Oct 14, 2009, 04:07 PM // 16:07
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#1
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Forge Runner
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A buff to Soldier's Stance
So yeah, this skill pretty much sucks if you don't have someone spamming shouts.
Well, I am not going to change that requirement, but I looked up Storm's Embrace and I was inspired!!
Suggestion:
Add in "This stance is refreshed whenever a shout ends".
Now I know this won't make this skill amazing or anything, but it's a buff anybody can live with.
Now don't fear that this will be overpowered because "OMG you can have this last forever!!!"
Yeah... unless if you got a paragon spamming "The Power is Yours!" or "Go For the Eyes" the whole time, it's not going to be that great. And generally this would only work with large groups who could actually use "The Power Is Yours!" in some cases.
Other than those spammable shouts, there aren't many other shouts that last under 10 seconds.
But if you really think that this will be overpowered.... I can guarantee you that more people will rather use Primal Rage or Frenzy as this is a Tactics based skill.
Last edited by gameshoes3003; Oct 14, 2009 at 04:11 PM // 16:11..
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Oct 14, 2009, 04:28 PM // 16:28
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#2
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Academy Page
Join Date: Jun 2006
Location: Largo, Florida
Guild: United Aussie Warriors[AUS](1)
Profession: Mo/A
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Meh, its fine just the way it is. Using "I'm Unstoppable" and "I am the Strongest" with Soldiers Stace basically makes you a power hose. No need for a buff, PvP version included.
Last edited by the pretender; Oct 14, 2009 at 04:34 PM // 16:34..
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Oct 14, 2009, 04:29 PM // 16:29
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#3
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Because having 75% blocking half the time on a monk wasn't already OP enough.
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Oct 14, 2009, 04:57 PM // 16:57
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#4
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Jungle Guide
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What are you guys on...it's easily one of the worst warrior elites,tactics is useless inherantly...it needs to be moved to strength at the very least (which stops it being absued by rangers etc.) and maybe have another effect. Leave it alone for PvP as there will be too many Q.Q's over how frenzy/P-rage needs moar skillz to use.
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Oct 14, 2009, 05:27 PM // 17:27
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#5
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Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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Quote:
Originally Posted by FoxBat
Because having 75% blocking half the time on a monk wasn't already OP enough.
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you're thinking soldier's defense
soldier's stance is just terrible and needs to be reworked
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Oct 14, 2009, 07:53 PM // 19:53
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#6
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Lion's Arch Merchant
Join Date: Dec 2007
Profession: P/Me
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use frenzy and shut the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up
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Oct 14, 2009, 07:59 PM // 19:59
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#7
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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When SF hit the fan all AN did was bend over and you think they have time and resources to be bothered about other skills?
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Oct 14, 2009, 08:16 PM // 20:16
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#8
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Yeah, because there hasn't been a single skill balance since perma sins were created, right?
I actually like the change. It's in tactics; if anyone bothers going through all those hoops to get an infinite IAS out of a crappy att, let 'em.
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Oct 14, 2009, 08:18 PM // 20:18
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#9
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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It doesn't really need much buffing, just its duration. It's ridiculous that you need 15 in Tactics to get a 10s duration - while Paragons get 10 seconds on Soldier's Fury (and can still use a Stance for movement or blocking) at 0 Leadership. Add in the Adrenaline boost and there is absolutely no reason for Warriors (or for anyone who might go /W to get an IAS) to *ever* use Soldier's Stance over Soldier's Fury. EVER.
*sigh* Tactics really needs a boost, especially the defensive shouts, all of which are outclassed by the stances & enchantments the other classes get. The only skills it looks like anyone (well, me, anyways) could ever consider using seem to be Watch Yourself, Soldier's Strike, Balanced Stance, To the Limit, plus Auspicious Parry, Charge, Victory is Mine for elites.
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Oct 14, 2009, 08:50 PM // 20:50
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#10
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Forge Runner
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Quote:
Originally Posted by ogre_jd
It doesn't really need much buffing, just its duration.
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This buff would technically be a duration change as you have a chance to make it infinite.
And BlackSephir, we can hope right?
Also The Pretender does make a good point from a PvE standpoint, but there are actually some gamers who don't buy all four games thereby not allowing them to use those PvE shouts.
Sure it's a "marketing strategy" to get players to buy the rest of the games, but that's just cheesy.
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Oct 14, 2009, 09:34 PM // 21:34
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#11
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by Skyy High
Yeah, because there hasn't been a single skill balance since perma sins were created, right?
I actually like the change. It's in tactics; if anyone bothers going through all those hoops to get an infinite IAS out of a crappy att, let 'em.
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There's a difference between "hit the fan" and was created. It may be too subtle for you though.
Quote:
And BlackSephir, we can hope right?
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Sure we c- OH YOU MEAN HOPE IN ANET, no, we can't.
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Oct 14, 2009, 10:24 PM // 22:24
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#12
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Does soldier's stance need reworking? Yes, but so does the rest of tactics. However the problem is buffing tactics means other classes can exploit it, which is partly why tacitics was nerfed to uselessness.
I'd probably make it last up to 8 seconds, put it on a 12 second recharge, and get rid of the shout requirement.
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Oct 14, 2009, 10:34 PM // 22:34
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#13
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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From a PvE standpoint, the skill itself is good. It's the only real warrior IAS that doesn't have a drawback, abeit it is conditional..
The trouble lays in two things: it is in Tactics, and outclassed by Soldier's Fury, even at the obvious 0 spec in leadership. (that is if you can stand the cast time.)
Unless it's made into a broken skill, it doesn't matter how it's buffed, because people won't use it if the rest of the attribute line sucks.
Tactics itself needs to be addressed before (or along with) it's elite skills are
Last edited by Axel Zinfandel; Oct 14, 2009 at 10:36 PM // 22:36..
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Oct 16, 2009, 12:55 PM // 12:55
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#14
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Banned
Join Date: Oct 2007
Guild: N/A
Profession: D/W
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I don't see why they don't just move it to Strength, remove shout requirement, or bind that requirement with a "+1 to strength" stat to keep the shout part associated with it.
a slightly upgraded frenzy ain't OP'd. It'd just mean that you can't kill war's twice as fast as usual. Basically, war's can be war's without double damage from hexes, spikes, etc.. It even fits the name "Soldier's Stance" quite nicely with my suggestion, tbh.
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Oct 16, 2009, 01:30 PM // 13:30
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#15
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Silence and Motion
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
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I had an evil, evil idea to make this skill viable.
Bring some D/Ws packing this, Retreat, and Soldier's Strike (unblockable Power Attack), and a D/R or R/D with a pet to die. It's sort of like IWAY, except even more obnoxious!
This skill is terrific if you can get it working right. Tactics does have some good uses (ie on a Dervish for Solder's Strike...) but other skills need to be changed in order to make it a more viable attribute line.
__________________
Currently active in GW1 as of February 2015!
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Oct 16, 2009, 01:32 PM // 13:32
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#16
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Wilds Pathfinder
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They should rework all the Soldier's X skills.
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Oct 16, 2009, 02:59 PM // 14:59
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#17
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Yeah I was thinking of soldier's defense, my bad. Forgot this skill existed.
This wouldn't really help any, the skill would still be too weak to see play.
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Oct 16, 2009, 04:41 PM // 16:41
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#18
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Wilds Pathfinder
Join Date: Jul 2008
Location: Fissure of Woe
Guild: [LOD]/[GS]/[DL]/[LOD*]
Profession: N/P
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I don't think you realize that dual para is meta. The ias would never end. Then again, tactics is a terrible line and it wouldn't be used anyways, even with a buff.
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Oct 16, 2009, 06:52 PM // 18:52
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#19
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Frost Gate Guardian
Join Date: Feb 2007
Profession: W/R
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Why not just add (50% of half duration with tactics of X or lower) on all stances >.< that'll teach those monks to get their own freaking crap
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Oct 16, 2009, 09:10 PM // 21:10
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#20
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Wilds Pathfinder
Join Date: Jul 2008
Location: Sen'jin Village
Guild: The Infamous Cake Bandits [cake]
Profession: Mo/W
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Quote:
Originally Posted by majiger
Why not just add (50% of half duration with tactics of X or lower) on all stances >.< that'll teach those monks to get their own freaking crap
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Seeing as monks can easily spec 9 into tactics, no I don't think this will change anything If you make it over 9 req (lol) not even warriors will want to use it for that huge of a stat point investment. If it is the standard 4pts or more makes no diff. Really is a lose-lose situation with this suggestion.
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