Jan 03, 2008, 10:51 PM // 22:51
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#21
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Krytan Explorer
Join Date: Jun 2006
Location: Cape Town, South Africa
Guild: The Crazy Dragons [TCD]
Profession: E/Mo
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/signed
Please ANet...it can't be so hard can it?
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Oct 31, 2008, 09:57 PM // 21:57
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#22
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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/signed.
Although there are few, if at all festive hats I'd like to wear in battle. I would just love to see my team mates be able to wear one, though. It gives more variety of characters in a team.
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Oct 31, 2008, 11:39 PM // 23:39
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#23
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Ascalonian Squire
Join Date: Nov 2005
Location: Ireland
Profession: N/Mo
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We all need hats like this
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Oct 31, 2008, 11:50 PM // 23:50
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#24
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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I don't think this will ever be implemented, but if it does, this seems to be the fairest and most logical idea.
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Nov 01, 2008, 11:29 AM // 11:29
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#25
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Yup. Maybe some masks would look a bit dumb, but some of them would look great, just like the Eye of the North headgear.
Necromancers with the Zombie makeup, ritualist with Mummy Mask and the Ancient armor, Water elementalists with the Ice Crown, warriors with the Grasping Mask and the Primeval armor...
That kind of things fit quite fine.
The problem with adding armor is making piece models and fitting them with AAAALL the rest of the pieces, but mask models are already made.
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Nov 01, 2008, 12:06 PM // 12:06
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#26
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Site Contributor
Join Date: Jun 2005
Profession: R/
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/signed because then we could use the hats all year round instead of one day out of the year and they would actually be usefull.
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Nov 01, 2008, 12:38 PM // 12:38
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#27
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Figured since the thread for rezed, and hats are in discussion, and more hats will be coming in Wintersday, I'd add a poll. Still think this idea would be fairly easy to implement, and could add more gold sinks and variety both to the game. Masks from GW:EN show it is possible to make them universal for all classes, only problem is keeping them out of reach of low level characters, but that is a MINOR problem, as it is only 1 piece of armor.
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Nov 01, 2008, 12:58 PM // 12:58
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#28
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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/signed
I really like some of these hats and getting to wear them in normal play would be great
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Nov 01, 2008, 01:12 PM // 13:12
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#29
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Banned
Join Date: Oct 2006
Location: Australia
Guild: United Farmers of Europe[FOE]
Profession: R/
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/signed
at first i didnt like the idea, but now i have read it better, i think it would be a great idea.
personally i dont like any of the festival hats or "GW:EotN" non armor set head gear(I.E: Blind Fold, Bandanna, Sun Glasses etc), but each to there own, and of course not evry1 wants to be running around in serious armor all the time, i sometimes take a break on my necro by using the scarecrow mask(looks great with my armor, other then that i never liked it before that)
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Nov 01, 2008, 01:15 PM // 13:15
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#30
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Banned
Join Date: Oct 2006
Location: Australia
Guild: United Farmers of Europe[FOE]
Profession: R/
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Quote:
Originally Posted by Commander Ryker
/signed because then we could use the hats all year round instead of one day out of the year and they would actually be usefull.
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yes, but as you put it, thats what A-Net intended the for, once a year usage
i did sign to the idea though
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Nov 01, 2008, 01:16 PM // 13:16
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#31
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Banned
Join Date: Oct 2006
Location: Australia
Guild: United Farmers of Europe[FOE]
Profession: R/
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double post sorry
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Nov 01, 2008, 01:31 PM // 13:31
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#32
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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Quote:
Originally Posted by MithranArkanere
Already suggested many times. Yet still I always agree with this, as long as the prices are sensible ones.
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that.
121212
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Nov 01, 2008, 01:32 PM // 13:32
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#33
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Frost Gate Guardian
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Anet spends time making the masks ect then throws a HUGE party for them with like minigames and quests and items to get, then everyone forgets about them as soon as they got them.
I really like the idea, i think the prices are right and the idea is just waiting to be used.
The only thing i think should change is that they should only be made available to level 20 chars. Sure, you could put low AL ones in the erlier cities and then progressivly raise the AL as you progress through the game BUT if you place the max ones in Consulate Docks, Kaineng Center and Droknars Forge, you would end up with level 1s running around with them. Those cities are easy to get runs to (minus Kaineng, im not sure you can get a run there) so you would have low-level characters getting them.
If you make it so you can only get them as of level 20 however you loose that.
Just my thoughts
i think its a great idea though
~Lies
EDIT: If you think about it, the masks are already common and the property (or whatever its called :P) to make the EoTN masks common MUST have been based in some way on this.
All anet needs to do really is just make them have insigna slots and +1 to items attribute on them with a trader ect and then its done...
This shouldnt be hard AT ALL to implement...
Dout theyll do it though
Last edited by White Lies; Nov 02, 2008 at 01:24 PM // 13:24..
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Nov 01, 2008, 01:43 PM // 13:43
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#34
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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/unsigned for purely selfish reasons. I think they're ugly and don't want to see them running around the game more than they already are.
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Nov 01, 2008, 03:43 PM // 15:43
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#35
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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/signed, because Dragon Mask = win.
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Nov 02, 2008, 12:59 PM // 12:59
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#36
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Lion's Arch Merchant
Join Date: Aug 2006
Guild: wpg
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/sign
The festival hat NPC is already there they could add a trade opption for armored and insignia with +1 attributes to the hats based on runes as well.
5k and the 10g hat plus, common and rare materials in exchange for a max armored hat with, open insignia slot, and +1 attribute according to Runes like those in EotN.
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Nov 02, 2008, 01:33 PM // 13:33
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#37
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Ascalonian Squire
Join Date: Nov 2008
Location: Northern Ireland, UK.
Guild: Farmers Union [CASH]
Profession: A/
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/signed Definately would be nice to use my hats during battle.
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Nov 02, 2008, 07:31 PM // 19:31
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#38
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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Ok everyone, it's obvious we have a near unanimous vote for the idea. Does anyone know how we can petition this straight to Anet? We should get this to light as much as possible if we all want this to take function.
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Nov 03, 2008, 12:03 AM // 00:03
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#39
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Owik Gall
Ok everyone, it's obvious we have a near unanimous vote for the idea. Does anyone know how we can petition this straight to Anet? We should get this to light as much as possible if we all want this to take function.
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It was my idea, and yet I'll say it is too early for your idea. Doesn't matter how unanimous the poll might be, it matters how many people participated in it. However, PMing Regina or emailing Anet with a link to this thread would probably be enough. Only thing you'd be able to do is ask them to look at the idea. This forum was designed for them to review ideas from their customers, but with the reduced GW1 staff, I'm not sure they do that anymore.
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Nov 03, 2008, 01:38 AM // 01:38
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#40
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Frost Gate Guardian
Join Date: Jan 2006
Location: USA
Profession: Mo/
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/notsigned
If Anet wanted festival hats to act as armor, the hats would already be serving that purpose instead of waiting this long to change it.
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