Sep 21, 2006, 12:14 AM // 00:14
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#1
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Academy Page
Join Date: Jul 2006
Location: mlgpro.com/forums
Profession: W/
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Able to be Left handed or Right handed!
Well im left handed in real life and I think it's pretty lame that you can only be right handed in guild wars.
So I was thinking why not be able to be left handed or right?
You could switch at any time you wanted....
Well I thought it was a small but cool idea I would like to see
Post your thoughts and give me a little
/signed
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Sep 21, 2006, 06:25 AM // 06:25
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#2
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Wilds Pathfinder
Join Date: Dec 2005
Location: Australia
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Lukas agrees with you, but likes the challenge.
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Sep 21, 2006, 07:34 AM // 07:34
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#3
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Wilds Pathfinder
Join Date: Apr 2006
Location: UK
Guild: Warlords of Ruin
Profession: A/Mo
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I'm left handed in RL and I dont give a flying wotsists about which hand my characters use since they arnt me, they are fictional characters.
Maybe we all missed a bit of lore where all people in this world are forced to be right handed at school? Togo could have been a harsh teacher!
/notsigned
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Sep 21, 2006, 07:44 AM // 07:44
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#4
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Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
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Quote:
Originally Posted by Fr_3_aK
Lukas agrees with you, but likes the challenge.
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God help us if he used his strongest hand...
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Sep 21, 2006, 07:45 AM // 07:45
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#5
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Krytan Explorer
Join Date: Oct 2005
Location: Nova Scotia
Guild: #Dismantle
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I usually judge a thread in these forums simply on the basis of whether or not its worth the time of the programmers to shift focus from whatever they're doing to the suggestion in the thread.
I'm afraid this suggestion doesn't come out on the winning side.
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Sep 21, 2006, 09:21 AM // 09:21
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#6
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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wouldn't this be just a 'flip' character-like thing? the only thing to watch out for is the armor, face and weapons.
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Sep 21, 2006, 09:37 AM // 09:37
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#7
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Wilds Pathfinder
Join Date: Jul 2006
Location: Finland
Guild: Victory Via Valour
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Since when some guys in this forum know if it is worth to Anet's time. It easily might be one from many features what suddenly appear even without suggesting in forum. Not signed is meaningless in this feature because they anyway desire if they want add it. He just reminds Anet from it.
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Sep 26, 2006, 03:15 AM // 03:15
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#8
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Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
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You could very well assume that removing head gear or cape animation is not worth the developers time, but in actuality this is an exceedingly easy addition and it would allow some people to enjoy a left oriented person, and some more variety in their style.
Improved graphics and features are important, that is why we get a dozen new faces for exsisting classes in each chapter, and why we get a dozen new armors just so we can change our outfit and provide variety to our look. I say plenty of people would like to be left handed, among many other small alterations, and it would certainly take less programming to reoriente exsisting graphics than create new ones like armor.
Left handed/left orientation, underhanded use of daggers and certain swords, 2 handed use of large sword and axes, and other graphical alterations would all greatly improve players customization options making the characters more satisfying. Note that when I say 2 hands on a weapon I don't mean remove the shield from one handed weapon use, I just mean both hands are on the weapon. Alterations like this can be made available through options just like the remove headpiece or cape indicators in inventory, with certain large swords you could be able to choose 2 hands on the weapon as long as your using a shield that can be attached to the outside of the arm, this means if you have an Icon Off-Hand you wouldn't have that option, and small swords as well as most daggers can be equipped underhanded.
Don't underestimate the value of variation and optional visual features, eye candy is a significant selling point.
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Sep 26, 2006, 03:59 AM // 03:59
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#9
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Academy Page
Join Date: Sep 2006
Location: At my desk
Profession: E/
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Quote:
Originally Posted by bigwig
I usually judge a thread in these forums simply on the basis of whether or not its worth the time of the programmers to shift focus from whatever they're doing to the suggestion in the thread.
I'm afraid this suggestion doesn't come out on the winning side.
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on the contrary, im of the belief that its the simple, small things that can make a game great. its not the fact that i can dance, its the dances i can do that are cool. on the same tolken, this is just one of those things that people could find after many hours of playing and then go "o hey, thats pretty cool." if i was to ever run a game like guild wars (and i have to say, Anet has been the best and most responsive i have ever seen), i would definatly devote 1 or 2 coders to simply putting in as many small things like this as they can imagine.
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Oct 23, 2006, 03:02 PM // 15:02
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#10
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Pre-Searing Cadet
Join Date: Oct 2006
Profession: W/Mo
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I agree that there ought to be left-handed characters in the game.
The whole spirit of GuildWars is variety of gameplay. You can play alone or with others, with NPC henchmen or human teammates, in guilds or factions or as an independent, doing quests or only missions, roleplaying or PvP only. The customization in the game is wonderful, too, giving you control over everything from hairstyle to armor color.
It's only fitting, then, that this variety and customization should extend to the obvious choice of right- or left-handedness. I mean, if I had to choose between whether or not my helmet is visible in towns OR which hand my character uses for his primary weapon, I'd gladly choose the latter even if it meant sacrificing the former.
I suggested this to the official GuildWars help site (PlayNC) and they recommended I come to one or more of these forums and make my suggestion. I was glad to see that others had beat me to it. Supposedly NCSoft watches these forums for what people are wanting.
So...if you or your friends think this is a worthy suggestion, please add your 2 cents here and on all the main GW forums you go to.
Thanks, all!
Tiercel
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Oct 23, 2006, 03:13 PM // 15:13
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#11
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Academy Page
Join Date: Oct 2006
Location: London UK
Guild: TTR
Profession: N/Me
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\signed
Excellent idea
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Oct 23, 2006, 03:17 PM // 15:17
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#12
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/notsigned
Several armor variations only make sense if the character is right handed. Look at ranger armor or glads armor. The way the shoulders or arm pieces are set up in many ranger armors is to allow movement in the right arm to pull the bow. The large metal "shoulder" of warrior gladator armor is on the right side, the side that needs more protection since it lacks the shield to cover that side.
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Oct 23, 2006, 03:28 PM // 15:28
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#13
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Academy Page
Join Date: Oct 2006
Location: London UK
Guild: TTR
Profession: N/Me
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so you cant with a little time and effort have lefthanded variation?
Im right handed, but why shouldnt this be looked at?
Its nowhere need from impossible!
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Oct 23, 2006, 03:41 PM // 15:41
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#14
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Frost Gate Guardian
Join Date: Jan 2006
Profession: A/
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/Anti-Sign
Pointless overall.
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Oct 23, 2006, 04:37 PM // 16:37
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#15
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Pre-Searing Cadet
Join Date: Oct 2006
Profession: W/Mo
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> Pointless overall.
Spoken like a true righty.
If I told you there was a moderately simple change that could greatly increase the enjoyment of the game by 1 out of every 6 players, would you consider it pointless even to suggest it? If I told you there was some technical glitch that prevented 1 out of every 6 players from being able to play the game, wouldn't that be a significant issue for tech support?
Seems to me this is at least on the level of the ability to vary the height and skin tone of a character. Does it really change gameplay? No. But it enhances the enjoyment of the game and adds to the emphasis on allowing the player to customize his character to his satisfaction.
It's interesting to me that one of the Sword Skills in GuildWars is Benetti's Defense, which is a reference to the scene in Princess Bride in which they are fighting left-handed.
Tiercel
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Oct 23, 2006, 04:38 PM // 16:38
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#16
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Site Contributor
Join Date: Jun 2005
Profession: R/
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This just proves my point.......the more anet does for us, the more the player want. There's always going to be someone complaining about something.
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Oct 23, 2006, 04:41 PM // 16:41
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#17
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Pre-Searing Cadet
Join Date: Oct 2006
Profession: W/Mo
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> There's always going to be someone complaining about something.
I'm sorry if my posts have come across as complaining. That's not what I meant at all. I love GuildWars. It's the best MMORPG--and possibly the best CRPG--I've ever played. No complaints at all.
But I thought this was the place to come to post suggestions and ideas for the game.
Tiercel
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Oct 23, 2006, 04:45 PM // 16:45
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#18
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Site Contributor
Join Date: Jun 2005
Profession: R/
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Quote:
Originally Posted by Commander Ryker
There's always going to be someone complaining about something.
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Quote:
Originally Posted by Tiercel
I'm sorry if my posts have come across as complaining. That's not what I meant at all. I love GuildWars. It's the best MMORPG--and possibly the best CRPG--I've ever played. No complaints at all.
But I thought this was the place to come to post suggestions and ideas for the game.
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It's just silly, that's all. Really, what possible difference does it make, which hand you use while fighting? Come on, there are more important changes that we'd like to see. Let's not waste the dev's time with something this ridiculous.
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Oct 23, 2006, 10:01 PM // 22:01
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#19
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Pre-Searing Cadet
Join Date: Oct 2006
Profession: W/Mo
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Come on, lefties. Raise your (left) hand and let your opinion be heard.
Tiercel
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Oct 23, 2006, 10:13 PM // 22:13
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#20
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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this is pointless...
There's already hundreds of graphic glitches in the game, you're just making it more complicated.
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