Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jul 22, 2009, 12:08 PM // 12:08   #1
Lion's Arch Merchant
 
MarkusParkus's Avatar
 
Join Date: Oct 2008
Location: Plymouth, Uk
Guild: [TPoN]
Profession: A/P
Advertisement

Disable Ads
Default Summoning Stones...

Id like to see summoned Allies AI changed...
I used a mysterious sumoning stone earlier and got a seige turtle...
Which is fine APART from the damn thing walking so close and sitting on me while im trying to heal the team!

I dont know about other players but i actually like to see my char during gameplay, Its kinda offputting having a full screen sized turtle sitting on your face :S

Thanks, Markus
MarkusParkus is offline   Reply With Quote
Old Jul 22, 2009, 12:47 PM // 12:47   #2
Lion's Arch Merchant
 
Shursh's Avatar
 
Join Date: Jul 2008
Guild: KaVa
Profession: N/
Default

this is the same reason why MOX isn't allowed in pvp areas - the skin for the character is just too big.

the AI isn't the issue here, it's the size of the actual thing.
Shursh is offline   Reply With Quote
Old Jul 22, 2009, 02:31 PM // 14:31   #3
Desert Nomad
 
Puebert's Avatar
 
Join Date: Oct 2005
Profession: Mo/
Default

I agree with Markus, the other day in Gate of Madness I summoned a Seige Turtle and it ran right to the front lines with me (I was an assassin) and instantly got destroyed by Shiro.

I think there are two main problems with summons:
*They don't have a very smart AI
**They do not appear in the allies list.

I think the best solution is to put them in an allies list so they can be healed easier and then their AI doesn't matter as long as your monks are good.
And considering the difficulty of PvE, I'm pretty sure even Mehnlo could keep them alive.
Puebert is offline   Reply With Quote
Old Jul 22, 2009, 04:05 PM // 16:05   #4
Jungle Guide
 
TheodenKing's Avatar
 
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
Default

Quote:
Originally Posted by Puebert View Post
I agree with Markus, the other day in Gate of Madness I summoned a Seige Turtle and it ran right to the front lines with me (I was an assassin) and instantly got destroyed by Shiro.

I think there are two main problems with summons:
*They don't have a very smart AI
**They do not appear in the allies list.

I think the best solution is to put them in an allies list so they can be healed easier and then their AI doesn't matter as long as your monks are good.
And considering the difficulty of PvE, I'm pretty sure even Mehnlo could keep them alive.
1) Hmm... seige turtles primary attack is ranged. Are you sure Shiro didn't jump on him instead?

2) Summoning Stones are plentiful. The summons don't need to be put on the allies list. They are just an extra boost that add a little variety to the instance. If your turtle blows up, ask a teammate to summon the next thing.

3) There are wise places to use a summon, and foolish ones. (See the Shiro fight above as an example).
TheodenKing is offline   Reply With Quote
Old Jul 22, 2009, 05:44 PM // 17:44   #5
Forge Runner
 
Join Date: Jan 2007
Default

Their AI is fine, all in all they think they are a small dot moving on a grid near their teammates, but are unaware of the size of their polygon.
Bob Slydell is offline   Reply With Quote
Old Jul 22, 2009, 07:49 PM // 19:49   #6
Desert Nomad
 
Puebert's Avatar
 
Join Date: Oct 2005
Profession: Mo/
Default

TheodenKing, I used it before we pulled him to the doorway, so he was in the back. I wasn't really paying any attention to it, until I noticed it was right next to me being attacked by Shiro.
Puebert is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:44 AM // 09:44.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("