Apr 28, 2010, 07:08 AM // 07:08
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#41
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Krytan Explorer
Join Date: Oct 2009
Guild: hopper
Profession: A/
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/not signed
Easiest titles to max in the game and you want to make them easier to max. If you don't want to grind them out then i guess you don't want them that bad.
Most people want to max PvE titles for GWAMM but a lot want to max PvE titles for PvE only skills which imho need removed from the game because all they do is get exploited by farmers like the UW CoP build and Ursan before it was nerfed.
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Apr 28, 2010, 08:02 AM // 08:02
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#42
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Ursan was nothing compared to SF though , but first did last 1 month , while other one is still running after 1 year and 2 updates supposed to make it useless .
But whatever , /not signed yes , it's not hard to max those , you just give handbooks , or try do it while doing master of the north , it will still make you grow those titles a lot .
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Apr 28, 2010, 08:09 AM // 08:09
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#43
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Frost Gate Guardian
Join Date: Nov 2009
Guild: REIN
Profession: Me/
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Grinding crap out really isn't that fun. And not all of us want to max our titles just to exploit pve only skills in farming... which is just glorified grinding the crap out of things.
I think scrolls for the EotN rep titles would be interesting. Though, I would want them to be crafted like the other consumables, and definitely cost a bit more. Also, I wouldn't want to see them working anywhere, nor would I want to see them for kurz/lux/SS/LB. Kurz and Lux are partially pvp titles and account titles; they're supposed to be really long. SS/LB are stupidly easy to max. SS doesn't even take trying, and LB just kindof springs up as soon as you walk into DoA.
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Apr 28, 2010, 09:56 AM // 09:56
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#44
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Administrator
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/notsigned. Want the max title? Grind it. That's what titles are for. The benefits are minimal, and if you're actually doing something where it does matter, you're probably not going to care too much about it.
From just playing through the content (including all the stuff in HM) you get a large way though them all anyway.
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Apr 28, 2010, 11:49 AM // 11:49
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#45
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Desert Nomad
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Quote:
Originally Posted by Lillium
Though, I would want them to be crafted like the other consumables, and definitely cost a bit more.
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This is one of the things I don't like about this idea: you'll end up buying that title, just like sweets, alchol etc. Sure it requires some killings, but most of the effor would be money. So people grinds money to complete titles. Where is the "less grind"?
Anyway I think these titles are good the way they are, if done once. I admit doing it on all chars is very boring, but you get to a decent rank by just completing the normal things without grinding (and maybe get the right zaishens when doing this) and maxing them is not compulsory. You can really leave with a lvl 5. If someone wants to go further, good for him, he gets a some compensation for all the hours spent, if someone else doesn't want to...I see no titles police.
I'm usually for the "don't make game more difficult" but if something only implies time, is just a way to keep the game lasting a lot more to play and this way redoing missions/dungeons after some time still gives you something. Other way there's no reason for doing things more than once (unless it's money, and here the snake bites its tail) and the game is dead once you've done everything once.
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Apr 28, 2010, 03:03 PM // 15:03
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#46
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Anything that reduces the amount of grind for skill-linked titles (but not "bling" titles) gets a /signed from me.
In fact, I think there should also be some for kurzick and luxon.
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