Jun 13, 2010, 03:30 AM // 03:30
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#101
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Frost Gate Guardian
Join Date: Oct 2005
Guild: Theatre Debauchery
Profession: N/R
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Quote:
Originally Posted by StormX
Uh no, people are using the AP+PVE skills combo because of how underpowered their regular skills are by comparison. Case in point... elemental dmg is weak in HM. PVE skills are largely armor ignoring, making them optimal..almost neccessary. I'm sure someone will say "oh but i beat XXX dungeon HM without relying on XXX skill lrn 2 play bla bla" I'm sure you can, but you'd just be gimping yourself.
Also, I'm not sure what these ridiculous speedclears everyone is talking about are....perhaps I'm missing something, but I don't see *that* many regular players using AP the way Shadowform was being abused.
And like someone else said, it's not something you can spam mindlessly either...if the hex is removed or your team takes too long to kill...45sec downtime...
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I agree with the person who said it's about individuality. If 5 of the skills on your bar are pve + ap, you don't have a problem with that? I personally think that's kind of cheesy, but that's just me.
-CM
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Jun 13, 2010, 06:05 AM // 06:05
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#102
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Krytan Explorer
Join Date: Jul 2006
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: W/
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Ah, hello, to those of you in support of a nerf. Hate to say it, but AP isn't game breaking.
As a long time thread-skimmer and, perhaps not first time poster, I think it's obvious that there are too many advocating nerfs of skills that aren't particularly destructive. Lovely thing about this game is you make it what you like, that is, until ANet hears people cry wolf and makes changes that affect EVERYONE.
AP simply is another option, and enhances build versatility in caster classes. The class is not constrained to using those builds, as there are plenty of other viable options for each class. Shame to the naysayers.
There is no overwhelming demand in high end PvE for AP. There is no overwhelming demand in general PvE. The choice is up to the individual player to use it, as a part of their repertoire, to use it or another option.
I should like to implore all of you who invoke a nerf upon a given skill, consider further the influence of such a thing on the community as a whole. Let new players who like AP play it. You don't dictate how they play. Let seasoned veterans running through their own variety of builds play it. You don't dictate how they play either. And god help me if I dictate how you play. You're entitled to play how you like, and I won't encroach on that, but don't control how everyone else does.
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Jun 13, 2010, 06:34 AM // 06:34
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#103
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Ontario
Profession: R/Mo
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Quote:
Originally Posted by Invertation
Ah, hello, to those of you in support of a nerf. Hate to say it, but AP isn't game breaking.
As a long time thread-skimmer and, perhaps not first time poster, I think it's obvious that there are too many advocating nerfs of skills that aren't particularly destructive. Lovely thing about this game is you make it what you like, that is, until ANet hears people cry wolf and makes changes that affect EVERYONE.
AP simply is another option, and enhances build versatility in caster classes. The class is not constrained to using those builds, as there are plenty of other viable options for each class. Shame to the naysayers.
There is no overwhelming demand in high end PvE for AP. There is no overwhelming demand in general PvE. The choice is up to the individual player to use it, as a part of their repertoire, to use it or another option.
I should like to implore all of you who invoke a nerf upon a given skill, consider further the influence of such a thing on the community as a whole. Let new players who like AP play it. You don't dictate how they play. Let seasoned veterans running through their own variety of builds play it. You don't dictate how they play either. And god help me if I dictate how you play. You're entitled to play how you like, and I won't encroach on that, but don't control how everyone else does.
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SPeak the truth
I cant understand why people are so controlling over what people can run. Quit requesting nerfs for using secondary professions, its annoying.
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Jun 13, 2010, 08:58 AM // 08:58
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#104
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Krytan Explorer
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Quote:
Originally Posted by The Drunkard
It is when you don't read all of my posts.
Cons and Pve skills are the epitome of laziness, when one skill can produce a large amount of dps, damage mitigation, or healing without a requirement or an elite spot, it makes the hardest areas playable by a five year old. Cons will give large party-effects, which can make a h/h team very powerful and able to clear most non-elite areas. Tweaking those builds just a bit allows for heroway in the elite areas. There is nothing balanced about having the AI beat elite areas for you.
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I can do urgoz hm with 3 man 9 heroes and fow hm with 2 man 6 heroes as well. I can do all dungeons in hm with h/h. All of that without a single consumbale. And guess what? I don't use AP!
I don't consider myself a great gw player at all... Whats wrong with being able to clear most areas in the game with the AI? Whats wrong with using the AI exactly? Hearing you, H/H is more powerful than a full player team. If you are worried about being able to beat the game too easily with H/H and some consumables, maybe you should try without consumables so u can have a challenge? If that doesn't give you a challenge then perhaps you're just too good for the game.
When I used to beat Super Mario Bros in 15 mins, i didn't call Nintendo to ask them to nerf Mario's stomps and fireballs because the game was too easy...
Last edited by kanuks; Jun 13, 2010 at 09:05 AM // 09:05..
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Jun 14, 2010, 02:45 AM // 02:45
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#105
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Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
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Ya'll take this crap way too seriously...lol....It's a suggestion box.....it asks for suggestions. Not all of them are going to be good, smart, decent, game breaking, and/or of any relavence.
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Jun 14, 2010, 04:53 AM // 04:53
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#106
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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AP isn't breaking the game. Every class has some viable builds aside from AP that work for general pve, be it hm or nm the only problem is, people don't like to think for themselves, so they come on guru and bitch for buffs to their class, failing that, they ask for nerfs to other things. If people want to run dull as dirt shit for brains builds, let them, as it is, Ap isn't powerful enough to be considered OP. it's meh in general pve as it is, and in speed clears completely useless.
Asking for a nerf because it takes away class individuality is pretty stupid IMO, seeing as how it's not even necessary to play with AP. Just because some terrible players have to rely on it for something as painfully simplistic as pve doesn't mean it's the problem, or that there is a problem. As said earlier, the only point to nerfing Ap is to force people the way you want them to, which is bullshit.
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Jun 14, 2010, 06:07 AM // 06:07
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#107
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Krytan Explorer
Join Date: Nov 2005
Profession: E/Mo
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Eh, if he consistently doesn't backup his POV with any sort of reasoning then he is about as helpful as a troll and should be treated as such.
CM: Yes, I do rather like spamming PI and ebon vanguard if it means my ele actually does some kind of decent damage in HM. Better than the lame cryway build that was all the rage some time ago anyway.
On topic: Since no one answered my question about speedclears then I assume it's just something people are pulling out of their asses. There are no AP-based speedclears or any sort of basis for a nerf. End of story.
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Jun 14, 2010, 06:26 AM // 06:26
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#108
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Lion's Arch Merchant
Join Date: Jun 2005
Profession: W/
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People don't run AP because it's broken. They run it because all their primary class skills are terrible.
Eles have absolutely nothing else to use in HM except ER.
Necros are either outclassed by heroes with minion-microing skills, or have to settle for unnecessary utility...or SS.
Mesmers used to have absolute crap for elite skills, or any PvE skills for that matter. Whether the recent changes stick or not is a different matter entirely.
Either that, or they're running the overused and horridly outdated Discordway team.
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Jun 15, 2010, 08:52 PM // 20:52
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#109
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Thread purged. Let's keep it friendly.
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