Nov 29, 2009, 07:42 PM // 19:42
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#1
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Pre-Searing Cadet
Join Date: Nov 2009
Guild: guild of the benevolent [GB]
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Pre Nerf Month
A chance to make more players online than EVER. My idea is to make one month of the year, Pre-nerf month. This is were all quests, dungeons, farming, builds and any other things that have been nerfed, not. This will make thousands happy, more active and even more wealthy =). I myself would really like to see the Perma UW chaos planes come back, and im not the only one. Even if this cant be for a month, I would like for a weekend, or even a day. Either way this is one idea that needs consideration. please post your comments, ideas, and thoughts. I am not saying that we need back the glitchy skills and things that really needed to be nerfed, im saying the simple things that really made people mad. like apocalypse day when SF was nerfed, or ursan. Those were good days, Please place appropriate, nice, and actually helpfull comments. Noone wants to hear you say "everything is nerfed for a reason", because quiet frankly some things were nerfed due to people just getting a lil wealthy, who dosn't like that? AND YES it is only temperary, i do realize that this couldnt last forever.
Last edited by sibertooth; Dec 05, 2009 at 05:54 PM // 17:54..
Reason: Please dont make angry quotes, look at good side of it
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Nov 29, 2009, 08:06 PM // 20:06
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#2
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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sooooo insta gib sins, ursan, no minion cap, perma SF in pvp, mark of protection blood spam.....no thanks.
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Nov 29, 2009, 08:20 PM // 20:20
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#3
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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I like playing the game. I don't like farming. Although a few of the nerfs have upset me, none of them (NONE) make me want to stop playing or play less. If you want to farm then do so, but don't ask for it to be made easier.
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Nov 29, 2009, 08:34 PM // 20:34
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#4
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Wilds Pathfinder
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
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PvP Escape nerf makes me play less.
but it was broken(i guess) so /notsigned.
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Nov 29, 2009, 08:37 PM // 20:37
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#5
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Forge Runner
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Quote:
A chance to make more players online than EVER.
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ANET needs to come up with actual productive permanent additions to the game if they wish to keep/get more online players. They already came up with a few permanent additions like Nicholas, Z-Quests, Z-Coin Merchants, Makeover NPC, all they need to do is add small things like that, or even maybe small BMP like expansions you can buy from online store (they need all the money they can get running a f2p game).
/endoftrollthread
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Nov 29, 2009, 08:48 PM // 20:48
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#6
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Jungle Guide
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Farming needs to be profitable but tnot through no-brainer,endless boring things. They should just make dungeons un-runnable and give like 10golds per person in the end chest. It's not gonna crash the economy nowdays so who cares. Rewarding gameplay plox.
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Nov 29, 2009, 08:59 PM // 20:59
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#7
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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There are reasons why things in the game become nerfed. But there's not one good reason for everything to just be un-nerfed.
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Nov 29, 2009, 09:10 PM // 21:10
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#8
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Atra esternà ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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/notsigned
everything is nerfed for a reason -_- and this wouldn't lead to a permanent increase, just a temporary one
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Nov 29, 2009, 09:25 PM // 21:25
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#9
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Administrator
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This would probably just turn the game to crap for the entire month. Things were changed for a reason.
__________________
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Nov 29, 2009, 09:26 PM // 21:26
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#10
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Frost Gate Guardian
Join Date: Jul 2007
Guild: Tombs Is Srs Business [IWAY]
Profession: R/
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They wouldn't do it. It would be like admitting everything they've done has been a mistake.
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Nov 29, 2009, 10:03 PM // 22:03
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#11
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Krytan Explorer
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lol very pointless and would be too much work just so a few thousand noobs can play ursan/do uwsc in 20 mins and stuff
/notsigned
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Nov 29, 2009, 10:36 PM // 22:36
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#12
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Ascalonian Squire
Join Date: Jul 2009
Location: EST, US.
Profession: E/
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Many..many...many things get nerfed at some point in this game. I remember when there was no such thing as Shadow Form so yeah...you get over it. I'm sick of people complaining about an SF nerf because if they can't cope with the game changing from being super easy to causing a thought process then don't play it. But that's the way I see it.
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Nov 29, 2009, 11:56 PM // 23:56
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#13
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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So....you REALLY think this is a good idea...really?
Alright gl with that then
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Nov 30, 2009, 12:00 AM // 00:00
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#14
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Mesmers will be able to Shadow Form again!
Doesn't sound fun though.
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Nov 30, 2009, 12:55 AM // 00:55
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#15
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Lion's Arch Merchant
Join Date: Mar 2008
Profession: N/A
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Would be interesting, I wasn't PvPing during the days of retardedly broken HA builds *cough* eoe bomb *cough* so I'd actually be able to get into teams being the r1 noob i am. But this idea itself will never happen anyway
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Nov 30, 2009, 01:58 AM // 01:58
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#16
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Desert Nomad
Join Date: Jul 2008
Profession: A/W
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/notsigned
Oh God Ursans return!
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Nov 30, 2009, 03:05 AM // 03:05
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#17
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Jungle Guide
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
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Please, someone close the thread before the OP is over cooked.
Back to the orginal idea; There are too many reasons for me to say this to be expressed here: /not signed.
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Nov 30, 2009, 03:17 AM // 03:17
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#18
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Lion's Arch Merchant
Join Date: Jun 2009
Location: MQSC
Profession: E/
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so like you want prot bond back without energy loss?.... the one that crashed Anets servers?
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Nov 30, 2009, 05:32 AM // 05:32
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#19
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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nah, I just want all ranger fast activation skills to have 0 aftercast and 0 recharge.
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Nov 30, 2009, 08:05 AM // 08:05
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#20
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Allow infinite copies of the same spirits again. That would be fun, right? Just revert that pesky nerf that kills any duplicate spirits in range of one another, and we can all go back to playing with and against spirit poop.
In case you have failed to detect the sarcasm in the previous text, I do not agree with this suggestion.
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