Jan 23, 2009, 10:16 PM // 22:16
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#21
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Krytan Explorer
Join Date: Dec 2008
Location: Above you.
Profession: Mo/W
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Squishy wuss Warriors? No thanks.
Be brave.
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Jan 24, 2009, 06:56 PM // 18:56
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#22
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Frost Gate Guardian
Join Date: May 2007
Guild: Screw guilds.
Profession: Me/
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Anet letting you abuse Lieutenant insignias for the sake of not bothering with hex removal is iffy enough, imo. But then you want them to destroy Wastrel's Worry solely because it would stand in the way of your half-immunity to every hex in the game? To me that just sounds selfish... If you can force your enemies into the short-hex game without lifting a finger, then you should tough it out when they turn the tables on you.
Backtracking a bit, I see no problem with using the Lieutenant's insignia as-is, in fact I do it already on my own warrior. A passive benefit (never needs to be manually activated, triggers automatically, takes up no space on your bar, immune to being stripped/nullified) that shaves 20% off all hexes ever cast on me is a HUGE benefit that I'm perfectly willing to trade 5% of my damage and one piece's 20 AL for. And if that means my occasional encounters with Wastrel's Worry or Shatterstone are 20% tougher, then that's fair game and it's my job (not Anet's) to rise to that challenge.
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Jul 20, 2009, 06:31 PM // 18:31
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#23
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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awful idea, does anyone think about stuff anymore b4 they post in this forum?
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Jul 20, 2009, 08:11 PM // 20:11
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#24
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Frost Gate Guardian
Join Date: Jun 2009
Location: Dead.
Guild: [Game]
Profession: Rt/
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I voted for number 4
sorry
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Jul 21, 2009, 12:29 AM // 00:29
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#25
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Forge Runner
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/signed
But the insignia will have to be changed though.
Perhaps it could be changed from 20% to 10%.
I don't know why people don't think of that.... things can change if made viable.
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Jul 21, 2009, 08:26 AM // 08:26
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#26
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by gameshoes3003
/signed
But the insignia will have to be changed though.
Perhaps it could be changed from 20% to 10%.
I don't know why people don't think of that.... things can change if made viable.
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Because it was changed from 50% in the first place.
__________________
And the heavens shall tremble.
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Jul 21, 2009, 08:56 PM // 20:56
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#27
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Forge Runner
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Quote:
Originally Posted by Avarre
Because it was changed from 50% in the first place.
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Is that right? How interesting!
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Jul 23, 2009, 01:58 AM // 01:58
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#28
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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It was OP at 50% back in the day.
If you run four of the insignia under stacking, you're looking at just shy of 60%.
Clearly this is a bad idea. As if there isn't enough hex hate in this game already.
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Jul 23, 2009, 05:23 PM // 17:23
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#29
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Frost Gate Guardian
Join Date: Jul 2009
Location: Dishonorable Hall of Fame
Profession: R/W
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What the crap? If I'm reading this correctly, 5 Lieutenant's Insignias = Destroy hexes completely.
Anyone who is even considering this being a legitimate suggestion must be insane.
/notsigned
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Jul 25, 2009, 07:08 PM // 19:08
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#30
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Krytan Explorer
Join Date: Jun 2009
Location: Tyria, Catacomb dweller..
Profession: N/
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/not signed
As a necro, well there ya go *rolleyes*, that should be enough explination :/
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