Apr 18, 2010, 06:03 AM // 06:03
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#2
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Academy Page
Join Date: May 2007
Guild: Our Ghostly Solo Caps [ズ金]
Profession: N/
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Bad idea is bad. Because a lot of people visually distinguish characters instead of the name bar.
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Apr 18, 2010, 07:06 AM // 07:06
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#3
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Krytan Explorer
Join Date: Oct 2009
Guild: hopper
Profession: A/
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no way would i support this idea.
4 chars running around in CA or RA all wearing grenth costumes would be funny but i and others distinguish the movement of opponents like sins and monks by armor/appearance while targeting another person. I know similar ideas like this have been mentioned before in other threads/ The most recent i can think of was the festival hats being used in pvp.
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Apr 18, 2010, 08:00 AM // 08:00
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#4
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Krytan Explorer
Join Date: Apr 2006
Location: On a boat!
Guild: Homeless.
Profession: Mo/
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What you consider casual may be considered serious business to others. Costumes don't belong in PvP.
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Apr 18, 2010, 09:50 AM // 09:50
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#5
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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Horrible idea from a game-play perspective.
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Apr 18, 2010, 11:47 AM // 11:47
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#6
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Lion's Arch Merchant
Join Date: Mar 2010
Location: On the interweb. n__n
Guild: Desolation Lords [DL]
Profession: A/W
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Look a Warrior running at me!!! Oh wait it's a Monk...No it's a Sin. WTF
/unsigned
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Apr 18, 2010, 02:44 PM // 14:44
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#7
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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would be difficult to allow it in one pvp area and not the others. the rules are kinda blanketed out across the pvp arenas.
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Apr 18, 2010, 03:58 PM // 15:58
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#8
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Forge Runner
Join Date: Dec 2007
Profession: E/
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with those costumes u can't distinguish a warrior from a monk
nuff said
/notsigned
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Apr 18, 2010, 05:29 PM // 17:29
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#9
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Frost Gate Guardian
Join Date: Jun 2008
Location: Bangladesh
Guild: [SOUL]
Profession: W/D
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After the very first reply pretty much everyone else knew what they were gonna say.... also you press "Tab" to see the prof.
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Apr 18, 2010, 05:41 PM // 17:41
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#10
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Wilds Pathfinder
Join Date: Dec 2005
Profession: R/
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Simple solution to that; make an option to have characters' classes show over their heads all the time like a nameplate, W/R etc.
The functionality already exists, it happens inside outposts.
I would really just like anything that let me use a costume on my character 24/7.
I happen to love both PvP and not having my Assassin look like a hardcore masochistic crack-head in a gimp-suit.
Besides, female characters at least are completely capable of being made to look like a class other than their own, because their physiques and stances are all so similar.
Monk in brown Labrynthine to look like a Ritualist, Monk in white Elite Kurzick to look like an Elementalist, a Paragon in Elonian almost automatically looks like an Elementalist, Ranger in gray Primeval to look like a Warrior, Ritualist in white Canthan to look like a Monk.
Even without that, you can't tell immediately if a Monk/Ritualist is a healer or damager, if a Warrior is planning to pin you down and take your hits to distract you or just plow over you with offense, if a Mesmer is planning to shut you down or destroy you etc, made even more complicated by secondary classes which cannot be determined by appearance anyway, and it's pretty difficult to make out someone's outfit in detail from a distance.
Personally, I pay more attention to the character's skill use and nameplate than their outfit, and they would still have unique animations and vaguely different physiques while in costumes.
"Oh, that person is making a B-line to me with a sword and shield, probably a tough Warrior"
"That person is standing far off throwing fireballs, probably an Elementalist"
"That person is hiding in the back healing people. I don't know, some kind of healer maybe?"
"That hunched over person just poofed behind me before I got a good look and started ripping me apart with daggers, maybe it's an Assassin"
Can't tell if that person chasing you down with a giant hammer is a warrior who won't be scratched by physical attacks or some retarded Mo/W? ....Click on them?
Now let me summarize; only an idiot bases their actions purely on the primary class of the people they're fighting. Would you still rush over to immediately take out the Monk before anyone else if the Monk was running Offense and there was a Ritualist there healing? Would you just ignore the healer completely if it was an E/Mo? "Pff, that idiot Elementalist isn't even attacking people, screw him".
Last edited by Rikimaru; Apr 18, 2010 at 09:37 PM // 21:37..
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Apr 18, 2010, 06:12 PM // 18:12
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#11
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Krytan Explorer
Join Date: Jun 2008
Location: Texas
Guild: One in Guild Wars
Profession: R/
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i would go for this. For those that say...OMG i HAVE to see what movements they make...Umm....try taking the challenge...I think it would be pretty cool actually. And no i don't pvp except the usual AB, JQ....but still think it would be cool....Try a little of the unexpected and unknown. Like I said take the challenge.
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Apr 18, 2010, 06:14 PM // 18:14
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#12
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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As was mentioned in the other thread, allowing costume headpieces wouldn't do any harm, people already run around in the stupid eotn masks. Body costumes are another story.
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Apr 18, 2010, 07:13 PM // 19:13
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#13
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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No, for the same reason M.O.X. wasn't allowed in PvP ever: distracting. In PvE, careful positioning, while still important, isn't half of the entire match. In PvP, slight differences in positioning can throw you off big time. And how distracting is it to have a dude in a big white hat gallivanting about when you're trying to click on your teammate to Infuse them?
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Apr 18, 2010, 08:37 PM // 20:37
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#14
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by TsunamiZ
How about allow costumes to be worn in small and casual PVP arenas [such as random arenas]? This would allow more people to have fun with costumes and will likely increase costumes sales, too!
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If it's fine in RA, it's fine in HA and GvG too!
I say go for it. Allow them everywhere.
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Apr 19, 2010, 04:11 AM // 04:11
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#15
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Frost Gate Guardian
Join Date: May 2007
Guild: Screw guilds.
Profession: Me/
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/signed. But make tonics work too so it's fair for people who can't buy the costumes.
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Apr 19, 2010, 04:20 AM // 04:20
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#16
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...is in denial
Join Date: Sep 2006
Location: Hyperion
Guild: starcraft 2
Profession: P/Me
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headpieces yay
body suits nay
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Apr 19, 2010, 04:37 AM // 04:37
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#17
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Administrator
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/notsigned, for the obvious practicality issue.
__________________
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Apr 19, 2010, 04:50 AM // 04:50
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#18
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by dr love
headpieces yay
body suits nay
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This. Full body costumes that look the same on every single player can get confusing in competitive PvP situations. Headgears less so.
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Apr 19, 2010, 05:14 AM // 05:14
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#19
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Krytan Explorer
Join Date: Jul 2009
Guild: My Character Liked Gwen [First]
Profession: R/
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Gives an unfair advantage in pvp imo for reasons stated above.
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Apr 19, 2010, 05:15 AM // 05:15
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#20
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Forge Runner
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/Not signed.
As much of a PvE player as I am more so then PvP, even when I do play PvP... I would NOT like to see people in casual costumes running around, it would be a bit harder to distinguish the character. Festival hats aren't even allowed, so..I say no to costumes as well.
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