Jan 20, 2010, 05:21 PM // 17:21
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#21
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Wakka
Silence.
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No, he has a good point. You see a guy like me can do any part of PvP, given practice (though not without practice, necessarily; I could run into low end PvP and do fine but I'd need to play a while before being able to do HA or GvG again) but there are certain areas in PvE, that can't be done without a full human party using gimmicky bullshit, or without a farming build, no matter how well you play. DoA and the Factions elite missions come to mind, and the reason it's like this is because you can't bring a full team of heroes.
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Jan 20, 2010, 05:27 PM // 17:27
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#22
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Desert Nomad
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I agree with OP. UW was always challenging for a casual team, and that was good. But since the anti-SC measures, I think several UW quests have really been pushed over the edge, and have a stupidly high chance of failure - in normal mode
All you elitists going "LOLOLO PVE" etc (in other words "Me! Everybody look! Look at ME! I am great! I can do UW in my sleep! And you all suck!"... yeah whatever, we are all SO impressed and your constructive comments are SO welcome. Hard Mode is for you.
Let casual teams have some fun, in normal mode - it needs to be a challenge, but not ridiculously so just because ANet wants to stop SC's. Tweak the chest rewards some more - decrease chance of valuable goodies in normal mode, increase chance in HM.
Last edited by Riot Narita; Jan 20, 2010 at 05:32 PM // 17:32..
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Jan 21, 2010, 12:42 PM // 12:42
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#23
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Hall Hero
Join Date: Aug 2005
Profession: E/
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You don't have to BEAT UW to have fun. If you are a causal player, you should be happy just to have the chance to play in UW and get a few drops. Fun is not the same as a chest reward.
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Jan 21, 2010, 04:09 PM // 16:09
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#24
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Wilds Pathfinder
Join Date: Nov 2009
Location: The Netherlands
Guild: Not going to keep up with that anymore
Profession: R/
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Quote:
Originally Posted by Riot Narita
I agree with OP. UW was always challenging for a casual team, and that was good. But since the anti-SC measures, I think several UW quests have really been pushed over the edge, and have a stupidly high chance of failure - in normal mode
All you elitists going "LOLOLO PVE" etc (in other words "Me! Everybody look! Look at ME! I am great! I can do UW in my sleep! And you all suck!"... yeah whatever, we are all SO impressed and your constructive comments are SO welcome. Hard Mode is for you.
Let casual teams have some fun, in normal mode - it needs to be a challenge, but not ridiculously so just because ANet wants to stop SC's. Tweak the chest rewards some more - decrease chance of valuable goodies in normal mode, increase chance in HM.
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LOLOLOLOLO PVE
LOLOLOLOLO CASUAL TEAMS
LOLOLOLOLO PUGS
No honestly, all of these above mentioned things are terrible to play/play with.
Other than that, it's called an elite area for a reason?
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Jan 21, 2010, 10:06 PM // 22:06
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#25
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Desert Nomad
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Quote:
Originally Posted by HawkofStorms
You don't have to BEAT UW to have fun. If you are a causal player, you should be happy just to have the chance to play in UW and get a few drops. Fun is not the same as a chest reward.
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Are you the self-proclaimed authority on what people can think of as "fun"?
Quote:
Originally Posted by Morphy
it's called an elite area for a reason?
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What do we have Hard Mode for?
Why do you even care, since you despise PvE?
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Jan 22, 2010, 03:50 AM // 03:50
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#26
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quote:
Originally Posted by Morphy
LOLOLOLOLO PVE
LOLOLOLOLO CASUAL TEAMS
LOLOLOLOLO PUGS
No honestly, all of these above mentioned things are terrible to play/play with.
Other than that, it's called an elite area for a reason?
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Hmmmm pugs, casual teams, pve. Sounds like JQ/FA/AB/RA.
You honestly think this is harder than PvE?
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Jan 25, 2010, 02:32 PM // 14:32
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#27
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Quote:
Originally Posted by Zahr Dalsk
No, he has a good point. You see a guy like me can do any part of PvP, given practice (though not without practice, necessarily; I could run into low end PvP and do fine but I'd need to play a while before being able to do HA or GvG again) but there are certain areas in PvE, that can't be done without a full human party using gimmicky bullshit, or without a farming build, no matter how well you play. DoA and the Factions elite missions come to mind, and the reason it's like this is because you can't bring a full team of heroes.
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UW is an ELITE area, key word being elite incase you didn't catch on. It's not supposed to be for "casual" players, like its been said many times throughout this post, if you can't do it with a balanced team your just not good enough. I would recommend keep playing at a level you find challenging until you are good enough.
However in the PvE vs PvP argument. Saying that you can go jump in and start playing low level PvP is like saying I can jump into PvE and finish the Great Northern Wall. Anyone can run through the arenas with a rubbish build an no understanding of skills, but if you havent played in ranked GvG matchs then your opinion is moot. These are far more challenging than anything in PvE, the level of co-ordination, planning and teamworks thats required is intense.
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Jan 25, 2010, 02:37 PM // 14:37
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#28
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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I'm pretty sure there's a delay between the Spirits appearing and the Dryders. In any case it's fairly easy to fight the dryders.
Unless it's been changed since I last did the UW (did it fairly frequently when Dhuum arrived) a good balanced team should be able to split and fight both Dryder groups. Having ER Eles makes it a whole lot easier.
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