Apr 06, 2010, 11:12 AM // 11:12
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#1
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Krytan Explorer
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Mass material buy
Make it so you can buy materials en-masse like lockpicks. Not everyone wants to get rsi clicking request offer accept 100 times just to buy some armour.
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Apr 06, 2010, 11:17 AM // 11:17
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#2
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: The Zodiac Elites [TZE]
Profession: Mo/
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This has been suggested may times before iirc - besides, since the price can change rapidly, mass/bulk buying would not be viable (unless they incorporated it into the bulk buy option, which you would have to confirm before purchase).
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Apr 06, 2010, 11:50 AM // 11:50
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#3
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Krytan Explorer
Join Date: Nov 2007
Location: Belgium
Guild: Dutch Doom Brigade
Profession: W/
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Quote:
Originally Posted by Coverticus
This has been suggested may times before iirc - besides, since the price can change rapidly, mass/bulk buying would not be viable (unless they incorporated it into the bulk buy option, which you would have to confirm before purchase).
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This
1) buy a large amount of rare materials cheaply
2) price raises due to sudden 'demand'
3) Sell everything back to the merchant for higher price
4) ???
5) Profit (literally)
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Apr 06, 2010, 12:12 PM // 12:12
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#4
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Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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Quote:
Originally Posted by Dobermann
Make it so you can buy materials en-masse like lockpicks. Not everyone wants to get rsi clicking request offer accept 100 times just to buy some armour.
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They should. But they're QQing about bots.
Quote:
Originally Posted by Dre
This
1) buy a large amount of rare materials cheaply
2) price raises due to sudden 'demand'
3) Sell everything back to the merchant for higher price
4) ???
5) Profit (literally)
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No, obviously, traders have their profits. So buying things and selling them back does not in any way allow profit. Not to mention you'll be paying for the rise in price as well. This can easily be calculated in on forehand. Perhaps with a fluctuation.
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Apr 06, 2010, 12:17 PM // 12:17
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#5
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Desert Nomad
Join Date: Jan 2008
Profession: Mo/
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Here's how it could work:
You can buy common materials in stocks of 10, 20, 30, ..., 100. If you buy 20-100, the game treats it as a series of 10-buys hidden from the player, until the price change. So if you buy 100 and the price change at 30, you have to the confirm price for the additional 70. If price won't change for the whole 100-stock, you won't see any additional confirmations except the initial one. In fact this could be done completely on the client side, as the server would only see you do a series of 10-buys.
This would work with both buy and sell, as well as rares (in stocks of 1-10).
This would eliminate any form of abuse unless it already exists in the current system.
Last edited by Bristlebane; Apr 06, 2010 at 12:21 PM // 12:21..
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Apr 06, 2010, 12:50 PM // 12:50
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#6
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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I'm sure that this has been suggested previously. If you want to continue discussion, find a good thread made about this in the past that has a couple pages or so of dialogue.
Closed.
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