, 2009 at 04:19 PM // 16:19..
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May 27, 2009, 03:58 PM // 15:58
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#3
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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u can get tomes from z-coins npc, effectively making it a tome trader. farm z-coins or farm in HM alot
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May 27, 2009, 04:20 PM // 16:20
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#4
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Krytan Explorer
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
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It is a great idea, as it removes the need to spam for hours to get what you want or sell what you want.
The prices should be based on supply and demand like runes and materials. No one complains about those prices. They're set by the player base. So should these. He would only resell what had been sold to him by players.
The weapon mod/inscription trader would work the same way. There is no reason for this not to exist.
Quote:
Originally Posted by Eragon Zarroc
u can get tomes from z-coins npc, effectively making it a tome trader. farm z-coins or farm in HM alot
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... or add a trader, removing the need to waste hours grinding and adding more time spent, you know, ACTUALLY PLAYING.
Quote:
Originally Posted by MithranArkanere
Aaaalready suggested. Search for it if you want.
And as I've already said too, the only trader left is the Weapon upgrade trader.
A Tome trader would make Skill trainers just for unlocking skills unless the prices in tome traders had a lower price limit of 1k, in which case tome traders would be just for getting skills when you have no skill points, and for getting elite tomes.
And which would be the minimum price for an elite tome?
Based on ZCoin conversion (discarding the extra gold prices, just the Coins) if a Small Back costs 2500 and also 5 silver (250 cooperZCoins). Then each cooper Zcoin would mean 10 gold.
Elite tomes cost 2 gold, and that's 1000 cooper.
So each tome would have to had a minimum value of 10K.
Would you use the tome trader if you had to pay a minimum of 10k to buy a tome from them, and get paid less when selling them?
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I guess all the rare materials whose values are listed as 250g should be sold for that much from their traders too, then?
Last edited by Kattar; May 27, 2009 at 04:24 PM // 16:24..
Reason: Really? Triple post?
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May 27, 2009, 04:33 PM // 16:33
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#5
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Anduin
... or add a trader, removing the need to waste hours grinding and adding more time spent, you know, ACTUALLY PLAYING.
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Getting Zcoins is slow, and price of the packs it's too high, and the quests should have been account-wide and with higher prices. But I won't calle them grind at all.
Using a Green Solo Farmer build to kill a boos again and again until it drops a tome, now that's grind.
The thing is, even grind is faster than using zcoins to get the tomes.
Although capturing the skill yourself is always faster. Unlike bosses, that are always there waiting for you to give you their skill, other items in traders may or may not drop for you.
You may kill a boss 1000 times and never get a scroll or salvage a jeweled dagger and never get a ruby. So traders are there so you can pay for themand save time by spending more cash if you want.
Although with tomes something similar happens, what they are for - Skills and Elite skills - have viable alternatives already: Skill Traders and Signet of capture. And that's what there is no need for Tome traders.
Quote:
Originally Posted by Anduin
I guess all the rare materials whose values are listed as 250g should be sold for that much from their traders too, then?
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I was talking about MINIMUMS, not maximums.
Go to a trader. Check the price of diamons. Last time I checked it was 500g.
The minimum value of a diamond is 500g (250 when selling it). And so, if the minimum value of a tome is 10k, then buying would be 10k, and selling 5k.
But that's just the minimum, after people start selling and buying using the trader, prices start to fluctuate.
That is, over time, the most used tomes would get their prices increased over 10k. Probably assassin and Monk ones.
Now, I ask again. Are you willing to use a trader if you would have to pay 10k and sell for 5k?
Last edited by MithranArkanere; May 27, 2009 at 04:43 PM // 16:43..
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May 27, 2009, 04:57 PM // 16:57
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#6
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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I would like this, but the reason why Tomes cannot be sold to the merchant is to encourage player trading.
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May 27, 2009, 05:20 PM // 17:20
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#7
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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We, uh, already have skill NPCs scattered throughout the game. And technically the silver and gold Z-coin crafters are already tome traders. This is just completely unnecessary and would kill nearly every reason for having a skill trainer in game. Buy skill unlock packs, collect tomes, GG goldsink. Even in the offchance you can't find someone selling the (non-elite) tome you want for under 500g, it's not that hard to scrape 100 copper z-coins together. They're damn easy to sell, too.
/notsigned. There are a lot of things we already need before tossing in a couple of redundant NPCs.
Last edited by genofreek; May 27, 2009 at 05:22 PM // 17:22..
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May 27, 2009, 05:21 PM // 17:21
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#8
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Krytan Explorer
Join Date: Nov 2007
Location: Belgium
Guild: Dutch Doom Brigade
Profession: W/
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/signed if it's only for non-elite tomes
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May 27, 2009, 06:00 PM // 18:00
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#9
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Frost Gate Guardian
Join Date: Aug 2006
Location: USA, Southern California, Orange County
Guild: Tyrian Elements [TyE]
Profession: R/Mo
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i like the idea. Set the default price to 500g for each normal tome and 7000g for elites and let the price shift up and down due to supply and demand from the playerbase. I like it b/c tomes at the zcoin trader takes too long. tomes have a different function than buying regular skills, first you have to buy the skill in the first place, so essentially it wouldn't render the skill traders useless.
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May 27, 2009, 06:32 PM // 18:32
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#10
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Wilds Pathfinder
Join Date: Jul 2006
Profession: W/Mo
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This would be nice, *IF* it worked like rune traders. Demand controls availability and price. Some would run out, popular tomes would be worth more.
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May 27, 2009, 06:40 PM // 18:40
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#11
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Lion's Arch Merchant
Join Date: Dec 2008
Location: Poland
Guild: The Autonomy [火火火]
Profession: Mo/A
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Good idea, but i'd prefer more upgrades&inscriptions trader. Or just make them stackable. It's a really lack of space when my mule char is full with only a "measure for measure" insc.
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May 27, 2009, 09:38 PM // 21:38
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#12
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Wilds Pathfinder
Join Date: Sep 2008
Profession: A/Mo
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yeah make the game even easier...acctually while we are at it can we have a fame trader so i can just buy some of that instead of acctually having to play for it.
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May 28, 2009, 02:15 AM // 02:15
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#13
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Furnace Stoker
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/signed
I fully support this idea, and keep calling for it since tomes were added. Surely easier to implement than mod&insc trader, and much less controversial.
It ofcourse should work just like all other supply/demand traders, no need to invent anything new, the update could be as simple as adding all 20 tomes to for example Scroll Trader npc's inventory. Placing the trader dealing with Tomes in Great Temple of Balthazar should also be obvious - they drop from Zaishen Chest, pretty often, and PvP characters (or even PvP only accounts) could really use a fast way to sell them.
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May 28, 2009, 03:02 AM // 03:02
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#14
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Or they could use the ZCoins in something else, and remove all the stuff that appears in collectors from the ZChest, and make the ZChest drop the corresponding amount of cooper coins and gold instead of those.
You want them? You go get them. You don't, you use the coins for something else. So if you are a PvP character, you'll never have to see a tome unless you get them on purpose for a PvE character or whatever reason you may have.
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May 28, 2009, 03:22 AM // 03:22
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#15
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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/signed
and include Elite Tomes so we can get title quickly.
Really, anet should make GWAMM easy to acquire already. This is already more than 4 years old and i think many in-active players will come back to work with their GWAMM if they can do it solo
Besides, if these items can be purchased from NPC, then we will still needing gold and it means we still need to farm outside towns or in Kamadan.
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May 28, 2009, 05:24 AM // 05:24
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#16
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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/notsigned
There are enough way to get skills already.
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May 28, 2009, 05:34 AM // 05:34
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#17
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Lion's Arch Merchant
Join Date: Jun 2007
Guild: FotS
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For Elite Tomes, there are plenty of bosses that will crap them for a reasonable(less than z-coin farming) amount of time. for regular, other stuff craps them. I got a bunch sitting in my inventory.
Actually, I wish I could SELL the regular ones.
eh, /notsigned
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May 28, 2009, 06:33 AM // 06:33
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#18
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Academy Page
Join Date: Apr 2009
Guild: SNOW
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Quote:
Originally Posted by Bluefeather
/signed
and include Elite Tomes so we can get title quickly.
Really, anet should make GWAMM easy to acquire already. This is already more than 4 years old and i think many in-active players will come back to work with their GWAMM if they can do it solo
Besides, if these items can be purchased from NPC, then we will still needing gold and it means we still need to farm outside towns or in Kamadan.
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Brain problem?
Easy enough as it is now, more suggestions for easy gwamm can get RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed
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May 28, 2009, 06:50 AM // 06:50
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#19
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Administrator
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/notsigned. Iirc Anet wanted to have tomes as a way to encourage player trading. Also, I don't think it would mesh well with the skill trader system already in place and to a lesser extent the ZCoin traders.
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May 28, 2009, 07:44 AM // 07:44
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#20
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Krytan Explorer
Join Date: Nov 2008
Guild: adblockplus.or
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i think we can consider the zaishen npc more like a seller/crafter, since it won't take your tomes back.
Having a new tome -trader- wouldn't be very different from having a dual material trader + material crafter.
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