Jan 26, 2010, 07:35 PM // 19:35
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#1
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Ascalonian Squire
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A bunch of suggestions, based off a popular MMO
I know most veteran GW players can be insulted by comparisons to WoW, but seriously ANet needs to look at how Blizzard structured their MMO. WoW is insanely successful and popular even with the $15/mo fee and absurdly expensive expansion packs. I know a lot of changes are too big to do to GW, but maybe they'll consider them for GW2. I'm totally going to get flamed for this but whatever.
WoW doesn't treat PvE like a totally different thing then PvP.
If you have to make a separate "PvP" skill, something is wrong with your PvE. Get rid of PvP/PvE skill seperations.
Have a real economy.
There isn't much things to waste gold on in GW. In WoW, all armor/weapons have something called a "durability". As you fight and get hit, your items lose durability, and you constantly have to fix your armor or it becomes ineffective. The only way to fix armor is to pay an NPC armorer to do it, and it's incredibly expensive.
Many spells also consume items that have to be purchased with gold. Hunters (rangers) have to buy arrows, and food for their pet. Melee weapons have to repaired more often then bow/staff and they tend to be more expensive to repair, so it balances out. Everything in WoW costs money, even travelling costs money (and not exactly trivial amounts, imagine having to pay 500g every time you map travel).
All these are gold sinks. This keeps gold valuable, because everyone constantly needs gold to function in the game. There is very little inflation in WoW in comparison with other MMOs in general.
Where the hell is group play
There needs to be some incentive to group with people. WoW has NO heros, and NO henchmen. WoW also gives an XP bonus based on how many people are in a group. There are things in WoW that require a group. But is not a forced grouping MMO either.. there is also plenty of solo play, and you can cap out without ever talking to another person.
See this for a suggestion.
http://www.guildwarsguru.com/forum/p...t10423659.html
Stop instancing everything
Instances, while nice in theory (no spawn camping, etc.) completely dehumanize the game. WoW has instances just like GW, but most of the game is not instanced. So you have to options to play in a zone with hundreds of other players (non-instanced), or group instance in a dungeon or certain instanced zones. Options are good.
Better skills
The majority of skills in GW are just lame. I have nothing more to say about this.
Fix the classes
Mages which can tank better then a warrior? Class cannon melees tanking in a god mode like way? Unkillable healers? PvE skills that basically ruin any class differences? The whole class system is out of whack. Either get rid of it entirely (ala Asheron's Call), or actually make classes unique and believable pros and cons (ala WoW). And get rid of all combat related non-class specific skills.
Get rid of overpowered Holiday items
There shouldn't be any consumable item in the game that can remove DP. Come on.
Last edited by joemoe; Jan 26, 2010 at 08:05 PM // 20:05..
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Jan 26, 2010, 08:08 PM // 20:08
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#2
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Frost Gate Guardian
Join Date: Oct 2005
Location: USA
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Is this a troll thread?
Your suggestion is to change GW into WoW?
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Jan 26, 2010, 08:08 PM // 20:08
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#3
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Dont Fear The Creeper [BuD]
Profession: A/
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Solution: Go play WoW and stop trolling.
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Jan 26, 2010, 08:11 PM // 20:11
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#4
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Ascalonian Squire
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WoW is a lot more popular then GW, despite being absurdly expensive ($15/mo + all kinds of extra fees, $50 expansion packs). Thank about that for a moment. There is obviously something Blizzard is doing right that ANet is not. As someone who played both games, I find it pretty obvious.
Obviously saying that Guild Wars could learn from WoW is very insulting, because WoW is like the superpower and we are suppose to hate them as the underdog. But that's just fanboyism.
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Jan 26, 2010, 08:13 PM // 20:13
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#5
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Academy Page
Join Date: Mar 2009
Guild: Dominion Of The Shattered Sun [Sun]
Profession: Rt/
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Quote:
Originally Posted by joemoe
Get rid of overpowered Holiday items
There shouldn't be any consumable item in the game that can remove DP. Come on.
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Haha. You're trying to turn it into WoW, and yet you suggest that. You use potions and food to heal in WoW, but this seems like a problem to you?
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Jan 26, 2010, 08:13 PM // 20:13
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#6
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Academy Page
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Quote:
Originally Posted by joemoe
I know most veteran GW players can be insulted by comparisons to WoW, but seriously ANet needs to look at how Blizzard structured their MMO. WoW is insanely successful and popular even with the $15/mo fee and absurdly expensive expansion packs. I know a lot of changes are too big to do to GW, but maybe they'll consider them for GW2. I'm totally going to get flamed for this but whatever.
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If I wanted to be playing WoW, I would be playing WoW instead of Guild Wars.
Quote:
WoW doesn't treat PvE like a totally different thing then PvP.
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WoW doesn't really have a PvE and PvP separation. I like my PvE the way it is.
I don't play WoW so I don't have a real comment here. Guild Wars is structured differently and it works for the people that play it. Go back to your cartoons, you would obviously be happier there.
...
I was going to reply to each of your points, but since it is just a QQ thread about wanting Guild Wars level graphics in your WoW, I've spend more time and energy in this thread than it is worth.
So you don't like Guild Wars. Don't play it. I don't care that you are deluded that WoW is better than Guild Wars. Who knows, maybe it is for you. It is not for me. Go QQ in your own message boards.
Last edited by Rugar; Jan 26, 2010 at 08:16 PM // 20:16..
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Jan 26, 2010, 08:13 PM // 20:13
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#7
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Ascalonian Squire
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Quote:
Originally Posted by cognophile
Is this a troll thread?
Your suggestion is to change GW into WoW?
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And why would that be a bad thing? GW already has a lot of similarities with WoW. A lot of the same engineers who build WoW also build GW.
Last edited by joemoe; Jan 26, 2010 at 08:16 PM // 20:16..
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Jan 26, 2010, 08:15 PM // 20:15
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#8
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Ascalonian Squire
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Quote:
Originally Posted by Kitor
Haha. You're trying to turn it into WoW, and yet you suggest that. You use potions and food to heal in WoW, but this seems like a problem to you?
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Potions are (1) expensive, (2) have a 2 minute cooldown
There is no DP reduction consumable in WoW. That would be absurd.
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Jan 26, 2010, 08:16 PM // 20:16
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#9
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Academy Page
Join Date: Mar 2009
Guild: Dominion Of The Shattered Sun [Sun]
Profession: Rt/
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Quote:
Originally Posted by joemoe
And why would that be a bad thing? GW already has a lot of similarities with WoW.
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Because they're different things? If people want to play WoW, they'll play WoW. You don't demand that a hot dog stop being sold because you don't like hot dogs. You just order a hamburger.
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Jan 26, 2010, 08:17 PM // 20:17
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#10
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Academy Page
Join Date: Nov 2009
Profession: R/
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Thx for the free uselees topic.
+1
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Jan 26, 2010, 08:17 PM // 20:17
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#11
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Lion's Arch Merchant
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Quote:
Originally Posted by joemoe
all armor/weapons have something called a "durability". Many spells also consume items that have to be purchased with gold. Hunters (rangers) have to buy arrows, and food for their pet. Melee weapons have to repaired more often then bow/staff and they tend to be more expensive to repair, so it balances out. Everything in WoW costs money, even travelling costs money (and not exactly trivial amounts, imagine having to pay 500g every time you map travel).
All these are a royal pain in the ass.
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Fixed that for you.
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Jan 26, 2010, 08:18 PM // 20:18
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#12
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Ascalonian Squire
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Quote:
Originally Posted by Kitor
Because they're different things? If people want to play WoW, they'll play WoW. You don't demand that a hot dog stop being sold because you don't like hot dogs. You just order a hamburger.
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Does ANet actually want to sell copies of Guild Wars, or do they just want to cater to a minority of players and then go bankrupt because of that? (If ANet goes down, the servers go down with them, even if you will only play GW1) It's obvious ALREADY even with the limited information about GW2, that they are going to make it more like WoW.
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Jan 26, 2010, 08:18 PM // 20:18
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#13
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Academy Page
Join Date: Mar 2009
Guild: Dominion Of The Shattered Sun [Sun]
Profession: Rt/
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Quote:
Originally Posted by joemoe
Potions are (1) expensive, (2) have a 2 minute cooldown
There is no DP reduction consumable in WoW. That would be absurd.
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I don't know why I'm bothering to post several times here, as everything has been said many times, but anyway...
That's because there isn't DP in WoW bro. Kind of an important factor there.
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Jan 26, 2010, 08:18 PM // 20:18
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#14
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Academy Page
Join Date: Jun 2009
Profession: Mo/
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WoW train is that way --->
Srsly, it's not allowed to make mutiple suggestions in a single thread.
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Jan 26, 2010, 08:20 PM // 20:20
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#15
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Ascalonian Squire
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Quote:
Originally Posted by Kitor
I don't know why I'm bothering to post several times here, as everything has been said many times, but anyway...
That's because there isn't DP in WoW bro. Kind of an important factor there.
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Yes there is a death penalty in WoW. It's called durability loss. It's probably a worse DP in that what GW has anyway.
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Jan 26, 2010, 08:20 PM // 20:20
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#16
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Academy Page
Join Date: Jun 2008
Location: England
Guild: HEH
Profession: A/D
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The others have a point... Guildwars is different we don't need to justify it tbh.. If everygame aimed to be like WoW everything would be boring and shitty.
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Jan 26, 2010, 08:21 PM // 20:21
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#17
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Jungle Guide
Join Date: Feb 2008
Location: The Shiverpeaks
Guild: [KISS]
Profession: W/
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We play GW because it's NOT like any other MMO. So if you don't like it go join the rest of the mindless sheep in WoW, we like our game as is. Now where's that handy mod with the 'this thread as run it's course' line?
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Jan 26, 2010, 08:22 PM // 20:22
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#18
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Academy Page
Join Date: Mar 2009
Guild: Dominion Of The Shattered Sun [Sun]
Profession: Rt/
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Quote:
Originally Posted by joemoe
Does ANet actually want to sell copies of Guild Wars, or do they just want to cater to a minority of players and then go bankrupt because of that? (If ANet goes down, the servers go down with them, even if you will only play GW1) It's obvious ALREADY even with the limited information about GW2, that they are going to make it more like WoW.
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So basically, because WoW is more popular, they should stop making GW and just copy WoW.
Cool. Then Macs can stop being sold because more people have bought PC's. OSX and Linux should stop existing because Windows has more users. Because every single person is pleased by the same thing and isn't allowed to have personal preference.
Oh, wait.
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Jan 26, 2010, 08:22 PM // 20:22
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#19
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Ascalonian Squire
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Quote:
Originally Posted by Mylina
WoW train is that way --->
Srsly, it's not allowed to make mutiple suggestions in a single thread.
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You know, I'm going to find it funny when GW2 is 95% as I described in the suggestions, and everyone is going to be like "WoW, GW2 is so much better then GW1". You guys just can't handle a comparison to the W* word.
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Jan 26, 2010, 08:24 PM // 20:24
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#20
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/close please
Most of these suggestions should be dirrected at GW2. And as such, should be on GuildWars2guru.com, not this site.
Like, the no instancing thing... which is already compfirmed as being done for GW2... would be IMPOSSIBLE to do with GW1's current game engine.
Point 2... why the hell is everything gotta be compared to WoW. There are dozens of other MMOs out there that also don't have instancing, have a good economy, and have more grouping. Yet why have WoW be the example?
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