Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Oct 31, 2009, 09:30 PM // 21:30   #1
Wilds Pathfinder
 
Joe Fierce's Avatar
 
Join Date: Feb 2007
Location: Disconnect the fascination
Guild: LF High End PvE Guild that's not filled with elitists.
Profession: R/
Advertisement

Disable Ads
Default Hey anet.

Leave the skeleton dhuums in uw even after halloween event is over.

That's all, thanks.



What do other people in the playerbase think of this suggestion?

Lol@ uwsc if they do, same with fiftyfiveing.

Last edited by Joe Fierce; Oct 31, 2009 at 09:41 PM // 21:41..
Joe Fierce is offline   Reply With Quote
Old Oct 31, 2009, 09:42 PM // 21:42   #2
Wilds Pathfinder
 
Grim Aragorn's Avatar
 
Join Date: Oct 2005
Profession: A/
Default

/sign.........


**Waits for SF Trolls, and mods**
Grim Aragorn is offline   Reply With Quote
Old Oct 31, 2009, 09:52 PM // 21:52   #3
Krytan Explorer
 
Join Date: Jul 2009
Default

/triple sign long live killing SC and SF I'll sign anything for that. )
QueenofDeath is offline   Reply With Quote
Old Oct 31, 2009, 09:54 PM // 21:54   #4
Krytan Explorer
 
Join Date: May 2008
Profession: A/E
Default

this doesnt fix the real problem... those gd 600monks....
optymind is offline   Reply With Quote
Old Oct 31, 2009, 10:01 PM // 22:01   #5
Academy Page
 
worstnameevar's Avatar
 
Join Date: Nov 2008
Location: Between Earth and Sky
Guild: The Thuggee[lain]
Profession: N/
Default

Your couch!

Seems like leaving them in would just be another cop out, like dying nightmares were/are.
worstnameevar is offline   Reply With Quote
Old Oct 31, 2009, 10:03 PM // 22:03   #6
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

Isn't that the point?
HawkofStorms is offline   Reply With Quote
Old Oct 31, 2009, 10:06 PM // 22:06   #7
Desert Nomad
 
Braxton619's Avatar
 
Join Date: Jul 2008
Profession: A/W
Default

The only problem UWSC is still in play. They need to add some other skills such as Choking Gas so it will interrupt their spells.
Braxton619 is offline   Reply With Quote
Old Oct 31, 2009, 10:08 PM // 22:08   #8
Wilds Pathfinder
 
Joe Fierce's Avatar
 
Join Date: Feb 2007
Location: Disconnect the fascination
Guild: LF High End PvE Guild that's not filled with elitists.
Profession: R/
Default

Quote:
Originally Posted by Leet Tankur View Post
The only problem UWSC is still in play. They need to add some other skills such as Choking Gas so it will interrupt their spells.
Agreed, I think sf should have a place, and editing the skill bars of or adding enemies is much better than nerfing stuff. A change to an enemies skill bar or adding an enemy is simply spicing it up, nothing more.
Joe Fierce is offline   Reply With Quote
Old Oct 31, 2009, 10:22 PM // 22:22   #9
Forge Runner
 
Kerwyn Nasilan's Avatar
 
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
Default

I think the the Skeletons need a PBAoE enchantment removal skill.
Kerwyn Nasilan is offline   Reply With Quote
Old Oct 31, 2009, 10:28 PM // 22:28   #10
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

That's not already their intention?
Shayne Hawke is offline   Reply With Quote
Old Oct 31, 2009, 10:30 PM // 22:30   #11
Aba
Wilds Pathfinder
 
Aba's Avatar
 
Join Date: Dec 2006
Location: Vancouver,Canada
Default

I think they should add a bunch of pop ups with some type of Monster Perma Sin skill bar just to blow our minds
Aba is offline   Reply With Quote
Old Oct 31, 2009, 10:30 PM // 22:30   #12
Jungle Guide
 
Join Date: Aug 2007
Default

I think leaving them in was kind of the point in the first place.

I doubt it will have a huge affect on Speed clears though it may slow them down a little. I know it doesn't seem to affect my ectos farming, just changes the method a bit.
Tom Swift is offline   Reply With Quote
Old Oct 31, 2009, 10:30 PM // 22:30   #13
Forge Runner
 
zelgadissan's Avatar
 
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
Default

But if they nerf UWSC, they'll have to change the dialogue of the HA assassin henchman. Far too much work for Anet.

Quote:
My master told me that the life of an assassin is a lonely one, but I'm still surprised that my brother Kah Xan and I are the only assassins to have answered the Zaishen's call. Apparently many of my master's other students have recently taken to raiding the treasures of Grenth's realm. I decided that volunteering my services to the Zaishen would be a better choice. Riches from the lord of the Underworld will not come without a price, and it will be a high one.
Edit: /signed for Symeon's option 2, based on the last sentence of my quote.

Last edited by zelgadissan; Oct 31, 2009 at 10:39 PM // 22:39..
zelgadissan is offline   Reply With Quote
Old Oct 31, 2009, 10:36 PM // 22:36   #14
Forge Runner
 
Symeon's Avatar
 
Join Date: Jul 2005
Default

If this is all they're going to do, it won't even damage UWSC much, let alone fix the real problem. Sure, UWSC is probably the worst use of SF, but there are many other ways in which it makes PvE a giant cesspool of shittery. There are only a few things ANet could do to solve the problem which would not involve changing SF:

1) Prevent anyone with SF on their skill bar from joining a party or entering an explorable area/mission
2) Permaban anyone who puts SF on their skill bar
3) Give monsters in every area of the game a skill that insta-kills SF users

Yes, any of these would be as good as nerfing SF. Your choice, ANet.
Symeon is offline   Reply With Quote
Old Oct 31, 2009, 10:41 PM // 22:41   #15
Jungle Guide
 
Trub's Avatar
 
Join Date: Mar 2006
Location: Sitting in the guildhall, watching the wallows frolic.
Guild: Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]
Default

Quote:
Riches from the lord of the Underworld will not come without a price, and it will be a high one.
ooooooooh.
I just had a 'wtf' moment.
Please, tell me if I'm just ramblin':
This looks to be an 'Event chain' set up.
Like when in LoD D2, you waited for Diablo to walk the earth-kinda-thingy.
Too many deaths in UW---Dhuum pops out, and you better pray you have a 'full' team nearby?
I hopes I iz correct...
Trub is offline   Reply With Quote
Old Nov 01, 2009, 12:07 AM // 00:07   #16
Wilds Pathfinder
 
Joe Fierce's Avatar
 
Join Date: Feb 2007
Location: Disconnect the fascination
Guild: LF High End PvE Guild that's not filled with elitists.
Profession: R/
Default

Quote:
Originally Posted by Symeon View Post
If this is all they're going to do, it won't even damage UWSC much, let alone fix the real problem. Sure, UWSC is probably the worst use of SF, but there are many other ways in which it makes PvE a giant cesspool of shittery. There are only a few things ANet could do to solve the problem which would not involve changing SF:

1) Prevent anyone with SF on their skill bar from joining a party or entering an explorable area/mission
2) Permaban anyone who puts SF on their skill bar
3) Give monsters in every area of the game a skill that insta-kills SF users

Yes, any of these would be as good as nerfing SF. Your choice, ANet.
This is the type of helpful constructive input I'd expect from a forum moderator.
Joe Fierce is offline   Reply With Quote
Old Nov 01, 2009, 12:34 AM // 00:34   #17
Atra esternĂ­ ono thelduin
 
Eragon Zarroc's Avatar
 
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
Default

ummm, more than likely they will leave the skeletons. we will only have to wait a few days to find out. kinda a pointless thread...
Eragon Zarroc is offline   Reply With Quote
Old Nov 01, 2009, 01:17 AM // 01:17   #18
Grotto Attendant
 
Join Date: Aug 2007
Location: Canada
Default

Just kill off SF and thus you also end its use everywhere else.
Zahr Dalsk is offline   Reply With Quote
Old Nov 01, 2009, 01:34 AM // 01:34   #19
Older Than God (1)
 
Martin Alvito's Avatar
 
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
Default

Quote:
Originally Posted by Joe Fierce View Post
This is the type of helpful constructive input I'd expect from a forum moderator.
You may not like the tone much, but the post definitely expresses an opinion that moves the thread.

Anti-SF players are all out of patience when it comes to the issue. It was obvious to anyone with rudimentary knowledge of game mechanics that the buff to the skill was OP. The consequences were extreme and ANet has repeatedly refused to admit the error and revert. UWSC has been going on for over a year and a half now, and players broke most dungeons with SF well over a year ago.

His point is simple - half measures won't work. There's a long trail of changes to UW and changes to SF that prove that point. Hyperbole may not be the best way of making the point, but it does communicate it.

@ Trub - One can hope that some sort of productive, fundamental change will occur that both slows down the rate of ecto creation and provides new rewards that still incentivize people to play UW.
Martin Alvito is offline   Reply With Quote
Old Nov 01, 2009, 01:47 AM // 01:47   #20
Jungle Guide
 
Reformed's Avatar
 
Join Date: Aug 2009
Default

Quote:
Originally Posted by zelgadissan View Post
Edit: /signed for Symeon's option 2, based on the last sentence of my quote.
Yeah, let's permaban people for using a skill that isn't even close to being in an EULA gray area. Ridiculous options aside it has been pointed out many times before the biggest underlying flaw is monster AI. If it was just set up to avoid targets it can't possibly kill and recognized that all it was doing was missing most of the problems would go away. Attack skills that "penetrate all defenses" is an interesting twist but it's not the answer.
Reformed is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:20 AM // 08:20.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("