Jan 31, 2011, 06:01 PM // 18:01
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#2
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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As much as I'd love to see Vanguard bounties in Ascalon, Deldrimor/Norn in The Shiverpeaks and Sorrow's Furnace and Asura in Maguuma, I seriously doubt it'll ever happen.
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Jan 31, 2011, 06:02 PM // 18:02
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#3
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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Charrs, Centaurs, Stone Summits and Wind Riders are the only enemies I can think of right now that are similar to both campaigns.
And even then, the builds aren't the same.
There's really no real reason for this to happen.
(This thread should be in Saderlac)
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Jan 31, 2011, 06:14 PM // 18:14
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#4
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Desert Nomad
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Though not all the mobs are similar, the areas are. And I dont see what would be wrong with this, it would only make a more interesting game. And you dont even need to add it as bounties, you could simply add them to the reward algorithm for finishing a vanquish instead.
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Jan 31, 2011, 06:28 PM // 18:28
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#5
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Academy Page
Join Date: Oct 2010
Location: Sweden
Guild: Children Of Horrigan
Profession: N/Me
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Quote:
Originally Posted by Gabs88
Though not all the mobs are similar, the areas are. And I dont see what would be wrong with this, it would only make a more interesting game. And you dont even need to add it as bounties, you could simply add them to the reward algorithm for finishing a vanquish instead.
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How would it make a more "interesting game"..?
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Jan 31, 2011, 06:36 PM // 18:36
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#6
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Academy Page
Join Date: Jul 2006
Guild: Knights and Heroes [Beer]
Profession: Mo/
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Quote:
Originally Posted by Anshuri
How would it make a more "interesting game"..?
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so that you dont have to vanquish 54 areas and get less than 1000 exp and gold at the end of each?
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Jan 31, 2011, 06:36 PM // 18:36
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#7
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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would need a convincing lore tie-in, which would require a lot of work
/notsigned
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Jan 31, 2011, 06:52 PM // 18:52
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#8
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Yep, this would just be a complete rape of the tyrian lore.. The game dates from 2005 (2004 if you count Beta) and it would be a big middle finger towards the period of creation..
Also, people without Eotn could have max titles from Eotn? Makes no sense..
/notsigned
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Jan 31, 2011, 07:22 PM // 19:22
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#9
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Frost Gate Guardian
Join Date: Aug 2008
Location: 6 feet under
Guild: forever angels
Profession: E/
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i agree with bright star how can you have a max title from eotn without the eotn game itself
/notsigned
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Jan 31, 2011, 09:16 PM // 21:16
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#10
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Wilds Pathfinder
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
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Lore is generally in the background with updates, but really where is the sense of getting Norn/Asura reputation for fighting in lands where Norn/Asura aren't even present.
And in Ascalon not every zones are populated with Charr.
There are better ways to make an almost 6 year old game more interesting than adding random rewards for unrelated events.
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Feb 01, 2011, 12:28 AM // 00:28
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#11
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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I don't get it. It makes no sense to add EoTN reputation to a zone not even in EoTN.
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Feb 01, 2011, 01:58 AM // 01:58
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#12
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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i'd /signed if it would be "after completed eotn storyline with that char"
well, thats all i can say, first eotn, then the rep points, wont hurt the lore at all, if you think so, then think again, an elonian char being able to see SPOILERrurikSPOILERaliveSPOILER, so why not like that?
ps. although i would like to see proph having its own rep titles and pve only skills like eotn has (old idea i have for several years)
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Feb 01, 2011, 02:35 AM // 02:35
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#13
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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/not signed.
There are plenty of tools available to reduce the "grind" needed to max any of the EotN Rep titles.
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Feb 01, 2011, 04:34 AM // 04:34
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#14
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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I don't see the point for this. This would allow players with Prophecies and without the expansion to progress in a title that does absolutely nothing for them. Players that already have access to the expansion have adequate means for progressing in these titles.
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Feb 01, 2011, 04:51 AM // 04:51
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#15
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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Prophecies is not EotN. you should not be able to achieve EotN titles in places other than EotN.
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Feb 01, 2011, 05:07 AM // 05:07
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#16
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Jungle Guide
Join Date: Mar 2010
Location: Denizen of Tyria since Feb. 2009
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Hmmm....and while we're at it, Lightbringer rep in the Crystal Desert!
/not signed
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