Oct 13, 2009, 07:06 AM // 07:06
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#21
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Quote:
Originally Posted by Chrisworld
ANet would add a de-customization NPC into the game before they added this. And we know they will never add anything into the game.
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Fixed for you :).
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Oct 13, 2009, 10:53 AM // 10:53
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#22
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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How many shields can be customized currently? As far as I know, they can only be done in the HoM, which means it is only 2 shields that can be customized. I feel bad for those people who want to play PvP and don't have Eye of the North or want to use a PvE character with a Tormented/Destroyer Shield. Or have they changed it so you can customize any shield at a weaponsmith now?
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Oct 13, 2009, 11:07 AM // 11:07
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#23
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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The bonus you get for customizing your destroyer and/or tormented shield in the Hall of Monuments will be revealed in GW2. There doesn't need to be a bonus for shields, and there's no reason to customize them.
Quote:
Originally Posted by MagmaRed
How many shields can be customized currently?
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Bonus Mission Pack, pre-order, and promotional shields are also customized.
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Oct 13, 2009, 12:23 PM // 12:23
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#24
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Krytan Explorer
Join Date: Mar 2009
Location: Pawn!
Guild: Who Are You [wAu]
Profession: W/Mo
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weapons are just enough leave shields alone
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Oct 13, 2009, 02:08 PM // 14:08
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#25
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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This...
Quote:
Originally Posted by Puebert
Let's not give casters more armor.
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and this ...
Quote:
Originally Posted by Marty Silverblade
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No need to mess with balance or force other people to customise.
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No one forces you to customize your shield but giving customized shields a bonus 'forces' all others to customize theirs, assuming they don't settle below the optimum available. Also it will reduce the shield skins which you can pick from in that scenario.
But as stated before: Don't mess with game balance because you think it would be 'nice' to have.
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Oct 13, 2009, 02:54 PM // 14:54
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#26
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Lion's Arch Merchant
Join Date: Mar 2009
Location: The Netherlands/Norway
Guild: Phase Six [PT]
Profession: E/
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I'd like a bonus.. but I'd also like a way to dedicate my shield anyway.. since im a bit of a shop-a-holic in game I tend to buy things for high price and sell for really low.. and then within a day rebuy it:P so.. I'd like a way to custo it anyway
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Oct 13, 2009, 04:08 PM // 16:08
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#27
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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/notsigned...
would make tormented shields and destroyer shield go up in price, thus making the materials for them go up in price, and ofc the armbraces would go up, and it's all bullcrap for a hefty +X armor... trust me, not worth the fuss.
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Oct 13, 2009, 04:17 PM // 16:17
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#28
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Wilds Pathfinder
Join Date: Nov 2006
Profession: R/
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now is too late for all good/bad idea.
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Oct 13, 2009, 04:26 PM // 16:26
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#29
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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/partly-signed
Would be nice if they allowed customizing all items (with no added bonus) for for sake of 'owning' them.
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Oct 13, 2009, 04:28 PM // 16:28
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#30
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Krytan Explorer
Join Date: Sep 2007
Location: Guild Hall
Guild: Super Kaon Action Team [Ban]
Profession: R/E
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More armor is overpowered.
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Oct 13, 2009, 05:22 PM // 17:22
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#31
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Lion's Arch Merchant
Join Date: Jul 2009
Location: in a quiet little town that i love.
Guild: Ancient Dragoons [AGED]
Profession: W/
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and yes it would give you a benefit in pve settings... pvp in this game is dead. i only worry about pve anymore.
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Oct 13, 2009, 06:03 PM // 18:03
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#32
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You cannot 'customize' shields.
PvP items and some other items are created customized by default, but you don't actually customize them.
In those cases customization is just a way to remove them from the economy. Without giving any kind of compensation.
I could agree with some kind of improvement in customization, though.
There is something that could be done without affecting the balance at all.
Instead giving a bonus to customized shields, you could give a penalty for NOT customizing them.
For example:
- A customized focus will have +12 energy as always. A non-customized one will have only 10.
- A customized shield will have +16 defense as always. A non-cutomized one will have Only 12 or 13.
And even better, customization should be account wide, not per character, to all items excepting the ones created with the PvP item creation panel.
I would even go as far as extending account-wide customization even to armors. Just keeping PvP and PvE armors separate, allowing PvP characters to use any PvP armor of their profession customized for the account, and any PvE character any PvE crafted armor of their profession customized for the account.
No one should complain with that.
If you are a PvP player that uses PvP items you should not be affected.
And if you use PvE items and wants to sell their items after using them, you should NOT enjoy their full power.
Use or sell, bot not both.
Being able to sell items you have been using is only bad for the economy. Having to customize them to gain their full power is GOOD, because it's an item sink.
Sinks that don't disappear when used only accumulate in the market, making rare drops less rare over time. Item sinks slow down that.
Last edited by MithranArkanere; Oct 13, 2009 at 06:06 PM // 18:06..
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Oct 13, 2009, 09:03 PM // 21:03
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#33
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Quote:
Originally Posted by MithranArkanere
You cannot 'customize' shields.
PvP items and some other items are created customized by default, but you don't actually customize them.
In those cases customization is just a way to remove them from the economy. Without giving any kind of compensation.
I could agree with some kind of improvement in customization, though.
There is something that could be done without affecting the balance at all.
Instead giving a bonus to customized shields, you could give a penalty for NOT customizing them.
For example:
- A customized focus will have +12 energy as always. A non-customized one will have only 10.
- A customized shield will have +16 defense as always. A non-cutomized one will have Only 12 or 13.
And even better, customization should be account wide, not per character, to all items excepting the ones created with the PvP item creation panel.
I would even go as far as extending account-wide customization even to armors. Just keeping PvP and PvE armors separate, allowing PvP characters to use any PvP armor of their profession customized for the account, and any PvE character any PvE crafted armor of their profession customized for the account.
No one should complain with that.
If you are a PvP player that uses PvP items you should not be affected.
And if you use PvE items and wants to sell their items after using them, you should NOT enjoy their full power.
Use or sell, bot not both.
Being able to sell items you have been using is only bad for the economy. Having to customize them to gain their full power is GOOD, because it's an item sink.
Sinks that don't disappear when used only accumulate in the market, making rare drops less rare over time. Item sinks slow down that.
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Do people still really care about the GW economy? Items are all vanity anyway, why would people want items to cost 100k + XXX ectos? I'd prefer everything cheap so then I can look the way I want.
Anyways /notsigned because your suggestion does nothing except force customization, and being able to swap around your PvE armor makes it feel less unique.
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Oct 14, 2009, 01:11 AM // 01:11
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#34
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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To be honest, I never noticed the weapon smith allowing the option of customizing a shield... so I guess this is a HoM related rant? And why no love for customized focus items? What bonuses do my dedicated mini pets get?
Yes, I know... I'm being silly now, much like the OP. I really should learn to stay out of Sardelac.
/notsigned.
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Oct 14, 2009, 03:04 PM // 15:04
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#35
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Lion's Arch Merchant
Join Date: Mar 2006
Location: Taking a dip at Nundu Bay
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Quote:
Originally Posted by Puebert
Let's not give casters more armor.
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Yet low damage classes get 20% more damage...
/signed, because the customization system has always been flawed and needs a fix.
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Oct 14, 2009, 03:35 PM // 15:35
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#36
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Jungle Guide
Join Date: Oct 2007
Location: the beaster
Guild: the Gold Fish [GOLD]
Profession: W/
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Quote:
Originally Posted by Nerel
To be honest, I never noticed the weapon smith allowing the option of customizing a shield... so I guess this is a HoM related rant?
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i belive you used to be able to customise ure shields and focus items at the weapon smith, dunno if you still can.
on a seperate note....
Must get +20% dmg for my voltaic spear on my hammer warrior... now i do 3 dmg totaly worth it.
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Oct 14, 2009, 04:49 PM // 16:49
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#37
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Why?
I don't see why there's a need for this. There are only two effects to this:
A) Everyone with shields gets even more armor (3 more, to be precise). Considering that shields were originally balanced around the assumption that at max they would grant +16 armor, and that there's no reason given for why an extra +3 is needed, I see no reason to try to fix what isn't broken.
B) Decreasing the number of shields available for sale. I was unaware that this was a problem in the game's economy (which is such a joke right now due to other factors that this wouldn't even be a drop in the bucket).
Also, why only shields? Why not focus items too? They're essentially the same thing, except that they grant extra energy instead of extra armor. If you're gonna make one customizable, you better do the same to the other.
To sum it up, this is simply unnecessary. /notsigned
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Oct 14, 2009, 11:35 PM // 23:35
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#38
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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/signed for the shield i put in my HoM :P
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Oct 15, 2009, 10:29 AM // 10:29
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#39
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Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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No, that would mean that more shields than just my tormented ones will be linked to a specific charactar. Nobody should want that.
However, I think if modification should be account based, as it is simply made in order to prevent another player from using your weapons after you have customized them.
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Oct 15, 2009, 03:15 PM // 15:15
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#40
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by drunk n angry
and yes it would give you a benefit in pve settings... pvp in this game is dead. i only worry about pve anymore.
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Oh man, more armor in PvE? /thread
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