May 03, 2010, 04:26 PM // 16:26
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#61
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Ascalonian Squire
Join Date: Jun 2005
Profession: Mo/R
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/signed
I hated heros the day they came out, this is still an online game!Not a mediocre singleplayer PVE turned out to be now.Anything to bring pugs back.The exp and +loot drop is a good idear.I'd suggest the same for GW2!
Last edited by Stormz; May 03, 2010 at 04:29 PM // 16:29..
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May 03, 2010, 04:37 PM // 16:37
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#62
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Wilds Pathfinder
Join Date: Sep 2007
Profession: Mo/
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Best suggestion I have ever seen on this forum.
/signed x1000000
Please, please anet if you are ever actually going to listen to the guild wars population on this forum, let this be the idea you impliment. It would revitalize the game again.
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May 03, 2010, 11:36 PM // 23:36
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#63
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by t00115577
It would revitalize the game again.
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Making people leave due to a horrible bullshit means of punishing their playstyle != revitalizing the game.
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May 04, 2010, 10:37 AM // 10:37
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#64
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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The idea is nice , but not well used :
In my opinion , they could make you have like some health and energy bonus in all elite areas , IF you have 6+ henchs in your team , because , it's most likely only sc teams who are able to complete DoA , UW ( HM ) , etc... nowadays . It's not like it is very easy for example in HM , to escort griffins in FoW , to survive to 50 specters in uw plains , to escort souls , etc ... with having only heroes .
But , anyway , /notsigned for idea suggested because yes , xp reward and eotn bonus won't make more people play , since not that useful ( lvl20+ , title already completed , etc..)
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May 04, 2010, 01:47 PM // 13:47
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#65
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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I like the idea of a bonus.....but an Exp bonus is blah....since there is no real use for it outside of lvling heros after reaching lvl 20 or LS 3. Maybe a bonus gold drop or something...idk...
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May 04, 2010, 11:56 PM // 23:56
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#66
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Wilds Pathfinder
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Quote:
Originally Posted by Zahr Dalsk
Making people leave due to a horrible bullshit means of punishing their playstyle != revitalizing the game.
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If people leave because they can't accept a lower reward for playing with AI, then good riddance. Oh wait, isn't that exactly what people say when it comes to PUNISHING people for using SF and 600/Smite, and saying that it'll "revitalize" the game because they'll all pug instead. *cough* Double standard much?
Why don't they just smiter's boon heroes because they're ruining the game. This is "Guild Wars", not "AI Bot Wars'. /sarcasm (And yes I'm imitating some of your past posts)
Back on topic...I think exp bonus is rather pointless, because the game is already max level 20. They should have drops that are only available when the group is comprised of humans. Maybe making them drop randomly from areas other than the end game (to encourage people to actually go outside 1% of the game).
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May 05, 2010, 12:24 AM // 00:24
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#67
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by UnChosen
If people leave because they can't accept a lower reward for playing with AI, then good riddance.
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I say we give a higher reward for playing with AI, since you have to account for the lack of PvE skills and can't choose half the party's builds. And if people leave because of that, then good riddance.
Understand now?
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May 05, 2010, 09:52 AM // 09:52
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#68
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Krytan Explorer
Join Date: Sep 2007
Location: Uhmmmm??
Guild: Limburgse Jagers [LJ]
Profession: N/
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Quote:
Originally Posted by Warvic
XP bonus is useless. And it's to late!
Pugging = dead, because they added heroes. And because there are not enough players. Outposts are as good as empty!
Maybe that they added heroes because there were to many empty outposts. Dunno..
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Pugging is dead becouse, most of the pugs just want to run SC builds
and are not there to have fun.
A better reward to have pugs would be a much better rare drop rate with full
human party's
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May 05, 2010, 10:04 AM // 10:04
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#69
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Pre-Searing Cadet
Join Date: Mar 2010
Guild: Unicode
Profession: A/
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/signed
I'm not rly into pve and I haven't done it for 3 years but before heroes i actually found it fun to do "harder" missions for example Thunderhead Keep. But I suppose it's too late, even with that update u said there is no way pugging would come back to pve since the outposts are empty and every1 is doing "afk farming" with bots
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May 06, 2010, 12:45 PM // 12:45
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#70
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Ascalonian Squire
Join Date: May 2006
Location: Canada
Guild: Snow
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More XP means nothing to me.
More faction ... that is an interesting idea.
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May 06, 2010, 03:32 PM // 15:32
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#71
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Wilds Pathfinder
Join Date: Nov 2009
Location: The Netherlands
Guild: Not going to keep up with that anymore
Profession: R/
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/notsigned
Lol experience, so useful.
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May 07, 2010, 08:30 AM // 08:30
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#72
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Krytan Explorer
Join Date: Oct 2009
Guild: hopper
Profession: A/
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Quote:
Originally Posted by joemoe
PvE skills were a mistake, but lets not even get into that. Not every campaign has PvE skills anyway.
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UH DUH UH DUH UH DUH...ONLY PROPH HAS NO PVE SKILLS....factions does, Night fall does..EOTN does...UH DUH UH DUH UH DUH
Quote:
Originally Posted by Gennadios
GW has no subscription fee.
This made it the natural purchase of all the cretin 12 year olds who can't get their parents to buy them a WoW account because their grades suck.
There couldn't possibly be a bonus big enough to make me want to actually play with these people.
But really, if it happens, good for us all. My guild will get drop bonuses in DoA, all the VSFers and SC's out there will get extra reward for trying just as little... life will be grand.
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Hero/Henchies are keeping this game alive on the pve side...without them this game would be diabetic and choke to death.
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May 07, 2010, 02:53 PM // 14:53
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#73
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Terrible Surgeon
UH DUH UH DUH UH DUH...ONLY PROPH HAS NO PVE SKILLS....factions does, Night fall does..EOTN does...UH DUH UH DUH UH DUH
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One reason you see less people around there is the lack of rewards. The place is quite empty.
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May 07, 2010, 05:03 PM // 17:03
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#74
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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We could just make the zquests give more zcoins based on how many players are in the party?
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May 08, 2010, 02:01 AM // 02:01
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#75
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Frost Gate Guardian
Join Date: May 2007
Guild: Screw guilds.
Profession: Me/
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This would give a good reason to PUG
/signed
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May 10, 2010, 05:44 PM // 17:44
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#76
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Ascalonian Squire
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I vote for more bonuses when you play with hench -,-" Make more sense lmao
1. Human sux.
2. It's harder to play with hench than human. Hench sux too.
3. I don't like playing with human lol 90% a bunch of noobs/whiners lol.
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May 11, 2010, 08:30 PM // 20:30
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#77
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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meh, idk. i would say that it would have to be people who are not in the same guild. playing with guildies is not pugging :-P
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May 11, 2010, 09:42 PM // 21:42
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#78
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Wilds Pathfinder
Join Date: Jun 2009
Profession: W/Me
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I think the solution to the "Pug" problem lies in the concept of heroes > people.... i think they should make heroes single profession instead of duel profession
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May 12, 2010, 06:32 AM // 06:32
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#79
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Forge Runner
Join Date: Jul 2006
Profession: R/
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People going in different directions while expecting everybody else to follow theirs is what kills PuGs.
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May 12, 2010, 02:37 PM // 14:37
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#80
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Krytan Explorer
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/not signed another waste of programming time.
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