Nov 10, 2009, 12:39 AM // 00:39
|
#1
|
Grotto Attendant
Join Date: Aug 2007
Location: Canada
|
Air of Superiority - Smooth it out.
Y'know how when you use skills like Ritual Lord, and shouts, your character just keeps moving? It'd be nice if Air of Superiority did that as well. It kind of bugs me that whenever I activate it, I stop (and get a little rubberbanding) even though it's instant activation. I think this is a bug, as having it work like Ritual Lord and similar skills wouldn't be creating any sort of balance issue.
|
|
|
Nov 10, 2009, 01:41 AM // 01:41
|
#2
|
Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
|
/signed for non-annoying instant activation skills
|
|
|
Nov 10, 2009, 01:44 AM // 01:44
|
#3
|
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
|
I don't know why these kinds of skills had to be any different.
|
|
|
Nov 10, 2009, 02:11 AM // 02:11
|
#4
|
Wilds Pathfinder
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
|
simple fix
/signed.
|
|
|
Nov 10, 2009, 02:14 AM // 02:14
|
#5
|
Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
|
Would have to remove after cast on signet of mystic speed as well. And asuran scan.
|
|
|
Nov 10, 2009, 02:30 AM // 02:30
|
#6
|
Forge Runner
Join Date: Mar 2008
Profession: Me/
|
Let's make all skills to this while we're at it, sir.
|
|
|
Nov 10, 2009, 02:32 AM // 02:32
|
#7
|
Forge Runner
|
Not a bad idea ^
If the dev team ever finds the time, it'd be a nice added bonus to an update.
|
|
|
Nov 10, 2009, 03:58 AM // 03:58
|
#8
|
Lion's Arch Merchant
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
|
Well.... it was made that way on purpose. Yes it'd be nice but we might as well make healing sig have instant cast.
I don't think they will,
"Unlike other skills without an activation time, this skill cannot be used while moving or activating another skill and also has an aftercast delay of .75 seconds."-wiki quote
|
|
|
Nov 10, 2009, 04:13 AM // 04:13
|
#9
|
Grotto Attendant
Join Date: Aug 2007
Location: Canada
|
Quote:
Originally Posted by Cuilan
Let's make all skills to this while we're at it, sir.
|
No, because they aren't instant cast. Though I do like the idea of moving while casting for GW2.
|
|
|
Nov 10, 2009, 11:20 AM // 11:20
|
#10
|
Academy Page
|
having the same thought, but you beat me to it. /Signed.
|
|
|
Nov 10, 2009, 12:41 PM // 12:41
|
#11
|
Pre-Searing Cadet
Join Date: Aug 2009
Guild: groovy order of demons
Profession: Mo/E
|
i /sign the topic
and i'm kinda sure what gonna happen now
|
|
|
Nov 10, 2009, 02:15 PM // 14:15
|
#12
|
Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
|
/100% signed.
I can see why with Asura Scan and Signet of Mystic Speed, because one is a hex and one is a signet. So, it would be impossible to take out the aftercast of those 2 skills, without taking the aftercast of all the other signets and hexes. But, Air of Superiority is a SKILL (as said on wiki, before description). All(?) other no activation skills that have no aftercast.
|
|
|
Nov 10, 2009, 03:30 PM // 15:30
|
#13
|
Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
|
Quote:
Originally Posted by own age myname
I can see why with Asura Scan and Signet of Mystic Speed, because one is a hex and one is a signet. So, it would be impossible to take out the aftercast of those 2 skills, without taking the aftercast of all the other signets and hexes.
|
Read up on Dwarven Stability.
|
|
|
Nov 10, 2009, 05:20 PM // 17:20
|
#14
|
Lion's Arch Merchant
Join Date: Aug 2007
Location: The Netherlands
Guild: [TLP]
Profession: E/
|
Quote:
Originally Posted by IronSheik
Would have to remove after cast on signet of mystic speed as well. And asuran scan.
|
/signed
Let's remove flare's and death's charge's aftercast as well!
|
|
|
Nov 10, 2009, 07:18 PM // 19:18
|
#15
|
Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
|
/signed
Also, this should be done for Asuran Scan, for similar reasons.
|
|
|
Nov 10, 2009, 10:24 PM // 22:24
|
#16
|
Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
|
Quote:
Originally Posted by IronSheik
Read up on Dwarven Stability.
|
Off wiki:
Bug: This skill has no aftercast.
Well, maybe it's not impossible, but it's probably not the easiest feat to achieve. But what would I know, I'm not a coder^^.
|
|
|
Nov 10, 2009, 10:26 PM // 22:26
|
#17
|
Forge Runner
|
Quote:
Originally Posted by reaper with no name
/signed
Also, this should be done for Asuran Scan, for similar reasons.
|
Agreed & /signed
|
|
|
Nov 11, 2009, 03:24 AM // 03:24
|
#18
|
Administrator
|
I don't see a reason why it should have a casting time, as opposed to some others.
/signed.
__________________
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 08:14 AM // 08:14.
|