Jul 09, 2010, 07:11 PM // 19:11
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#2
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Wilds Pathfinder
Join Date: Aug 2005
Location: Los Angeles, California
Guild: Picnic Pioneers
Profession: E/
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I'd like it to be repeatable even without a reward.
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Jul 09, 2010, 08:35 PM // 20:35
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#3
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Frost Gate Guardian
Join Date: Jul 2006
Location: Sweden
Profession: E/
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/notsigned
Sure it was an epic battle but dont make it tedious and boring..
I still want the epic feeling I managed to do a challenge and fair enough it was a good ending.
I want Anet to continue the lore instead the forming of the future city ebonhawke.
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Jul 09, 2010, 10:16 PM // 22:16
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#4
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Wilds Pathfinder
Join Date: May 2005
Location: Stockholm, Sweden
Guild: Wolffestar Clan - WSC
Profession: Mo/
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I didn't even see the battle so our heros must have made one hell of battle for us and panic on Gwen must have been one of the keys.
Please let me enjoy this without a ping going from 2-7k all of the time all i did was hit ua all of the time to possibly rez someone if they were dead.
No reward is needed just let me play it and see what i'm doing!
/signed
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Jul 09, 2010, 10:21 PM // 22:21
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#5
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Vienna
Profession: D/
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Storywise it would be a really bad bad idea...
/notsigned
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Jul 09, 2010, 10:31 PM // 22:31
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#6
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Frost Gate Guardian
Join Date: Jun 2010
Guild: Veritas Invictus
Profession: Me/
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Quote:
Originally Posted by Isfit
Storywise it would be a really bad bad idea...
/notsigned
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How so? I mean, most of the game's story is repeatable.
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Jul 09, 2010, 10:36 PM // 22:36
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#7
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Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
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I'm just about to try this mission, so I can't say anything one way or another. From what I've heard, though, it's an incredibly fun quest.
Edit: I just finished the quest with a guildmate and it was incredible. Signed, signed, signed!
Last edited by -Makai-; Jul 09, 2010 at 11:50 PM // 23:50..
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Jul 09, 2010, 11:07 PM // 23:07
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#8
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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It's a uber farming place as well.
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Jul 09, 2010, 11:16 PM // 23:16
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#9
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Lion's Arch Merchant
Join Date: Apr 2009
Location: Poland
Guild: N/A
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All WiK missions should be repeatable like quest-mission 'missions' of the EOTN.
You could just go to a historian/archivist, get a 'story book' separate for NM and HM and roll the fun again. I can't see what's wrong with that. All other core missions are repeatable already. The basic distinction between a quest and mission, is that mission is 'more important' and can be repeated to heart's desire.
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Jul 09, 2010, 11:25 PM // 23:25
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#10
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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/signed
If quests aren't repeatable, people eventually finish them and it makes it harder and harder to find a group, which isn't really fair for people who want to do this quest a week from now.
Also, it was fun.
Also, Sardelac.
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Jul 09, 2010, 11:38 PM // 23:38
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#11
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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wouldn't mind being repeatable.. all gotta do is not accept the reward though in the keep
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Jul 09, 2010, 11:42 PM // 23:42
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#12
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by nologic
Sure it was an epic battle but dont make it tedious and boring..
I still want the epic feeling I managed to do a challenge and fair enough it was a good ending.
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Then don't play it again? Fun things only get repetitive and boring if you choose to repeat it over and over again.
It seems odd (almost ludicrous) to create content that you can only play a limited number of times, especially when the devs are pushed as they currently are.
I don't see why they shouldn't be repeatable: Missions are repeatable, dungeons are repeatable, EotN quests are repeatable.
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Jul 10, 2010, 12:16 AM // 00:16
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#13
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Frost Gate Guardian
Join Date: Dec 2007
Location: USA
Guild: Spirit of Elisha [SOE]
Profession: Mo/
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Quote:
Originally Posted by Mindtrust
No reward is needed just let me play it and see what i'm doing!
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Quote:
Originally Posted by TheGuildWarsPenguin
I'd like it to be repeatable even without a reward.
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Quote:
Originally Posted by Mustache Mayhem
wouldn't mind being repeatable.. all gotta do is not accept the reward though in the keep
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Listen to the mustache. Every quest is repeatable without a reward, it's abandoning the quest after you do it before accepting the reward and doing it all over again. I've done it twice so far on my monk.
Last edited by Stc95; Jul 10, 2010 at 12:20 AM // 00:20..
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Jul 10, 2010, 02:52 AM // 02:52
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#14
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Frost Gate Guardian
Join Date: Sep 2005
Profession: Mo/
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Quote:
Originally Posted by Mustache Mayhem
wouldn't mind being repeatable.. all gotta do is not accept the reward though in the keep
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This.
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Jul 10, 2010, 03:02 AM // 03:02
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#15
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Society Of Souls [Argh]
Profession: N/Me
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that's dumb. It should be repeatable, like every other mission in all the games. Especially when they put weapons behind it. Even if they are just a few greens.
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Jul 10, 2010, 04:03 AM // 04:03
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#16
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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The weapons that you can get at the end of the quest (Greens and the Oppressor golds) can be obtained in Lion's Arch keep any time after you've completed the quest... that's no reason to make it repeatable.
It was the most fun I've had in Guild Wars in ages... that's a reason to make it repeatable, even with no reward or a seriously reduced reward for repeats...
I wanna go again! HM this time.
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Jul 10, 2010, 04:34 AM // 04:34
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#17
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Jungle Guide
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
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for the record, my ritualist didnt have the quest, and I was able to join a group doing the mission. You can repeat it if you find someone who hasn't beat it yet(its like the mox quests).
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Jul 10, 2010, 09:34 AM // 09:34
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#18
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Frost Gate Guardian
Join Date: Jul 2006
Location: Sweden
Profession: E/
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Quote:
Originally Posted by Xenomortis
Then don't play it again? Fun things only get repetitive and boring if you choose to repeat it over and over again.
It seems odd (almost ludicrous) to create content that you can only play a limited number of times, especially when the devs are pushed as they currently are.
I don't see why they shouldn't be repeatable: Missions are repeatable, dungeons are repeatable, EotN quests are repeatable.
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Some quests are limited to once per character and this is lore and I doubt the live team have the time to make it. They got skill updates on their mind and continuing the story with Thackeray and Langmar.
So just no keep the stuff as it is if they make it repeteable it should only give reward once. Gold as a reward i dont care but its still easy to obtain through the ZQ and the WiK daily quests.
So still not signed.
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Jul 10, 2010, 11:47 AM // 11:47
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#19
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Forge Runner
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/signed
The quest is fun, and not only provides a fantastic testing ground for H/H builds (although it does bias in favour of AoE, since there's so many foes) it provides an excellent testbed to practice micro.
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Jul 10, 2010, 12:12 PM // 12:12
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#20
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
Originally Posted by Isfit
Storywise it would be a really bad bad idea...
/notsigned
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Treat it like you're "re-enacting past events" like they do for Prophecies & factions characters in Chabeck Village or the other Istani Missions in Nightfall (or any of e BMP quests) - problem solved.
/signed.
But if Characters that have completed it can do it over with others who haven't, then it's not a pressing issue.
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