Sep 25, 2009, 03:23 AM // 03:23
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#1
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Academy Page
Join Date: Aug 2008
Profession: E/Mo
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Confusion Condition
Added to some select skills maybe as a buff or something.
Basically, the confusion condition makes the enemy's screen become all distorted as if he were under the drunk affect. And no, they would not be able to remove it by turning off drunk effects.
Sorry if someone had this idea already, i checked the sticky but didn't find any.
What do you think..
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Sep 25, 2009, 04:00 AM // 04:00
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#2
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Jungle Guide
Join Date: Feb 2007
Location: Philippines
Guild: [Glad]
Profession: Mo/
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That would be more imbalanced than Deep Wound.
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Sep 25, 2009, 05:06 AM // 05:06
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#3
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Krytan Explorer
Join Date: Aug 2008
Guild: Aura
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deepwound isn't imbalanced. If you're not able to maintain your health at or near the breakpoint, maybe you deserve the DP you're getting... I like Deep Wound. Combined with bleeding... now stop qq'ing and learn to overcome your inadequacies.
As for OP, there's an effect from Madness darts which already causes this image distortion
http://wiki.guildwars.com/wiki/Madness_Dart
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Sep 25, 2009, 05:13 AM // 05:13
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#4
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Academy Page
Join Date: Jul 2008
Profession: Rt/
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/notsigned - as it wouldn't help the current way of playing today
I like this idea rather more: condtion. Drowsiness (or sleepness :S) - you attack 50% slower,
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Sep 25, 2009, 05:21 AM // 05:21
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#5
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Krytan Explorer
Join Date: Aug 2008
Guild: Aura
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Quote:
Originally Posted by Mikkelet
/notsigned - as it wouldn't help the current way of playing today
I like this idea rather more: condtion. Drowsiness (or sleepness :S) - you attack 50% slower,
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Tryptophan Signet is the closest you''ll get to that i believe
Signet. For 14...20 seconds, target foe and all adjacent foes move and attack 23...40% slower.
http://wiki.guildwars.com/wiki/Tryptophan_Signet
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Sep 25, 2009, 06:17 AM // 06:17
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#6
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Wilds Pathfinder
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
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/notsigned
If anything.. Dazed should do this. But would be too imbalanced.
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Sep 25, 2009, 07:21 AM // 07:21
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#7
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Frost Gate Guardian
Join Date: Sep 2007
Profession: W/
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It has already been suggested many times, and this condition is only useful in PvP as mobs don't get any affect from it. Also some people will receive lag because of the distortion and /rage at Anet.
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Sep 25, 2009, 07:32 AM // 07:32
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#8
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Desert Nomad
Join Date: Jan 2006
Profession: N/
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Sep 25, 2009, 08:11 AM // 08:11
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#9
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Lion's Arch Merchant
Join Date: Apr 2009
Location: Poland
Guild: N/A
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It doesn't work like that ... if you turn off post-processing option in the game, both alcohol as well as skills like mentioned dart will not cause distortion on your or target's screen. Plus, it's FPS killer for lower-end machines and would kill more people by hardware lag than by the skill itself. It's a fail idea if you ask me.
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Sep 25, 2009, 10:03 AM // 10:03
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#10
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Krytan Explorer
Join Date: Sep 2006
Location: Treehouse #1
Profession: W/
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Great, that would make it a grand total of 1320 skills in GW.
(Not even mentioning it's a general terrible idea for a skill)
/notsigned
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Sep 25, 2009, 11:31 AM // 11:31
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#11
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Krytan Explorer
Join Date: Mar 2006
Guild: The Legends Of Melee [SSBM]
Profession: Mo/
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Confusion: While confusion, you experience +1000 ping and -20 fps.
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Sep 25, 2009, 11:47 AM // 11:47
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#12
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Academy Page
Join Date: Aug 2008
Profession: E/Mo
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it's not a skill, its just a condition that works the same as drunk. People don't rage about high pings to anet when they are using alcohol do they?
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Sep 25, 2009, 01:34 PM // 13:34
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#13
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Krytan Explorer
Join Date: Mar 2006
Guild: The Legends Of Melee [SSBM]
Profession: Mo/
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people have the choice to use alcohol
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Sep 25, 2009, 03:24 PM // 15:24
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#14
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Just having there "Drunk effects" instead "post-processing effects" is enough to discard the entire post.
An effect that affects control input or visual output is never a good idea in multi-player games. It's always just frustrating and annoying.
What something rendering your screen useless? Play Metal Gear Solid.
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Sep 25, 2009, 11:24 PM // 23:24
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#15
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Administrator
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Removing players ability to see whats on their screen is a horrible mechanic. It has nothing to do with skill and how much you can memorise where your buttons are and how good your eyes are.
Definately /notsigned.
__________________
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Sep 26, 2009, 12:33 AM // 00:33
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#16
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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I wonder how long would it take to remove that effect by changing gw.dat
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Sep 26, 2009, 12:48 AM // 00:48
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#17
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Academy Page
Join Date: Dec 2007
Guild: Evil Association of Trollers (EAT)
Profession: Me/Mo
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Quote:
Originally Posted by Nate112211
Added to some select skills maybe as a buff or something.
Basically, the confusion condition makes the enemy's screen become all distorted as if he were under the drunk affect. And no, they would not be able to remove it by turning off drunk effects.
Sorry if someone had this idea already, i checked the sticky but didn't find any.
What do you think..
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I think you should add to the screen effect that people with minimum hard ware get screwed in this deal. Their frame rate would likely also drop to nil, and perhaps cause freezes for some of them. I also find this to be unimaginative since you are just copying an already existent effect.
How bout a skill called drink pusher?
If confusion were implemented i would like to see a condition which caused a character to attack allies and foes at random. This effect would have to be REALLY short as it would be quite powerful.
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Sep 26, 2009, 01:08 AM // 01:08
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#18
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Academy Page
Join Date: Dec 2007
Guild: Evil Association of Trollers (EAT)
Profession: Me/Mo
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Quote:
Originally Posted by Nate112211
it's not a skill, its just a condition that works the same as drunk. People don't rage about high pings to anet when they are using alcohol do they?
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HMM
people dont use alcohol with the screen effect on if their comp cant handle it
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Sep 26, 2009, 06:52 AM // 06:52
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#19
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Frost Gate Guardian
Join Date: May 2007
Guild: Screw guilds.
Profession: Me/
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At best, this seems like a condition that would simulate some form of "blindness" or something - why is that strangely familiar...
Haaa! Relax, I'm kidding. Though I'm not sure Confusion is such a good name... hey how about "Blurred Vision" eh? EH?
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Sep 26, 2009, 01:32 PM // 13:32
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#20
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Desert Nomad
Join Date: Jul 2006
Location: New Zealand
Guild: None
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Why not give Blackout a more realistic effect aswell while we are at it.
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