Jul 12, 2009, 12:54 PM // 12:54
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#21
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Academy Page
Join Date: Jul 2006
Guild: TLK
Profession: Rt/R
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/not signed
Just because you cannot afford it or some others can't, doesn't means that anet will scrape something small off the board. It's crazy and its not feasible.
Get other armour types if one is not suitable for you. You don't have to be a farmer to have $. Earn it.
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Jul 12, 2009, 03:05 PM // 15:05
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#22
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Core Guru
Join Date: Feb 2007
Location: UK
Guild: Blinkie Ponie Armie [bpa]
Profession: R/
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I like that there's a range of armors of varying prices. At least with insignia we no longer have to get a particular armor set for a particular buff, so armor choice comes down to cost and astheics, rather than functionality. If you don't think it's worth forking out 40k for, then get something else. It's still cheaper than any of the 'elite' sets
So some armors cost more than others. So what. Similar arguments go round about Vabbian with its 150k price tag, or FoW with its 1000k price.
Sure you have the power traders and the farmers with their stacks of ecto for which these prices are pocket change, but they're not so expensive that they're out of reach of the casual player who sets their mind to it.
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Jul 12, 2009, 03:12 PM // 15:12
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#23
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Wilds Pathfinder
Join Date: Mar 2009
Location: Ontario,Canada
Guild: 聖光麒麟
Profession: W/
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/signed- Non- Elite armor is for the sometimes casual player and as mentioned by Hollygen Vabbian and Obby are pocket change for people like that with stacks upon stacks. Well even for the casual player elite armor is feasible....but the main point being non-elite should not require rare materials that go OVER the price of 250g each at the trader.
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Jul 12, 2009, 03:16 PM // 15:16
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#24
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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So, I guess we should also remove Rolls of Parchment, Steel Ignots, and Bolts of Linen? Just because you can't farm for 30 mins to get the materials, right?
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Jul 12, 2009, 03:29 PM // 15:29
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#25
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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don't buy those with fangs and claws? problem solve.
/not signed (armours gonna fall off :P)
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Jul 12, 2009, 05:16 PM // 17:16
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#26
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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There are two non-prestige armors that require monstrous claws.
Ritualist Seitung armor and Necromancer Canthan armor.
The ritualist requires a total of 32 claws, while the necromancer requires 7 claws, 7 fangs, 7 eyes, 5 rolls of parchment, and 4 vials of ink.
Claws are currently at 1K, eyes at 200g, fangs at 1.1K, rolls at 150g, and ink at 400g.
So, on rare mats alone, it would cost the ritualist 32K for an entire set. It costs the necromancer 18.45K. [7(1000)+7(1100)+7(200)+5(150)+4(400)=18450]
Based on this, I would say reduce the requirement to 20 or so claws for the ritualist seitung armor, so that it comes out to ~20K.
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Jul 12, 2009, 05:21 PM // 17:21
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#27
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Originally Posted by Apok Omen
So, I guess we should also remove Rolls of Parchment, Steel Ignots, and Bolts of Linen? Just because you can't farm for 30 mins to get the materials, right?
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I'm not saying that I agree with the OP of the thread, but...
There's a big difference between those three materials and rarer ones like fangs and claws. Parchment, Linen, and Steel are all 1) Cheap, 2) Easy to get, and 3) Craftable. Steel is actually so cheap that it's more expensive to craft it.
Fangs and claws on the other hand are rare drops, can't be salvaged from things (I don't think), and cannot be crafted, hence the expensive price of them. Now, I haven't got a problem with 'stepping-stone' armor - lord knows I went broke enough buying Vabbian - but in a game so strictly linear as Factions, it makes more sense to me to have the first max armor sets you come across a bit cheaper than the ones you come across later, before you have access to elite armors.
Also, not everyone farms, just so you know
Quote:
Originally Posted by Puebert
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There's also Necromancer Luxon armor, which uses monstrous fangs. It's non-elite and requires 5 parchment, 4 ink, 175 scales, 28 claws, and 24 jade. Which is a grand total of 54,625 gold, including the 5k to craft.
Last edited by Verene; Jul 12, 2009 at 05:26 PM // 17:26..
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Jul 12, 2009, 05:37 PM // 17:37
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#28
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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Quote:
Originally Posted by Verene
There's also Necromancer Luxon armor, which uses monstrous fangs. It's non-elite and requires 5 parchment, 4 ink, 175 scales, 28 claws, and 24 jade. Which is a grand total of 54,625 gold, including the 5k to craft.
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My bad, I just searched for armor using fangs. :/
I didn't include the common crafting materials or initial 5K to craft it in my total amounts. However, Luxon and Kurzick armor are not prestige like you said, but I see them as a midpoint between 5K and 15K armor because you actually have to get to Cavalon/HzH to be able to craft them, so it does make sense that they cost more.
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Jul 12, 2009, 06:17 PM // 18:17
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#29
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Oh yeah, I agree, Kurzick/Luxon armors are definitely 'stepping-stone' armors like I mentioned in my post, midway between regular 1k armor and elite, just as Vabbian is seen as an in-between for regular elite and Obsidian. And as such, it does make sense for it to be more expensive (I know my money's a bit low at the moment from buying my Ritualist Luxon armor...didn't help that I didn't think to craft the ink, duh). I do think that the prices for Rit Seitung and Necro Canthan are a bit out of whack in comparison to the other armors available at that point, though.
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Jul 12, 2009, 07:10 PM // 19:10
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#30
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Nothing, tra la la?
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/signed
Agree that first max armor you come across shouldn't be using rare materials so much perhaps.
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Jul 12, 2009, 10:15 PM // 22:15
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#31
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Krytan Explorer
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/signed
I have to agree that this was a leftover from when the armor value dropped awhile back and the price of materials hasn't been matched to even things up.
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Jul 12, 2009, 10:42 PM // 22:42
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#32
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Lion's Arch Merchant
Join Date: Nov 2008
Location: In the Realm of the Gods
Guild: The High Chroniclez
Profession: A/
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Quote:
Originally Posted by talon994
/signed- Non- Elite armor is for the sometimes casual player and as mentioned by Hollygen Vabbian and Obby are pocket change for people like that with stacks upon stacks. Well even for the casual player elite armor is feasible....but the main point being non-elite should not require rare materials that go OVER the price of 250g each at the trader.
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Quit crying if regular 1k armor has mats costing over 250 each, they are different alternatives than getting that set of armor. With the current insignia system your only paying for the looks of the armor. If you don't like the price than go for the cheaper counterpart of the armor which requiers less expensive rare materials.
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Jul 13, 2009, 03:36 AM // 03:36
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#33
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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That is pointless, they should just increase the drop rate of claws, fangs and eyes.
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Jul 13, 2009, 03:40 AM // 03:40
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#34
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Lion's Arch Merchant
Join Date: Nov 2008
Location: In the Realm of the Gods
Guild: The High Chroniclez
Profession: A/
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Monstrous clas and fangs are dropped in a variety of places, if you want em go farm some afflicted, all afflicted creatures drop it (if I recall correctly) along with a decent amount of other creatures.
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Jul 15, 2009, 11:33 AM // 11:33
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#35
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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/signed
I think the non-elite armours should not be similary expensive to the cheapest elite ones. However the materials you mentioned can be farmed. Just do vizunah square. I get at least 2 monstrous stuff per one try on the mission
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Jul 16, 2009, 08:14 AM // 08:14
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#36
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Administrator
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Since it's not supposed to cost anywhere near what a prestige set does, it should be reduced. Really, people at that stage don't have that money to spend. I'd rather the amount of claws/fangs were reduced rather than cut out altogether though.
__________________
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Jul 16, 2009, 02:51 PM // 14:51
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#37
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Florida, USA
Guild: Sacred Storm [Strm]
Profession: N/
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I'll agree to this.
/signed.
I had to haul my roomate's rit, with an armor rating of 25, through EotN to get his elite armor, as the max he'd chosen was more expensive than his elite would have been. :/
3 bars running Prot. Spirit for him, it was amusing, but I'll never do it again.
Last edited by AngeliqueSynner; Jul 16, 2009 at 02:59 PM // 14:59..
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Jul 16, 2009, 03:02 PM // 15:02
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#38
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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/Signed just because now that I see that the Rit armor needs 32 claws makes it quite ridiculous.
Yeah, I can make gold now, but all the newer players just starting out would see this armor and freak out.
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Jul 16, 2009, 04:51 PM // 16:51
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#39
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Krytan Explorer
Join Date: Aug 2006
Profession: Mo/
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/signed
I remember back in the day i bought the rit armor and was thinking same thing.
but I guess technically your not supposed to reach Kaineng Center until the end of the game after unwaiking waters. But everyone in factions runs there after Zen Daijun.
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Jul 16, 2009, 05:45 PM // 17:45
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#40
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Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Quote:
I remember back in the day i bought the rit armor and was thinking same thing.
but I guess technically your not supposed to reach Kaineng Center until the end of the game after unwaiking waters. But everyone in factions runs there after Zen Daijun.
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You know, that's one of the things that I never figured out.
Prophecies characters could get to Kaineng for max armour long before Proph would allow them to - Kaineng is significantly easier to get to than Droks if you just want max armour fast. It's the first place you can get max armour from in Factions.
And yet they never tell the Factions characters to go there.
That being said: it's true you don't need to get Seitung armour, and you shouldn't be buying the monstrous claws if money is your first concern, but drat are those things expensive. Frankly, I don't see them drop very often - eyes yes, but not claws or fangs: maybe the drops just hate me.
I still don't think that you should remove them from non-elite armours, especially not when they feature prominently in the design. Someone earlier mentioned that Luxon 1k shouldn't count, because it's effectively a 'stepping-stone' armourset, and I agree with this.
I think Rit Seitung is the only major offender here, really - 32 (increasingly expensive) claws for a full 1k set? Ouch. That one needs to be toned down. The others I can think of, not really.
So, after reading through this thread again:
notsigned for removing monstrous claws/fangs from all non-elite armours, but /signed to maybe toning down the number you need to make Rit Seitung. That's the only set that seems to need any tweaking.
However, I don't see this happening any time soon, so in the meantime, if you want it and can't outright buy it, you'll just have to farm it.
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