Jan 19, 2010, 05:29 PM // 17:29
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#1
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Auto-infusion
Isn't it annoying to go on an infusion run every time you get a new piece of armor?
Why not streamline the process by adding a mechanic that automatically infuses any armor worn by your character if they have completed the Iron Mines of Moladune mission?
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Jan 19, 2010, 06:08 PM // 18:08
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#2
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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You can complete the mission without getting Infused.
You can get infused in other places (Ring of Fire, Abaddon's Mouth, Mineral Springs).
I agree that it is annoying, but it is part of the lore of the game, and anything related to GAME PLAY should not be automatic. If you want to face Mursaat without dying instatly from Spectral Agony you get infused. This is something that takes a little work.
/unsigned - it isn't THAT hard, and annoying is not a good reason for a change.
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Jan 19, 2010, 06:08 PM // 18:08
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#3
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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No offense but getting infused armor is already very easy to do.
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Jan 19, 2010, 06:21 PM // 18:21
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#4
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Agree with Cuilan and Magma, its already easy, it only takes about..10 min?
so /notsigned
lazy ^^
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Jan 19, 2010, 06:28 PM // 18:28
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#5
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Frost Gate Guardian
Join Date: Apr 2008
Location: Europe
Profession: Me/
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If you're really that pressed for time, let your hero run you to the cut scene in about 4 or 5 mins.
It's not like your infusion would need to be refreshed(which would be a cool feature if infusion had a broader impact on the game imo) or you're getting a new set of armor every 3 days.
/not signed because of disproportionalness
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Jan 19, 2010, 07:16 PM // 19:16
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#6
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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nah, just making the game even more easier than it should be. infusion run required=fair and keeps a game mechanic that has existed since the beginning. it hasn't been changed before in the 4 years that people have been playing this game. no need to change it now.
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Jan 19, 2010, 07:24 PM // 19:24
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#7
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Frost Gate Guardian
Join Date: Apr 2009
Profession: Mo/
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it's easy as hell to do... keep the armor u have that is infused and go to where u get infused then change armors... OMG THAT IS SO DAMN HARD RIGHT?
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Jan 19, 2010, 07:39 PM // 19:39
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#8
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Frost Gate Guardian
Join Date: Jan 2010
Location: CST
Profession: W/
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remember the old days? 1 run for each piece of armor..
Be happy it only takes 1 run [:
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Jan 19, 2010, 10:34 PM // 22:34
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#9
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Krytan Explorer
Join Date: Jan 2009
Location: Canada
Guild: The First Dragon Slayers [FDS]
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Its not hard to do, and how often do you get new armour anyways?
/unsigned
Anet has things that need doing before this is even considered
However, I do see how one could find this irritating. Its just that the amount of times I get new worth infusing armour is like 2 times a year for the whole account.
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Jan 19, 2010, 11:13 PM // 23:13
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#10
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Administrator
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/notsigned
It doesn't take long, it's not hard, and people have been fine for almost 5 years now.
__________________
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Jan 19, 2010, 11:24 PM // 23:24
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#11
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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I'm pretty sure I've beaten all mursaat related stuff where no one in the party was infused.
Even then an infusion run is incredibly fast and those of us who had to do it 5 times back in the day, we'll never forget it.
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Jan 19, 2010, 11:34 PM // 23:34
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#12
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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It's only annoying when I've forgotten to do it and get blasted by Spectral Agony. OUCH! Getting it done is a piece of cake, can be done in under 10 minutes.
/not signed
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Jan 19, 2010, 11:51 PM // 23:51
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#13
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Furnace Stoker
Join Date: Sep 2007
Location: Poznań, UTC+1
Guild: We Are From Poland [Pol]
Profession: N/A
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U don't rly need Infusion for 99.9% of the game. Basically- it's like 1-2 vanqs and 2-3 missions And if U feel like U need it badly- it takes 10-20 minutes to get it done.
/not signed
/signed for close
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Jan 20, 2010, 12:27 AM // 00:27
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#14
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Vanquish the areas with Mursaat. Complete the missions with Mursaat.
Never go there again.
Problem solved, infusion no longer needed, why would you want to repeat part of Prophecies? Is lowest quality of GW games.
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Jan 20, 2010, 12:34 AM // 00:34
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#15
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Marty Silverblade
/notsigned
It doesn't take long, it's not hard, and people have been fine for almost 5 years now.
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I second this. Getting infused is not hard.
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Jan 20, 2010, 04:30 PM // 16:30
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#16
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Wilds Pathfinder
Join Date: Nov 2009
Location: The Netherlands
Guild: Not going to keep up with that anymore
Profession: R/
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Infused should actually be removed from the game. That would maybe make those weak Mursaat somewhat less sucky.
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Jan 20, 2010, 04:47 PM // 16:47
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#17
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Quote:
Originally Posted by Morphy
Infused should actually be removed from the game. That would maybe make those weak Mursaat somewhat less sucky.
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Better suggestion. I'd sign this.
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Jan 20, 2010, 04:59 PM // 16:59
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#18
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Wilds Pathfinder
Join Date: Nov 2009
Location: The Netherlands
Guild: Not going to keep up with that anymore
Profession: R/
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And while I'm at it, increase Giant Stomp's KD duration to 5 seconds. Now that's a skill you'd have to interrupt.
And another one, remove Monks from PvE. It's so much more fun and challenging without them. Damage really is dangerous if they aren't around.
Honestly, this kind of changes is what would make PvE enjoyable.
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Jun 07, 2010, 03:06 PM // 15:06
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#19
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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Feel the need to re-visit this thread. I actually wish there was some sort of infusion outside of the current places. I could care less to play through prophs on every char (it sucked enough the 1st time), but would like to participate in WiK stuff while infused.
Maybe a WiK infusion run or something or an option in LA keep? As it stands now....one has to sit through multiple, mutiple zones of dialoge and run to and infusion run to complete an infusion run for the WiK stuff. It gets really old after 3-4th char.
Now im not saying make it easier....just less of the jumble that you have to sit through.
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Jun 07, 2010, 03:39 PM // 15:39
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#20
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by Morphy
And another one, remove Monks from PvE. It's so much more fun and challenging without them.
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There's a thought. Now you mention it, I did do a 4 man mission without monk, though I did put some resto on Xandra and a touch of prot on the MM. And some healing on Mellonni, I think.
Quote:
Honestly, this kind of changes is what would make PvE enjoyable.
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You can try it out yourself simply by not bringing monks. Would also increase the amount of partyslots that can do damage.
Let us know how it went.
Quote:
Originally Posted by Essence Snow
Maybe a WiK infusion run or something or an option in LA keep?
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It should be possible to get a run from LA to Droks, possibly all the way to IMoM.
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