Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Dec 20, 2006, 07:09 PM // 19:09   #21
Academy Page
 
Join Date: Jan 2006
Location: UK
Profession: W/Mo
Advertisement

Disable Ads
Default

X-COM Geoscope FTW!



Come on ArenaNet you know you want too
[KotL]Mjolnir is offline   Reply With Quote
Old Dec 20, 2006, 07:27 PM // 19:27   #22
Ascalonian Squire
 
Join Date: May 2006
Profession: Mo/N
Default

Quote:
Originally Posted by Jetdoc
This belongs in the Sardelac Sanitarium, as it is a suggestion.

I agree with this as well, although you have to admit it is a very minor inconvienence of having to map twice to get to an area.

Yes I -thought- I had that thread selected for posting. Apparently not. Hopefully a trusty mod will move.

/feels shame
yzeass is offline   Reply With Quote
Old Dec 25, 2006, 09:39 PM // 21:39   #23
Frost Gate Guardian
 
Join Date: Dec 2006
Default

It is an extreme inconvenience having to map twice or three times, a thousand times, to get to a specific place and district.
BryanM is offline   Reply With Quote
Old Dec 25, 2006, 10:41 PM // 22:41   #24
Frost Gate Guardian
 
Join Date: Jan 2006
Location: Rio de Janeiro - Brazil
Guild: Tribo dos Reis [TdR]
Profession: R/
Default

I believe this is really a minor issue compared to what else there is to improve.
But yes, I also would love to see an improved map travel system which would allow me to teleport from anywhere on the Realm of Torment to the Great Temple of Balthazar with one travel only.
ericdanie is offline   Reply With Quote
Old Dec 25, 2006, 10:44 PM // 22:44   #25
Wilds Pathfinder
 
natuxatu's Avatar
 
Join Date: Apr 2006
Location: Wisconsin
Profession: Rt/Mo
Default

This is a minor issue.. you could have to run anywhere so I'm surprised when this topic keeps coming up. I would think it should be low on everyone's list of things that need fixing. Overall I think it's just fine.
natuxatu is offline   Reply With Quote
Old Jan 05, 2007, 03:50 PM // 15:50   #26
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Default Can we PLEASE have some decent cross-continent mapping?

People have wanted this for a while now as far as i know. And with the addition of the Realm of Torment as a seperate 'continent' its getting worse.

Can we PLEASE be able to zone *DIRECTLY* to towns on different continents? Its getting quite annoying now zoning between The Gate of Anguish and everywhere else in GW. Having to go via Kamadan, LA or KC was just barely bearable. But having to zone to the Mouth of Torment first... its just too much.

I really don't see how this doesn't benefit anyone. We get to map around without having to waste 5 minutes mapping first to 2 towns we'd rather avoid, 1 of which that is usually a spam-fest. Anet get slightly less strain on there servers having to waste bandwidth sending info about the shit been spammed in LA/KC/Kamdan that no-one cares about.
Evilsod is offline   Reply With Quote
Old Jan 05, 2007, 04:25 PM // 16:25   #27
Desert Nomad
 
Sofonisba's Avatar
 
Join Date: Jun 2005
Location: Tucson, AZ
Guild: The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]
Default

/signed

After the introduction of NF, even after doing the -image operation, I load into the big towns fairly slowly. Maybe it's just my comp, but I imagine there might be a better way.

Maybe once we've uncovered some of the map, let us choose our own "central" towns like we choose our territory? I'd choose something like Maguuma Stade for Tyria, Mihanu Township for Elona, and.... hmm... for a dead town in Cantha? How about Jade Quarry...

(I'll always use the GH as a waypoint if I'm in RoT.)
Sofonisba is offline   Reply With Quote
Old Jan 05, 2007, 04:37 PM // 16:37   #28
Banned
 
Join Date: Oct 2006
Default

/signed. good idea.
Rakeman is offline   Reply With Quote
Old Jan 05, 2007, 04:41 PM // 16:41   #29
Metal Machine
 
The Bard's Avatar
 
Join Date: Aug 2006
Guild: Scions of Carver [SCAR]
Default

/signed
just give us a button when we open the map to switch continent with, or something
The Bard is offline   Reply With Quote
Old Jan 05, 2007, 04:46 PM // 16:46   #30
Desert Nomad
 
Sophitia Leafblade's Avatar
 
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
Default

/signed

Its defenetly something we could do with
Sophitia Leafblade is offline   Reply With Quote
Old Jan 05, 2007, 04:47 PM // 16:47   #31
Furnace Stoker
 
Diddy bow's Avatar
 
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
Default

/signed saves a lot of time
Diddy bow is offline   Reply With Quote
Old Jan 05, 2007, 04:50 PM // 16:50   #32
Academy Page
 
aubray1741's Avatar
 
Join Date: Jun 2006
Location: East Coast, USA
Profession: Mo/
Default

/signed

Having something like tabs at the top of the map would work just fine.
aubray1741 is offline   Reply With Quote
Old Jan 05, 2007, 05:00 PM // 17:00   #33
Banned
 
Join Date: Oct 2006
Default

I wouldn't have to drop half my party whenever I go to Kamadan :-)
Rakeman is offline   Reply With Quote
Old Jan 05, 2007, 05:35 PM // 17:35   #34
Academy Page
 
Join Date: Oct 2005
Guild: Dusk
Profession: Mo/Me
Default

/SIGNED

As a dial up user, being forced to map into the big towns is especially bad. The winter holiday made it even harder to get anything done. I pretty much live in International Districts now, because the American districts are so laggy on dial up since NF's release.
Lord Zado is offline   Reply With Quote
Old Jan 05, 2007, 05:48 PM // 17:48   #35
Ascalonian Squire
 
Sleeve's Avatar
 
Join Date: May 2005
Default

/signed

this has been bugging me since factions came out.
Sleeve is offline   Reply With Quote
Old Jan 05, 2007, 06:15 PM // 18:15   #36
Krytan Explorer
 
Manfred's Avatar
 
Join Date: Oct 2005
Default

/signed

I think a good solution would being able to view the map of, say, tyria even if you were in elona, through a menu in the ship icon.
Manfred is offline   Reply With Quote
Old Jan 05, 2007, 07:15 PM // 19:15   #37
Lion's Arch Merchant
 
Torikae's Avatar
 
Join Date: Sep 2006
Location: UK
Profession: Rt/
Default

So...
Ship -> Travel
Tyria
Cantha
Elona
Battle Isles
Each bringing up that continent's map, instead of loading you stright into the port city, and letting you choose your outpost from there.
Or something like that?
Definitely
/signed
Torikae is offline   Reply With Quote
Old Jan 05, 2007, 07:17 PM // 19:17   #38
Frost Gate Guardian
 
Sister Brianne's Avatar
 
Join Date: Jul 2006
Guild: Twisted Misfits
Profession: Mo/Me
Default

I agree

I already posted a thread about this, my solution: Key binds for certain towns and outposts
Sister Brianne is offline   Reply With Quote
Old Jan 05, 2007, 07:23 PM // 19:23   #39
Wilds Pathfinder
 
FelixCarter's Avatar
 
Join Date: Jul 2006
Profession: Mo/Me
Default

/Signed

People have advised this idea in the past, but threads only get signed if you appeal to everyone. Giving a broad solution where the community can introduce different ideas usually is a winning method, however, there are many others.
FelixCarter is offline   Reply With Quote
Old Jan 05, 2007, 08:13 PM // 20:13   #40
Lion's Arch Merchant
 
Join Date: Jul 2005
Location: Oregon
Guild: DOH
Default

/signed

We already have a drop down menu for 3 towns isn't there away to add cities we've "unlocked" to it, either directly or in sub menus under the main city.
Tempy is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Map Travel: Instantaneous Teleportation, or 3 weeks of Hard Travel? Operative 14 Druid's Overlook 19 Sep 06, 2007 01:36 PM // 13:36
This is Awesome(inter-campaign travel) CWal37 Explorer's League 5 Jun 30, 2007 10:29 PM // 22:29
You can't travel where you want to... Dr Wu The Riverside Inn 13 Jun 22, 2005 05:35 PM // 17:35


All times are GMT. The time now is 07:39 AM // 07:39.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("