Aug 25, 2010, 07:39 AM // 07:39
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#21
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Desert Nomad
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Quote:
Originally Posted by SpyderArachnid
Think about this. This is War in Kryta. The War is taking place in Kryta. Just cause you don't have EotN, doesn't mean you should be excluded from the War going on. Just because you don't have EotN, doesn't mean that the war doesn't exist. It is happening, whether you have been somewhere or not. It is the game changing to events unfolding. The War will still rage on, even if you haven't visited the Northern lands.
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Wrong. The war takes place in the future, after EotN. If you don't move into the future this shouldn't happen, as the searing never happens for you if you stay in pre. And, the war without eye events, it's like taking a time machine and moving from lich's defeat to the war, with a big gap between (eotn events, exactly).
Seconding what you're saying every area in the game should change to some future. But that is GW2, not the current game, we didn't buy a changing world.
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Aug 25, 2010, 08:47 AM // 08:47
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#22
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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Quote:
Originally Posted by Mintha Syl
Wrong. The war takes place in the future, after EotN. If you don't move into the future this shouldn't happen, as the searing never happens for you if you stay in pre. And, the war without eye events, it's like taking a time machine and moving from lich's defeat to the war, with a big gap between (eotn events, exactly).
Seconding what you're saying every area in the game should change to some future. But that is GW2, not the current game, we didn't buy a changing world.
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while trying to find the words, i saw your post, thx
its true, i wanted to say:
(with qoutes) you talk like they should enable WiK right away(with endqoutes)
listen, the wanteds may be quests to kill the ones who are left, so why let ALL spawn while we need to defeat one?
/joke you like to fight all endbosses at the same time? /endjoke
its not a good example, but i made my point with the other parts of my posts
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Aug 25, 2010, 09:28 AM // 09:28
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#23
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Desert Nomad
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Quote:
Originally Posted by SpyderArachnid
If you don't like this, then you definitely won't like Guild Wars 2 seeing as it is a constant changing world.
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With a difference: if we buy GW2, we'll have access to this whole new world and all the changes happening. GW1 is fragmented by design, the "world" actually being split among four games.
Do you like storylines unfolding before your eyes, you being unintentionally involved in the events... then a pop-up says you have to purchase some DC to keep playing? A lot of games do that. If this is the case with GW2 as well, well, I defenitely won't like a costant changing world I can't enjoy in its entirety.
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Aug 25, 2010, 11:24 AM // 11:24
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#24
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Wilds Pathfinder
Join Date: Jul 2008
Location: United States
Guild: Lords Of Noh [LoN]
Profession: Me/
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Quote:
Originally Posted by Mintha Syl
Wrong. The war takes place in the future, after EotN. If you don't move into the future this shouldn't happen, as the searing never happens for you if you stay in pre. And, the war without eye events, it's like taking a time machine and moving from lich's defeat to the war, with a big gap between (eotn events, exactly).
Seconding what you're saying every area in the game should change to some future. But that is GW2, not the current game, we didn't buy a changing world.
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No, you bought a game that Anet can do whatever they want to it. If you bought this game, not knowing that things would change over time, then you've never bought a game in your life. Every game changes, every game adds new content, every game has constant updates and balances. Whether you have the expansions or not, the game changes. Take WoW for instance. With the release of each expansion, they change something in the old content. Doesn't matter if you have the new expansion or not, you still have to see the new content. Every game out there does this. So saying you didn't buy a changing world, means you have never bought a game before.
Quote:
Originally Posted by Ayuhmii Shanbwa
listen, the wanteds may be quests to kill the ones who are left, so why let ALL spawn while we need to defeat one?
/joke you like to fight all endbosses at the same time? /endjoke
its not a good example, but i made my point with the other parts of my posts
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The wanted quests were around before the whole War In Kryta main missions came into play. So taking a Wanted Bounty is like going into a past event, when the War was going on. Why would you go into a past event missing most of it?
Quote:
Originally Posted by Gill Halendt
Do you like storylines unfolding before your eyes, you being unintentionally involved in the events... then a pop-up says you have to purchase some DC to keep playing? A lot of games do that. If this is the case with GW2 as well, well, I defenitely won't like a costant changing world I can't enjoy in its entirety.
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Well first off, there is no pop up telling you to buy an expansion. And yes, if I'm not present for something going on somewhere else, then obviously it is still happening. The world doesn't freeze while I try to catch up. Don't understand how you can say you can't enjoy a constant changing world, seeing as that is how real life is. You can't enjoy everything that is going on in the world. I don't understand how that is on-topic with what has been said, seeing as you can enjoy the War In Kryta in it's entirety. Just cause there is mobs present, doesn't mean you can't still do the storyline. They are just mobs. Not spoilers, not obstacles, not the end of the story, nothing. You can easily go do the whole War In Kryta storyline, you aren't missing anything by random spawns being around.
Back on topic, I don't understand what the big deal is with the Peacekeepers and White Mantle mobs. They are just like any other mob in the area. And by the time you actually see them, you are level 20 anyways, so it's not like you are level 10 in LA with level 20 WiK mobs, seeing as you have to beat Prophecies and EotN. They are just like any other mob anywhere else. Is it really so difficult in those areas, that you need an easy mode button to remove them so you don't have to deal with them? I am curious about the OP on how the WiK mobs are such an inconvience and are so troublesome, that he needs a button to remove them.
Last edited by SpyderArachnid; Aug 25, 2010 at 11:33 AM // 11:33..
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Aug 25, 2010, 12:44 PM // 12:44
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#25
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Desert Nomad
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Quote:
Originally Posted by SpyderArachnid
No, you bought a game that Anet can do whatever they want to it.
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Like, implementing a new storyline you shouldn't be able to see because you're yet to experience a significant part of the game?
As mentioned, WiK happens after EoTN. How it makes any sense to you for WiK to happen anyway is beyond me.
Quote:
Originally Posted by SpyderArachnid
Whether you have the expansions or not, the game changes. Take WoW for instance. With the release of each expansion, they change something in the old content. Doesn't matter if you have the new expansion or not, you still have to see the new content. Every game out there does this. So saying you didn't buy a changing world, means you have never bought a game before.
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So, do they implement content for the new expansion in the old games, and you can't play both the new expansion - because you haven't purchased it - and the new content for the old game?
Even if they do, I don't really care. It makes no sense.
Quote:
Originally Posted by SpyderArachnid
Well first off, there is no pop up telling you to buy an expansion.
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A lot of games do that. You get to see the beginning of quest chains, and then get asked to purchased the DC.
There's really no difference in seeing the WiK spawns, but not being able to play WiK. You don't get any popup asking you to buy EoTN, but can't go further. So, why enabling it in the first place?
Get the point now?
Quote:
Originally Posted by SpyderArachnid
And yes, if I'm not present for something going on somewhere else, then obviously it is still happening. The world doesn't freeze while I try to catch up.
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Sorry to burst your bubble. Last time I checked, GW1 had an istanced world. The world does indeed freeze. If you're not present and something happens somewhere else, it happens in the other players' instances. It's always been like that since the very first game. Think of the Searing. It happened, yet there are people who are still playing in the Pre-Searing Ascalon.
No problem with the world changing in the future game. Right now, it doesn't work like that yet, so WiK is, if anything, poorly implemented. We have a fragmented, non-persistent world in the current game, so constant changes simply don't work, expecially if they have ill-conceived pre-requirements.
Quote:
Originally Posted by SpyderArachnid
Don't understand how you can say you can't enjoy a constant changing world, seeing as that is how real life is. You can't enjoy everything that is going on in the world. I don't understand how that is on-topic with what has been said, seeing as you can enjoy the War In Kryta in it's entirety. Just cause there is mobs present, doesn't mean you can't still do the storyline. They are just mobs. Not spoilers, not obstacles, not the end of the story, nothing. You can easily go do the whole War In Kryta storyline, you aren't missing anything by random spawns being around.
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Eh?
Do you realize you CANNOT even access the Tower without EoTN? So, no Wanted bounties, no dialogues beyond the first two at the Shining Blade Camp, no quests, nothing, zip.
You just get useless, meaningless spawns that also have nothing to do with your game storyline-wise, as EoTN events haven't happened for you yet. Time-paradox much?
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