Aug 12, 2009, 12:12 AM // 00:12
|
#21
|
Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
|
If you want to change a skill, have a good reason for doing so. Your reason is not good. Enchantment juggling is still possible with several options, but few want them to be juggled instantly that you want from a revert of Pious.
|
|
|
Aug 12, 2009, 04:37 AM // 04:37
|
#22
|
Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
|
I don't have a problem with this idea in principle, but if you think it's gonna fix dervishes you're nuts.
See, the problem is, dervishes suck at enchantment juggling. Well, compared to scythe warriors and scythe sins, anyway. Dervishes simply don't have the energy to compete with those guys in enchantment juggling.
All this suggestion would do is give Scythe Sins and Scythe Warriors yet one more thing to do better than the Dervish. We should be finding ways to fix the problem, not make it worse.
/notsigned
|
|
|
Aug 12, 2009, 05:42 AM // 05:42
|
#23
|
Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
|
It may be part of the solution. I don't think anyone thinks it's the whole of the solution.
|
|
|
Aug 13, 2009, 02:40 AM // 02:40
|
#24
|
Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
|
Ok, fair enough.
/signed as long as it is treated as part of the solution to making dervishes useful, rather than being touted as some kind of miracle cure.
|
|
|
Aug 13, 2009, 03:15 AM // 03:15
|
#25
|
Forge Runner
|
Juggling alone can't fix Dervs. But it's heavily a step up. Bringing back juggling and making it exclusively very efficient for Dervishes could be good though.
First things first though: More energy upon an enchantment end. And energy when re-applied. Maybe even an attunement-like skill for dervishes could help.
Second of all would be to give Mysticism skills some "OMFGHAX" effects in PvE. I want a heart of holy flame buff, for one. And more potential for condition spread.
Like how Aura of Thorns is nearby Cripple, we need the condition skills to have better range.
If Anet doesn't intend dervishes as a master of damage, I want them to be support. They were intended as a melee caster anyways. Not heavy damage dealers.
Last edited by Lishy; Aug 13, 2009 at 03:17 AM // 03:17..
|
|
|
Aug 13, 2009, 03:17 AM // 03:17
|
#26
|
Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
|
Signed, this along with other changes is what dervs need.
And if this is changed, No PvE/Pvp Split, thx.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:24 AM // 09:24.
|