Aug 19, 2009, 12:48 AM // 00:48
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#21
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Ok, then, what is my dervish supposed to do, then? There's only a handful of builds for him that don't completely suck, so under this suggestion I'd pretty much be forced to suck most of the time.
But even worse than that would be the problems for the paragons. They only have one really good build. What are they gonna do, huh?
Instead of enforcing balance, all this would do is create more imbalance, only the more versatile classes (such as the necromancer) would become the overpowered ones.
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Aug 19, 2009, 01:46 AM // 01:46
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#22
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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There are tons of dervish builds that "don't completely suck." But as you seem adamant upon believing is that if something is not at the tip top of perfect efficiency then it sucks, by your definition every single class only has a handful of builds that don't suck.
But the OP's idea is downright terrible. Guild Wars doesn't need some new and fancy system for balance, the balancing just needs to be in the hands of people that really do understand the game well.
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Aug 19, 2009, 01:51 AM // 01:51
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#23
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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Different day
Different variation
Same terribad "HURR DURR LETS LIMIT OVERPOWERED SKILL USAGE WITH SOME SHITTY TIME SYSTEM DERP DERP" idea
/unsigned.
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Aug 19, 2009, 06:05 AM // 06:05
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#24
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Administrator
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So basically your solution to preventing abuse of overpowered skills is to simply block people from using them EVERY TIME THEY GO OUT?
Definately the worst solution to this problem, possibly the worst suggestion to come up in a long while.
__________________
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Aug 19, 2009, 01:25 PM // 13:25
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#25
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You mean have skills have uses, so you are forced to use other skills? O_o...
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Aug 19, 2009, 02:09 PM // 14:09
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#26
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by MithranArkanere
You mean have skills have uses, so you are forced to use other skills? O_o...
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My favorite has to be tying skills to consumable items. Like it's not plainly obvious they got that stupid idea from WoW (Flash Powder anyone? Even WoW realized how stupid that idea was...)
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Aug 19, 2009, 02:15 PM // 14:15
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#27
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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What would my ranger do after I run out of Barrage or BHA?
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Aug 19, 2009, 02:32 PM // 14:32
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#28
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Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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Quote:
Originally Posted by Ugh
What would my ranger do after I run out of Barrage or BHA?
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Enraged Lunge. Or switch secondaries, pick up a spear, and start going through the para elites.
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Aug 19, 2009, 08:57 PM // 20:57
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#29
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: The Zodiac Elites [TZE]
Profession: Mo/
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Quote:
Originally Posted by Ugh
What would my ranger do after I run out of Barrage or BHA?
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An interesting way of exploring those little used secondary elites as BrettM has mentioned.
Would also make pugging a scream - enter group, ping your healing bar. Cue "WTF dude, why do you have Signet of Spirits in your bar for????". Reply "I has no choice "
/notsigned
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Aug 20, 2009, 12:44 AM // 00:44
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#30
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Desert Nomad
Join Date: May 2007
Location: living room
Profession: N/
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Quote:
Originally Posted by Terra Jim
An interesting way of exploring those little used secondary elites as BrettM has mentioned.
Would also make pugging a scream - enter group, ping your healing bar. Cue "WTF dude, why do you have Signet of Spirits in your bar for????". Reply "I has no choice "
/notsigned
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lol that would be hilarious.
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Aug 20, 2009, 02:51 AM // 02:51
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#31
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by Ugh
What would my ranger do after I run out of Barrage or BHA?
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Use an elite worth bringing?
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