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Old Nov 03, 2009, 07:14 AM // 07:14   #21
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communing is fine. what needs a haul up is the channeling magic spells. (yes i herdz that they were nerfed cause of pvp). high energy, high recharge, long cast time and mediocre damage is only fun for pawning level 12 tengu.
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Old Nov 03, 2009, 07:28 AM // 07:28   #22
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Quote:
Originally Posted by Scar ra View Post
Troll feeding time...

He wrote this....Bro

Looks like to me he is complaining here about attack animations not the skill...
BRO !
Wouldn't see those animations if he didn't use spirit's strength builds bro.
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Old Nov 03, 2009, 07:54 AM // 07:54   #23
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Quote:
Wouldn't see those animations if he didn't use spirit's strength builds bro.

Im gonna wait and see if you see the fail in what you just posted.
My guess you will not figure it out....
BRO
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Old Nov 03, 2009, 12:59 PM // 12:59   #24
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Originally Posted by Scar ra View Post
Im gonna wait and see if you see the fail in what you just posted.
My guess you will not figure it out....
BRO
I don't think you understand what is being said between you and Iron. OP said he hated Rit animations, so you told him to play a P/Rt. But he uses Spirit's Strength, which is in Spawning Power, so he couldn't use a Spirit's Strength para.
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Old Nov 03, 2009, 01:09 PM // 13:09   #25
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personally I like the attack animations. how would you have them attack, they're blind!
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Old Nov 03, 2009, 02:15 PM // 14:15   #26
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Spirit's Strength is pretty much trash... sure, it looks appealing, and might even have some halfway functional uses (such as with volley or triple shot) but generally you can do a lot more damage while not using it, and at the same time offer a good amount of support through the communing or resto lines.

Now, if a rit looks funny chucking a spear around... well I can't say I'm surprised. The rit and paragon classes are not particularly suited to each other.
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Old Nov 03, 2009, 09:14 PM // 21:14   #27
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There are much bigger problems in the game than this. Heck, most of these aren't even really problems. Ritualists do something useful, and they are the best at doing at something. In other words, they're fine.
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Old Nov 03, 2009, 10:43 PM // 22:43   #28
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I can has PvE splinter weapon back anet? Thanks.

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Originally Posted by reaper with no name View Post
There are much bigger problems in the game than this. Heck, most of these aren't even really problems.
There are no problems with the GAME, it's the community of players that stomp all over the game demanding that things change to fit their needs. Sorta like how i want pve splinter weapon back?

Last edited by Bob Slydell; Nov 03, 2009 at 10:45 PM // 22:45..
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Old Nov 03, 2009, 10:46 PM // 22:46   #29
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Spirit's Strength is only typically good for spear para's abusing the fact that Asuran scan calculates +damage bonuses too, and damage stacking is good.

But as for the animations, yeah... typically they aren't 'blind', but they wear the headgear to block their sight to better connect with the spirit world, I do believe.

That's why I never understood why Kormir just didn't become a Ritualist :P I mean she's halfway there already.
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Old Nov 03, 2009, 11:53 PM // 23:53   #30
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Basically OP does not like Ritualist but still wants to play one. So he wants it redone for his benefit (and the detriment of Ritualist fans).
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Old Nov 04, 2009, 09:33 PM // 21:33   #31
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Are you seriously here bitching about their animations? ANIMATIONS, of all things? I like their animations, personally. It's been said before, but their animations are unique. <3 Very cool.

If you don't like playing Channeling, find another build. Make one yourself, be creative, dip into other classes.. And stop caring so much about the animations.
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Old Nov 04, 2009, 10:03 PM // 22:03   #32
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Quote:
Originally Posted by Captain Bulldozer View Post
The rit and paragon classes are not particularly suited to each other.
Yep, which is why Anet never added Vocal Was Sogolon to the skill set for Ritualists.
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Old Nov 04, 2009, 11:05 PM // 23:05   #33
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Originally Posted by MagmaRed View Post
Yep, which is why Anet never added Vocal Was Sogolon to the skill set for Ritualists.
The only place I've found VwS EVER useful is in JQ for the runner shouts.

The only other potential application would be TNtF upkeep, but as I recall ArenaNet nerfed it specifically because Ritualists had the ill manners to use the intended synergy between the two skills.
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Old Nov 05, 2009, 03:46 AM // 03:46   #34
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Quote:
Originally Posted by Ownage Ritual Lord View Post
Ritualist fighting style: When I run spirit's strength builds I look like a tard. I throw spears like a idiot, and attack with daggers just as dumb. I mean who throws a spear like that. When I run my spear set, and I throw the spear I just look plain dumb.
You want a stupid combat animation? Play paragon with a meele wep. I like my rit flailing around like a drunk man.
Quote:
Originally Posted by Ownage Ritual Lord View Post
Buff Communing: Something needs to be said about probably the worst attribute line of any class. Communing is supposed to be the "spirit" attribute according to the main info on the wiki about rits. Channeling has sos, bloodsong, and if you run vampirism you are set. Buff communing to do what it was suppose to do.
You've obviously never played pvp before communing was trashed. Rit lords were broken in all forms of pvp. Communing should remain in the state that it's in until its completly reworked. Even a pve update still gives you strong damage mitigation. Look at arkfenway or w/e it's called now.


Quote:
Originally Posted by Ownage Ritual Lord View Post
But if you nerf SoS, you will have extinct most of the rits so dont do that...... or else.....
Because it's not like there were any rits before SoS was buffed...

/notsigned
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Old Nov 10, 2009, 01:26 AM // 01:26   #35
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Originally Posted by The Drunkard View Post

You've obviously never played pvp before communing was trashed. Rit lords were broken in all forms of pvp. Communing should remain in the state that it's in until its completly reworked. Even a pve update still gives you strong damage mitigation. Look at arkfenway or w/e it's called now.

/notsigned
You honestly think communing is good. High en and high recharge for what a crap spirit that does little. Nothing is good on that like cept weapon of quickening and pain. 2 skills cant carry a whole attribute line
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Old Nov 10, 2009, 04:44 AM // 04:44   #36
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Quote:
Originally Posted by Ownage Ritual Lord View Post
You honestly think communing is good. High en and high recharge for what a crap spirit that does little. Nothing is good on that like cept weapon of quickening and pain. 2 skills cant carry a whole attribute line
Good or widely used skills:

Armor of Unfeeling
Displacement
Mighty Was Vorizun
Pain
Shelter
Sundering Weapon
Union
Vital Weapon
Signet of Ghostly Might
Weapon of Quickening

So-So or Niche skills:
Anguish
Brutal Weapon
Disenchantment (arguably a bad skill)
Dissonance (arguably a bad skill)
Earthbind
Shadowsong
Wanderlust

That is more than two.
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Old Nov 10, 2009, 04:51 AM // 04:51   #37
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Quote:
Originally Posted by Ownage Ritual Lord View Post
You honestly think communing is good. High en and high recharge for what a crap spirit that does little. Nothing is good on that like cept weapon of quickening and pain. 2 skills cant carry a whole attribute line
Please quote me where I say that communing is good. Communing is BROKEN. The shelter+union combo usually gives a team ~10 sec of damage mitigation in Pve, which is useful when you are running heavy dps. Decreasing the recharge makes the build ridiculous. You could have 2 rits chaining the spirits and making the team pretty much invulnerable. In pvp, in order to do damage the other team you would have to constantly kill the spirits, which the rits could just pop right up again. A decreased recharge would push the stupid hex meta back since no one would be able to spike.

Communing was nerfed for a reason.
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Old Nov 10, 2009, 11:01 AM // 11:01   #38
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Now I have to put spears on Razah and Xandra, just to see what they look like.
Then daggers etc.
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