Jan 26, 2008, 10:53 PM // 22:53
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#781
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Academy Page
Join Date: Oct 2007
Profession: Me/
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Quote:
Originally Posted by MithranArkanere
Just remember. This do not meant to get titles at level 1.
That can be fixed in many ways:
1.) First of all, at least one character has to max the title. That's Obvious.
2.) Then, that character has to beat the campaign, to unlock hard mode.
3.) For 'core' titles(like wisdom), any campaign would do. They could also need the realms of the gods beaten, or a minimun PvP experience (like getting rank 1 in every PvP title).
4.) Then his grind titles become the 'account based versions'.
5.) Other characters will have their separate title tracks until they qualify to share the account based versions too.
6.) Once a character qualify to share the title with the other characters, his points vanish and uses the account version instead.
That way, characters that play with one character will have much higher points in their grind titles (they keep counting after reaching the max)
Then, for the second character to qualify, we can put one or more of this prerequisites.
1.) Reach level 20.
1.a) And have 200 attribute points.
1.b) And being ascended.
2.) Beat the the campaign of the title, or the core realsm or some PvP experience (just like before).
3.) Reach at least a certain track of the title. (LB4, Sunspear 8, Norn 6, Wisdom 1, etc)
3.a.) That could depend on how many characters have maxed the title in the account. One character maxes ligtbringer, no effect. 2 max lightbringer, you get the account version when reaching level 7. 4 max lightbringer, reach rank 6, and so on.
REMEMBER:
- It's NOT "level 1 characters get easily the titles".
- It's "being able to play fluently with all 10 characters using PvE skills without being halted to much by grinding".
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/I sign this
It looks logical, fair.. perfect
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Jan 27, 2008, 07:49 PM // 19:49
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#782
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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While playing gw, my mind came back to this arguement, and I realized that the only title that would be very harmful to change in the game would be the Sunspear title, seeing how brand new nf characters need certain ranks to progress in the game. So I must change my stance on this. Now, out of fairness for new players, the only title that should not change is Sunspear.
However, the Wisdom and Treasure hunter should definantly be made to an account based title, seeing how its the most annoying to max, especially on multiple characters. And if any title is changed I suggest these two titles to be the first in line for change.
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Jan 27, 2008, 08:25 PM // 20:25
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#783
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Guest
Join Date: May 2006
Location: UK
Profession: E/
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Well I agree Wisdom and Treasure hunter should be account based and Legendary Skill hunter!!!!! Its just logical, say you cap all the ele elites with your ele and hmmm I know cap all the ranger skills with your ranger and so on. Saves wasting gold and time having to recap skills when you need them. Pointless having to cap all those skills on one character and only a handfull will be useful for any builds.
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Jan 27, 2008, 10:40 PM // 22:40
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#784
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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/notsigned... Not that's its going to change anyones mind.
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Jan 27, 2008, 11:00 PM // 23:00
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#785
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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I wholeheartedly agree with this. I don't see a reason as to why I have to get R5 Asuran or whatever on each character that I want to buy the armor for. I thought Guild Wars was supposed to be an MMO without the grind, but grind has been implemented with the Nightfall and EoTN titles (like Lightbringer, Sunspear, and whatnot).
/wholehearted sign
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Jan 27, 2008, 11:41 PM // 23:41
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#786
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Ascalonian Squire
Join Date: Jan 2008
Guild: The Mirror of Reason [SNOW]
Profession: E/
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Wow I was just thinking about making a thread like this until I saw this one.
/definitely signed
I have 4 characters and like many people already mentioned, I can't imagine having to grind all these titles for all of them. One should be enough.
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Jan 28, 2008, 12:27 AM // 00:27
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#787
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Ascalonian Squire
Join Date: Jun 2007
Location: Sheffield, England
Guild: Legion of Doom [LOD]
Profession: Mo/
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Stop being lazy and go grind. If you don't like grind don't play.
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Jan 28, 2008, 12:33 AM // 00:33
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#788
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Krytan Explorer
Join Date: Mar 2007
Location: in my house
Guild: The Arctic Maruarders [TAM]
Profession: A/
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/signed
but anet would never do this.
i dont think they well at least.
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Jan 28, 2008, 03:26 AM // 03:26
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#789
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Ascalonian Squire
Join Date: Jan 2008
Guild: The Mirror of Reason [SNOW]
Profession: E/
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Quote:
Originally Posted by Kela Ven Tori
Stop being lazy and go grind. If you don't like grind don't play.
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Thanks for the constructive post. If you like grind, why don't you go play WoW?
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Jan 28, 2008, 08:11 AM // 08:11
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#790
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Forge Runner
Join Date: Nov 2006
Profession: W/
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Quote:
Originally Posted by Varkovsky
Thanks for the constructive post. If you like grind, why don't you go play WoW?
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because wow is not a game that's pure grind.
oh and
/notsigned. nice idea, 2 years ago, cannot change the system now after hundred of players have done the hard titles, wont happen, they wont give them all for free to anyone.
their task is to make people play less characters to save server space... live with it
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Jan 28, 2008, 08:15 AM // 08:15
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#791
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Hey, were are here because we grinded, we don't liked it, and we want to grind less with the rest of our characters, specially when we have 10 or more.
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Jan 28, 2008, 09:58 AM // 09:58
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#792
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Frost Gate Guardian
Join Date: Dec 2006
Location: Dayton, OH
Guild: The Epic Fail Guild [EFG]
Profession: A/
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/sign
I'm actually in favor of EVERY title being account-wide; Even if it means a level 2 Assassin carrying the Elona Cartography title.
It doesn't matter which avatar completes the task; you're really the one doing it.
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Jan 28, 2008, 12:22 PM // 12:22
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#793
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Academy Page
Join Date: Oct 2007
Profession: Me/
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Exactly.
After 3,500 hours played, i dont have a SINGLE maxed title. Why ? because i cant imagine sticking to a single character. Because i want to understand game mechanics. Because i want to be good.
My HoM is empty. I wont have a single reward for all the time I invested if i switch to GW2.
But a player who played only his "main" char, thus having a short point of view of others possibility, will be rewarded.
By the way, i doubt that much ppl would be pissed by this update. I only saw a "god amongst mortals" once.
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Jan 28, 2008, 12:28 PM // 12:28
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#794
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Desert Nomad
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
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Quote:
Originally Posted by ManiSan
Exactly.
After 3,500 hours played, i dont have a SINGLE maxed title. Why ? because i cant imagine sticking to a single character. Because i want to understand game mechanics. Because i want to be good.
My HoM is empty. I wont have a single reward for all the time I invested if i switch to GW2.
But a player who played only his "main" char, thus having a short point of view of others possibility, will be rewarded.
By the way, i doubt that much ppl would be pissed by this update. I only saw a "god amongst mortals" once.
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I have done the same thing, i played all the professions many different ways through the game/s and only recently over the last couple of months have i started playing one main character which is my necro.
It is not a complaint, i have loved every minute of it but i think that title wize it should have been a little more thought out, if that is even possible with more than one profession?
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Jan 28, 2008, 12:34 PM // 12:34
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#795
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Academy Page
Join Date: Oct 2007
Profession: Me/
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Even if I'm not very happy to grind, i would like to rise my titles up, during normal game (capping an elite for ex). Logging a "main char" before grinding would really piss me off.
I would have to choose a char to be a main first. Then log it, and.. nooo argg i dont want to play ele again !
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Jan 28, 2008, 12:51 PM // 12:51
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#796
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Yup, as in many RPG in many games the problem is choice, you have to choose the character you favor and almost forget about the rest if you want to fill a HoM.
Treating only those that focus in a single character is not good for a game. Specially when you get more cash by selling character slots.
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Jan 28, 2008, 02:49 PM // 14:49
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#797
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Academy Page
Join Date: Oct 2007
Profession: Me/
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Well, after reading that thread and an older one on the same subject, it looks like there is a major consensus for the titles to be account based.
What would be different ?
. For a player who is KoaBD 5 on one character, he would be able to show his title on his other toons. Sounds fair... Why would he complain ?
. For others, who spent time on many characters, they may be KaoBD 1, or 2, adding all points on all characters. They would be happy.
Everyone would enjoy this. Oh well, some disagree... They say that cant take place in a RPG. By the way, lets remember them that GW isnt a RPG: theres _absolutly_ nothing different between a warrior and another. They have the same 200 skill points to spend. In a RPG you cant decide "Oh no, now Im ranger as secondary prof, now i forget all my previous mesmer skills to be x".
We are, all, players. We all want to be recognized for our accomplishements. No differences if you did that on a character or 12.
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Jan 28, 2008, 08:42 PM // 20:42
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#798
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by Azazel The Assassin
While playing gw, my mind came back to this arguement, and I realized that the only title that would be very harmful to change in the game would be the Sunspear title, seeing how brand new nf characters need certain ranks to progress in the game. So I must change my stance on this. Now, out of fairness for new players, the only title that should not change is Sunspear.
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For new players, they would still have to do the grind the first time to proceed. For people who have been through before, where is the harm in letting them through ?
Actually, why is halting people based on their Sunspear rank a good thing ?
Quote:
Originally Posted by Kela Ven Tori
Stop being lazy and go grind. If you don't like grind don't play.
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To quote directly from the back of my Prophesies box:
Quote:
You'll prove your worth with every battle as skill, not hours played, decided your fate.
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Except that the PvE-only skills are dependant on hours played. So when the advertising becomes a lie, why shouldn't we get annoyed ?
And for the people against this, how many characters are you running ?
To really highlight why I'm asking this, look through this thread at all the posts freekedoutfish has made against this suggestion. Note how strong his opposition was. Then look at his post here.
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Jan 30, 2008, 06:22 AM // 06:22
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#799
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Badly Influenced
Join Date: Dec 2005
Location: Buying Humps! (No kidding! Check my buy thread)
Guild: Hello Kitty Krewe [HKK] Forever!-ish
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Couple things.
First, I /sign this and will discuss why later on.
Second, is anyone keeping track of the overall /sign and /notsign votes in this one? This sticky-of-the-week idea is a nice one. Wouldn't it be even more useful to the devs if there was a running tally on it? Could a mod attach a poll?
Alright, as to why I /sign this ...
I suggested making treasure hunter account based when lockpicks were first introduced. I'm not a role-player. I don't become the particular character I'm playing at the moment. Anything any of my characters has done in GW was done by me, always me. Having titles that give benefits tied to "a character I play" rather than "any character I play" irritates me.
Personally, I don't care about the vanity aspects of titles or fancy monument halls. If it's important to you and it makes you happy, whee, go for it! But displaying a max title is a lot like wearing elite armor - the majority of other players won't even notice. I don't look at other people's titles and I wouldn't care if a Level 1 character had a max title on. It doesn't affect me.
The chest title benefits are the ones that irritate me most. I almost never use the PvE-only skills, so these character-based benefits don't bother me as much. But I'd still say that any title track that can give a boost (defensive, offensive, or economic) should be account-based. It makes no sense that the Kurzick/Luxon PvE-only skills would benefit from the player's work on the whole account, while the NF and GWEN PvE-only skills benefit from work done on one specific character.
I have no problem with titles (and any benefit they offer) requiring a lot of work on the part of the player. I don't want the same chances to keep a lockpick as someone that's worked to max the title. But I do want the chests I opened to count, regardless of which character I used to open the chest. It's not as annoying, but it irritates me when friends get together to do something in NF and we have to worry about bringing characters with the highest LB ranks rather than simply bringing the professions that build the best team.
I don't see how making the SS/LB and GWEN rep titles account-based would break the storyline if you didn't want it to break the storyline. Your heroes get the defensive benefits of your whole title, not just the points you earned with that specific hero on the team. Isn't the whole GW1-GWEN-GW2 storyline link with the hall already about new characters inheriting traits of old characters? You could even make a gold sink out of it. Say, when a PvE character gets to level 20, it can buy access to the account's benefit titles.
Perhaps make a new set of factions in the account/faction area. Let the displayable wisdom, ss/lb, gwen rep titles stay as they are, character-based, but make some new "factions" that are account based and control the lockpick retention, salvage chance, and PvE-only skill boosts.- Curiosity - start with sum of opened chests from all characters on the account, add one point per opened chest on any character.
- Demonic Harassment - total of all characters' LB points
- Annoyance of Asura - total of all characters' Asuran rep
- etc.
If you counted the points already existing on the account when this was implemented, it's a win/win situation. Single-character work still gets the title display and the benefit on that single character. Multi-character work gets account-wide benefit but no fancy title to show off.
As for the GWEN armorers being snotty at first, I wouldn't really care if they remained based on single character accomplishment or switched to consider the new account faction. GWEN armor, like titles, is a cosmetic concern.
Cheers,
Luny
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Jan 30, 2008, 06:47 AM // 06:47
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#800
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retired
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Hmmm interesting anet wont change it though not after so long but meh
/signed
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