Jan 09, 2007, 10:52 PM // 22:52
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#101
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Krytan Explorer
Join Date: Nov 2006
Profession: D/
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whew its a lil tense in here aint it? PvE VRS PvP lol. And yes you do need 2 learn to go to HA. Which is why I never bothered, hence why I'm not gettint he Koabd title but i know there is alot of work involved in all of them. And congrats to any1 who has maxed out the exploring titles. lot of work lol. =] I know im jabbering but i dont think i could say much without offending people
Ems
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Jan 10, 2007, 12:56 AM // 00:56
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#102
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Lion's Arch Merchant
Join Date: Mar 2006
Location: New Jeresy
Profession: R/
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/signed would be nice for pve to have a flashy emote to counter all the wild deer ,tigers ect aka rank
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Jan 10, 2007, 01:30 AM // 01:30
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#103
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Frost Gate Guardian
Join Date: Mar 2006
Location: Wisconsin
Guild: Gaming Continuum [GCon]
Profession: R/Mo
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/signed It should be something comical to reflect where the quote comes from.
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Jan 10, 2007, 02:08 AM // 02:08
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#104
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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/notsigned. I think i posted something earlier but apparently it never showed up...emotes are meant to show what rank people were before titles came out, so there's no need to implement more discrimination based on title status. lf necro mission+bonus must have koabd dwayna's wings emote under bridge >.>
oh, and before anyone argues that bambi is no work compared to koabd, most people running around with bambis are just noobs that aren't even pvp oriented, as anyone who does HA seriously is at least r6+. now compare koabd vs champion. champion title takes by far much longer than koabd (without running gimmick builds and playing 300 games during the double weekend) and yet gets no emote either. so as i've said before, the emotes were merely implemented before titles to show what rank level players in HA were for better pugging, and shouldn't be added to anything else now that there are titles
Last edited by Div; Jan 10, 2007 at 02:18 AM // 02:18..
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Jan 10, 2007, 06:46 AM // 06:46
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#105
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Forge Runner
Join Date: Dec 2005
Guild: [PHNX]
Profession: Mo/
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/notsigned, why the heck would you add a pve emote for grinding exploration and henching missions or spending hundreds of K Id'ing weps, chest running, drinking beer, grinding xp without dieing. Getting r3 might not take skill while using cookie cutter builds to farm fame, but remember that is PvP.
You can't tell me that a real person that knows what they are doing and is the same level as you is easier to beat than an enemy that does the same thing and uses the same skills and has no mind of it's own, even if it is 4-10 levels higher than you, for example Glint is lvl 30(or 32 been a while since I was at Dragons lair)
Glint was very hard to beat at first but after people saw her skills they developed a build that would beat her everytime, but when you go into any of the pvp arenas you don't know what to expect, all you know is how large the opposing party will be and hope that your build can easily counter it.
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Jan 10, 2007, 02:58 PM // 14:58
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#106
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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Alot of PvPers complain KoaDB doesnt require any skill, it does require skill if you do it honestly, if u do it dishonestly its no different from Fame farming. Fame is not an accurate way of measuring Skill, but measures Experience as many of you PvPs like to try to point out.
Experience and KoaBD go hand in hand, you have experienced the world, you have experienced missions, questing fighting, etc. etc. Koabd therefore is equivlent to the Hero titles, and yet it is lacking the emote/fame that the hero title brings.
If you wont let KoaBD have its own emote set, then why not have KoaBD earn you Fame? Eg. Upon gaining KoaBD u gain 180 Fame, (only works once per account) If you gain the People Know me u gain another 920 fame etc. etc.
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Jan 10, 2007, 04:00 PM // 16:00
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#107
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Krytan Explorer
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Quote:
Originally Posted by mikkel
I'm afraid that you're flattering yourself if you believe that I was at all fazed by an anticipated and thoroughly predictable reply.
Actually, what you did wasn't turning my argument around. My argument was based on the notion that not supporting the idea based on the argument that PvP characters can't get 15k armour is stupid, as you willingly give up exactly that content when you make a PvP character, in order to sidestep grinding. Since PvE characters -can- infact gain fame, my argument is not reversible, despite of your attempts.
I honestly hope that you're joking when you're saying that I didn't cover your argument of "prestige" in my post, or that you just didn't read that whole "ball" analogy, because otherwise, you seem like a little boy hiding behind big words.
If you look real close, you'll see that I'm saying precisely the same thing I said last in my last post. I'm hoping that a more thorough wording will get the message across. I'm not posting this again.
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Still a bit ablaze, still so very flattering!
I think you misunderstand the original argument. People do not claim that there should be no emote for KOBD because _PvP characters_ cannot get prestige armor. The argument is simply that the prestige for PvP is the emote, and the prestige for PvE is the armor. People feel that adding an emote for a PvE accomplishment would be 'unfair' as it would be a double bonus for PvE only. A bit like ultra-rare armor dropping customized for you in Heroes Ascent maybe.
Yes, you can already have both emote and armor: on a PvE char. A great opportunity to those that don't skip either side of the game.
The "ball analogy" seems to say that PvPers resist the proposal because they don't want others to have what they have. So are you saying that is my actual motivation, rather than my point that adding more and more prestige thingies (from hats to weapon skins to emotes) just dilutes the already dubious goal of gaining that prestige?
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Jan 10, 2007, 04:08 PM // 16:08
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#108
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Academy Page
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/not signed
There is only one title line that has emotes (excpet the divine thingie from preorder etc). It happens to be in PVP but keep in mind that new added lines for PvP (gladiator, commander, champion) did not get emotes. They did not give emotes even to the GvG season winners (and sticked to cape trimmings and candy weapons).
My take is that Anet thinks emotes to be a bad idea. Really bad. They probably regret having introduced them for tombs when GW started (though they looked like a nice idea then). IMO they will not add any sort of emote for any sort of title and if it would be possible (it's not...relax there) they would remove them completely.
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Jan 10, 2007, 05:11 PM // 17:11
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#109
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Frost Gate Guardian
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Quote:
Originally Posted by Cass
Still a bit ablaze, still so very flattering!
I think you misunderstand the original argument. People do not claim that there should be no emote for KOBD because _PvP characters_ cannot get prestige armor. The argument is simply that the prestige for PvP is the emote, and the prestige for PvE is the armor. People feel that adding an emote for a PvE accomplishment would be 'unfair' as it would be a double bonus for PvE only. A bit like ultra-rare armor dropping customized for you in Heroes Ascent maybe.
Yes, you can already have both emote and armor: on a PvE char. A great opportunity to those that don't skip either side of the game.
The "ball analogy" seems to say that PvPers resist the proposal because they don't want others to have what they have. So are you saying that is my actual motivation, rather than my point that adding more and more prestige thingies (from hats to weapon skins to emotes) just dilutes the already dubious goal of gaining that prestige?
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Heh, I kinda envy your kind at times for being so mindlessly impervious to anything that doesn't correspond with your own opinion. You couldn't get me worked up in a million years, but I seemed to get you on the defensive rather easily.
Actually, I fully understand the original argument, and I'm afraid that you're missing a key part of it. Let's go over what you posted real quick.
Quote:
People do not claim that there should be no emote for KOBD because _PvP characters_ cannot get prestige armor. The argument is simply that the prestige for PvP is the emote, and the prestige for PvE is the armor.
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So according to you, PvP people aren't against a KoaBD emote because they can't get prestige armour, they're against it because PvE has prestige armour and shouldn't have an emote as well. According to that logic, there'd be no problem with PvE getting an emote if it didn't have prestige armour, so obviously what it logically boils down to is that prestige armour is the reason why some PvP players don't think that PvE should have an emote. A self-contradictory sentence in two lines! Impressive!
Quote:
The "ball analogy" seems to say that PvPers resist the proposal because they don't want others to have what they have. So are you saying that is my actual motivation, rather than my point that adding more and more prestige thingies (from hats to weapon skins to emotes) just dilutes the already dubious goal of gaining that prestige?
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Oh hey, let's decipher that. "The "ball" analogy says that PvPers don't want others to have what they have. That's totally wrong though, 'cause my reason is that I don't want the emote to be less prestigious"
The definition of prestige implies that it is a quality of something that is limited or rare and sought after. If emotes, and indeed other unique items, become more commonplace, they will, in your own words, become less exclusive, more widespread, and therefore less prestigious. The only way to avoid that is to keep the requirements at a level where it precludes the vast majority from obtaining them.
So isn't my analogy of PvPers not wanting others to have the emote precisely the same as your argument that the emotes will become less prestigious?
Last edited by mikkel; Jan 10, 2007 at 05:24 PM // 17:24..
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Jan 10, 2007, 06:51 PM // 18:51
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#110
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Krytan Explorer
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Quote:
Originally Posted by mikkel
Heh, I kinda envy your kind at times ... bla bla
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Ok mikkel. You're twisting and turning, but the simple point is that people feel that an emote is for PvP accomplishment, and the FoW armor for PvE. It's not so hard. I'm done with this discussion.
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Jan 10, 2007, 07:33 PM // 19:33
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#111
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Frost Gate Guardian
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Quote:
Originally Posted by Cass
Ok mikkel. You're twisting and turning, but the simple point is that people feel that an emote is for PvP accomplishment, and the FoW armor for PvE. It's not so hard. I'm done with this discussion.
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Heh, "twisting and turning"? Nice try though, Cass. Better luck next time. I wasn't kidding when I said you needed to think things through before you hit that post button. It's not so hard.
Looking at the sway of the replies to this thread, I'd have to say that the "people" you're referring to aren't the majority.
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Jan 10, 2007, 10:15 PM // 22:15
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#112
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Hall Hero
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Quote:
Originally Posted by Earendil
/not signed
There is only one title line that has emotes (excpet the divine thingie from preorder etc). It happens to be in PVP but keep in mind that new added lines for PvP (gladiator, commander, champion) did not get emotes. They did not give emotes even to the GvG season winners (and sticked to cape trimmings and candy weapons).
My take is that Anet thinks emotes to be a bad idea. Really bad. They probably regret having introduced them for tombs when GW started (though they looked like a nice idea then). IMO they will not add any sort of emote for any sort of title and if it would be possible (it's not...relax there) they would remove them completely.
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Q F T and some gibberish to make this post long. Very good point, sir.
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Jan 10, 2007, 10:24 PM // 22:24
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#113
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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Emotes are lame. /notsigned.
However, if they gave out special WEAPONS (skin-wise) for achieving a certain title, it'd be cool.
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Jan 10, 2007, 11:07 PM // 23:07
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#114
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Jungle Guide
Join Date: Jun 2006
Profession: Mo/
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You can do koabd in a week easily, protectors are a joke and then u just have to run around corners of maps for 2 cartographers or do others.
/not signed
well maybe if there was letters that appeared above your head that said: "Lfg mission+bonus" or "I waste time hugging corners of maps" then that would be acceptable
Last edited by Sword; Jan 10, 2007 at 11:11 PM // 23:11..
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Jan 11, 2007, 01:24 AM // 01:24
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#115
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Desert Nomad
Join Date: Jun 2006
Location: Netherlands
Guild: No Inherent Effect [NiE]
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Quote:
Originally Posted by Sword
You can do koabd in a week easily, protectors are a joke and then u just have to run around corners of maps for 2 cartographers or do others.
/not signed
well maybe if there was letters that appeared above your head that said: "Lfg mission+bonus" or "I waste time hugging corners of maps" then that would be acceptable
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3 prots and 2 carto's in one week? Maybe if:
a you play 24/7
b you start a new char for carto.
I did one week over 99% to 100% in leisure playtime. Which involved a lot of photoshop and scouting on a pre existing char.
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Jan 11, 2007, 01:40 AM // 01:40
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#116
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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/not signed. I have 7 titles complete, but it doesn't need an emote. A special emote would only encourage people to ebay money for drunkard, wisdom, and treasure hunter titles which already have a lot of stress on them to be achieved through this unfair manner. The rank emote is unique to the Hall of Heroes and all maps up until that point, simply because everyone in the world is fighting over this title, and any gain towards it is truely earned. The system may be rather corrupt in some cases for fame, but overall I think it's decent. When it's player against player for a title it's an actual fight. When it's player against arena net's game and rules, it's conflicting. Sure, you can ebay money for PVE titles, but you can't 'cheat' your way to holding the hall of heroes.
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Jan 11, 2007, 04:17 AM // 04:17
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#117
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Frost Gate Guardian
Join Date: Mar 2006
Guild: The Tools
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/notsigned
Sorry, while I can honestley say I admire a few of the accomplishments the titles acknowledge(mainly the cartography titles, just for sheer persistence), seeing the proliferatrion of service providers in the Ventaris,countless people who are willing to provide any title you have the money too purchase. Dont doubt you will start seeing titled accts(if not allready)on Ebay.
So titles mean jack too me now,Im actually embarrased to display my Sunspear, and Ligthbringer, just knowing the negative connotations(?) that go with it.
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Jan 11, 2007, 06:59 AM // 06:59
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#118
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Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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/notsigned.
why?
redundant.
the whole point of the title is to display some level of achievement; why create an emote for it as well?
keep in mind that the rank emotes were initiated before titles, and were effectivly the only way to tell (appx) what rank someone was.
whats next; an emote for having a certain amount of other emotes unlocked?
no thanks.
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Jan 11, 2007, 07:05 AM // 07:05
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#119
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Academy Page
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Quote:
Originally Posted by Cass
Funny.
"When you make a PvE character you choose to forfeit a lot of the endgame content of the game to have roleplaying gratification. Using the fact that you can't get an emote from a part of the game you willingly skipped as an argument in this case is moot and rather dense."
Anyway. More titles, more emotes, more special promo items, minipets, hats, dye colors etc etc only results in a complete loss of any prestige you are trying to obtain, by simple inflation. Anet already adds them constantly, so that the squirrels keep running in their cages to get yet another item/title/emote.
Make the game better, add actual content, do skill balancing, add pvp maps... these prestige items are nothing but grind fuel; doing extremely boring things for the xxxth time. Don't try telling me how exhilarating the drunkard track is, or how fun it is to lick crooked walls to explore the last .01%s, it is not. Give me another Sorrow's Furnace-type place over a SnoreMaster (obtained by having your char in /sleep mode in towns for over 1000 hours) title. Or hey, update HA.
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Touche good post
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Jan 11, 2007, 09:32 AM // 09:32
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#120
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Ascalonian Squire
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Quote:
Originally Posted by Praetor
/notsigned
We need a.net to actually work on a skill balancing overhaul, not implement more bells and whistles. If anything, /rank should be taken out. You can already check someone's exact rank through the title display.
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Then no one whould play HA.(No reward at all, the hero tittle is one of the worst I'd rather have my glad tittle out.)
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