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Old Jun 03, 2010, 09:30 AM // 09:30   #21
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Theres 26 easily maxable titles from just gameplay (vanquing carting etc). Luxon/Kurz are easy enough to max now, just take a bit of grind. (28). You then have lucky, unlucky, wisdom, and treasure hunter that you can max, which you can increase whilst your doing every part of the game. You can also increase them after you have maxed the other 28 titles.

So thats 32 relatively easy titles, gwamm with 2 to spare. Cons are just blowing money (and lets be honest, after getting 26 titles, most people have enough money for atleast one of them).

I personally think its ridiculous that you can have a level 1 character with KOABD. Having a lvl1 with GWAMM is just retarded.
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Old Jun 03, 2010, 10:29 AM // 10:29   #22
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Yeah lets make the game easier for no other reason that "i want my titles faster" or stuff like that.
/notsigned
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Old Jun 03, 2010, 10:50 AM // 10:50   #23
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FOr some people GWAMM on multiple characters is the only reason they still play Guild Wars.

/notsigned
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Old Jun 03, 2010, 11:07 AM // 11:07   #24
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Plenty of reasons that this would be a bad idea, as stated by others in this thread.

1. What about the people who already have GWAMM on multiple characters?;

2. GWAMM on a level 1? Seriously?;

3. What would you do after getting GWAMM on your first character? Game complete? As mentioned above, grinding out GWAMM on several characters is the reason that many people are still playing;

4. GWAMM is easy enough, as shown by example in this thread, without LDoA or LS;

5. Anet wouldn't change it. Mainly due to point 1.
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Old Jun 03, 2010, 11:12 AM // 11:12   #25
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Gwamm is a title for maxed titles and should stay like it is. There are enough account based titles in my oppinion to make a 2nd or 3rd Gwamm more easy.

/notsigned
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Old Jun 03, 2010, 11:33 AM // 11:33   #26
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/notsigned.

survivor and LDoA are mutually exclusive for a reason. don't need people with 37 maxed titles. The title doen't need to be made any easier seeing as many people have already achieved it. you would be downplaying the achievements of people who have already achieved gwamm on multiple characters. absolutely not.
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Old Jun 03, 2010, 12:14 PM // 12:14   #27
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Its fine enough that there are a few account wide titles already, but really? The gwamm title should be a sign that you have done all of the game (or at least most of it)
Running around in pre or shing jea with a title that signals that you have done all the missions, all dungeons etc is plain ridiculous.
/notsigned
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Old Jun 03, 2010, 12:41 PM // 12:41   #28
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Yall are freaking lazy for wanting GWAMM to be account based. Do the work, get the title. If Anet wanted to make it easy to get, they would of made it like Legendary Survivor.
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Old Jun 03, 2010, 02:03 PM // 14:03   #29
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It'd be easier to just make eotn titles and sweet/alehound/party animal account based. To avoid whining from all the grinders who made it to r6 already (seriously it's not hard, it just requires a whole hell of alot of time most of us don't have which is why we chosoe to play a casual game liek GW).

/signed. GTFO elitists
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Old Jun 03, 2010, 02:11 PM // 14:11   #30
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May as well make all titles account based. For the same reasons that certain titles aren't going to be made account based, this track shouldn't be account based either.
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Old Jun 03, 2010, 02:15 PM // 14:15   #31
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Quote:
Originally Posted by Xsiriss View Post
It'd be easier to just make eotn titles and sweet/alehound/party animal account based. To avoid whining from all the grinders who made it to r6 already (seriously it's not hard, it just requires a whole hell of alot of time most of us don't have which is why we chosoe to play a casual game liek GW).

/signed. GTFO elitists
I play GW casually and got GWAMM in roughly 700 hours. It isn't a hard title to get if you put forth the effort to do it. Keep in mind that roughly 300 of those hours are from doing Dungeon Speed Clears and buying in kamadan. If you do a few VQ's a day, and a few HM missions and what not. The title is easily obtainable in a month or 2.

Stop being lazy. It is a MAX title rank for a reason. GW is a game of grind, you don't like it, go play something else.
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Old Jun 03, 2010, 03:53 PM // 15:53   #32
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/signed

the less grind involved in the game, the better. My opinion is that all titles with the exception of the lb, sunspear, and eotn titles should be account based. It would make getting the titles more fun.
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Old Jun 03, 2010, 04:42 PM // 16:42   #33
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/signed for making the game more uselles and f* up as it already is.
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Old Jun 03, 2010, 05:11 PM // 17:11   #34
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I would /sign to the idea of making drunkard, sweet tooth, and party animal account-wide. /sign to the idea of reducing the grind involved in the account-wide titles as well (luxon, treasure hunter, etc.) as well as some of the pve ones (the eotn rep titles, come on.)

However, /not signed to account-wide titles, and account-wide GWAMM. Some people enjoy doing multiple legendary survivors the old-fashioned way - at this point that's the only thing that makes me enjoy NM pve since it's otherwise too easy for me. And GWAMM, excluding the consumables titles and the eotn rep titles, is actually pretty easy and grind-free to get if you enjoy pve. I just wish it was clear that it wasn't needed for the GW2 bonuses, since a full hall ought to be enough.
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Old Jun 03, 2010, 05:40 PM // 17:40   #35
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/not signed....totally unnecessary to the game. I LIKE playing all my different characters this would basically say 'just play one character' no way!
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Old Jun 03, 2010, 05:43 PM // 17:43   #36
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/notsigned

It's not that hard to get as it is, don't complain about it and get like everyone else. When you suggest ideas like this, you should also consider suggesting compensation for those that got it the old fashioned way.
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Old Jun 03, 2010, 05:47 PM // 17:47   #37
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yes and no. It took a long long time to get r7 treasure and wisdom even though it is account wide. The drunkard/party/sugar should be account wide. The ridiculous time it takes to get those per char is just silly.
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Old Jun 03, 2010, 06:00 PM // 18:00   #38
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Quote:
I would /sign to the idea of making drunkard, sweet tooth, and party animal account-wide.
/signed, well at least drunkard anyways...

Quote:
/sign to the idea of reducing the grind involved in the account-wide titles as well (luxon, treasure hunter, etc.)
/notsigned

They already made these too easy, treasure hunter didn't use to be account based, and i was 8k chests in to my second character when they made it account based. Not to mention i needed to run 17,000 chests to max unlucky, and nowadays ppl max luck/unlucky before they max th... (also bonus weekends help for this a lot...)

And for luxon and kurzick... so easy, especially with all these double rewards weekends...

Quote:
as well as some of the pve ones (the eotn rep titles, come on.)
/notsigned. These are really easy to get, and you basically get them just by playing thru the game. Add a couple speedbooks and you're done.

As for gwamm account based... /notsigned

I have had 35 maxed on my monk for well over 2 years now and not even I will attempt LDOA, make that account based and then I might...

Survivor account based? /signed. hmm why not, then I will have 36 and won't feel like deleting my monk and starting over anymore...
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Old Jun 03, 2010, 06:15 PM // 18:15   #39
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/not signed. i don't even have this title, but it's meant to represent skill, not be a necessity. work towards it, if you're concerned about HoM then shouldn't it be more of a suggestion to have it shown in the monument of honor at a lower rank?
Also Sweet/party titles aren't terrible, it can be done in under an hour if you have all the items.
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Old Jun 03, 2010, 06:26 PM // 18:26   #40
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I would suggest some people re-read my OP.

For players that just recently started out (or even within the past year and 1/2), its not feasible to complete the other account based titles within a year.

I'm really happy for 'yall that got them, and I'ma let you finish, but Lucky/Unlucky/Seeker of wisdom mean sweet FA to the rest of us.

Quote:
Originally Posted by cosyfiep View Post
/not signed....totally unnecessary to the game. I LIKE playing all my different characters this would basically say 'just play one character' no way!
How so? Did you actually take the time to read what I wrote? If you can max different titles on different characters and still have that work translate into GWAMM, how would that discourage a player?

Unless you've been grinding GWAMM characters b/c there's nothing left to do, most players will only see a benefit.
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