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Old Oct 30, 2009, 10:00 PM // 22:00   #21
Ascalonian Squire
 
Join Date: Feb 2008
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The only benefit I could see to making a spammable foe to foe shadowstep would be a sort of... Ray Park from Heroes effect... kinda jump from foe to foe to spike it out... but.. as fun as it would be... it's completely unnecessary.

Maybe if it were an elite skill with a recharge of 3 seconds... with absolutely NO effect... it could be viable (in A-nets perception), but other than that... I just don't see it happening...

But agreeably mate.... would be fun. C, space, shadowstep, Spike, C, space, shadowstep, spike.

(Also, coupled with jagged strike and maybe apply poison, you could spread conditions quite nicely like this.)
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Old Oct 31, 2009, 09:12 AM // 09:12   #22
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Quote:
Originally Posted by Tenebrae View Post
I dont care how XX <naruto/ninjaname> xX uses that skill, dont blame the skill , blame the player . For ppl that knows how to use sins shadow steps are really good but have stupid recharge in pve. Thats not an opinion , thats a fact . Many attack skills have faster rech in pve so shadow steps should be one those.
Aye. A better usage of an offensive shadowstep is to sit back, let someone else draw the aggro, and then jump in on a priority target.
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