Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jan 31, 2011, 05:47 PM // 17:47   #1
Desert Nomad
 
Join Date: Jan 2011
Advertisement

Disable Ads
Default Add EoTN rep for Prophecies Vanquishes.

In short, EOTN has many of the same mobs as Prophecies. So splitting up the areas and adding vanguard rep to kill charr in HM or Norn for shiverpeaks vanquishes would just diversify the game and simply put, make it better. And unlocking the skills would still need EoTN, which would make a good incentive for those who have prophecies but not EOTN to buy it if their ranks are getting high.
Gabs88 is offline   Reply With Quote
Old Jan 31, 2011, 06:01 PM // 18:01   #2
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

As much as I'd love to see Vanguard bounties in Ascalon, Deldrimor/Norn in The Shiverpeaks and Sorrow's Furnace and Asura in Maguuma, I seriously doubt it'll ever happen.
MithranArkanere is offline   Reply With Quote
Old Jan 31, 2011, 06:02 PM // 18:02   #3
Wilds Pathfinder
 
RedStar's Avatar
 
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
Default

Charrs, Centaurs, Stone Summits and Wind Riders are the only enemies I can think of right now that are similar to both campaigns.
And even then, the builds aren't the same.

There's really no real reason for this to happen.

(This thread should be in Saderlac)
RedStar is offline   Reply With Quote
Old Jan 31, 2011, 06:14 PM // 18:14   #4
Desert Nomad
 
Join Date: Jan 2011
Default

Though not all the mobs are similar, the areas are. And I dont see what would be wrong with this, it would only make a more interesting game. And you dont even need to add it as bounties, you could simply add them to the reward algorithm for finishing a vanquish instead.
Gabs88 is offline   Reply With Quote
Old Jan 31, 2011, 06:28 PM // 18:28   #5
Academy Page
 
Anshuri's Avatar
 
Join Date: Oct 2010
Location: Sweden
Guild: Children Of Horrigan
Profession: N/Me
Default

Quote:
Originally Posted by Gabs88 View Post
Though not all the mobs are similar, the areas are. And I dont see what would be wrong with this, it would only make a more interesting game. And you dont even need to add it as bounties, you could simply add them to the reward algorithm for finishing a vanquish instead.
How would it make a more "interesting game"..?
Anshuri is offline   Reply With Quote
Old Jan 31, 2011, 06:36 PM // 18:36   #6
Academy Page
 
betterjonjon's Avatar
 
Join Date: Jul 2006
Guild: Knights and Heroes [Beer]
Profession: Mo/
Default

Quote:
Originally Posted by Anshuri View Post
How would it make a more "interesting game"..?
so that you dont have to vanquish 54 areas and get less than 1000 exp and gold at the end of each?
betterjonjon is offline   Reply With Quote
Old Jan 31, 2011, 06:36 PM // 18:36   #7
Desert Nomad
 
Black Metal's Avatar
 
Join Date: Jan 2009
Profession: N/
Default

would need a convincing lore tie-in, which would require a lot of work

/notsigned
Black Metal is offline   Reply With Quote
Old Jan 31, 2011, 06:52 PM // 18:52   #8
Furnace Stoker
 
Bright Star Shine's Avatar
 
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
Default

Yep, this would just be a complete rape of the tyrian lore.. The game dates from 2005 (2004 if you count Beta) and it would be a big middle finger towards the period of creation..

Also, people without Eotn could have max titles from Eotn? Makes no sense..

/notsigned
Bright Star Shine is offline   Reply With Quote
Old Jan 31, 2011, 07:22 PM // 19:22   #9
Frost Gate Guardian
 
Join Date: Aug 2008
Location: 6 feet under
Guild: forever angels
Profession: E/
Default

i agree with bright star how can you have a max title from eotn without the eotn game itself

/notsigned
tcratty is offline   Reply With Quote
Old Jan 31, 2011, 09:16 PM // 21:16   #10
Wilds Pathfinder
 
RedStar's Avatar
 
Join Date: Jul 2007
Location: _____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")
Guild: [Bomb]
Profession: E/
Default

Lore is generally in the background with updates, but really where is the sense of getting Norn/Asura reputation for fighting in lands where Norn/Asura aren't even present.
And in Ascalon not every zones are populated with Charr.

There are better ways to make an almost 6 year old game more interesting than adding random rewards for unrelated events.
RedStar is offline   Reply With Quote
Old Feb 01, 2011, 12:28 AM // 00:28   #11
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
Default

I don't get it. It makes no sense to add EoTN reputation to a zone not even in EoTN.
LifeInfusion is offline   Reply With Quote
Old Feb 01, 2011, 01:58 AM // 01:58   #12
Desert Nomad
 
Ayuhmii Shanbwa's Avatar
 
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
Default

i'd /signed if it would be "after completed eotn storyline with that char"

well, thats all i can say, first eotn, then the rep points, wont hurt the lore at all, if you think so, then think again, an elonian char being able to see SPOILERrurikSPOILERaliveSPOILER, so why not like that?

ps. although i would like to see proph having its own rep titles and pve only skills like eotn has (old idea i have for several years)
Ayuhmii Shanbwa is offline   Reply With Quote
Old Feb 01, 2011, 02:35 AM // 02:35   #13
Grotto Attendant
 
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
Default

/not signed.

There are plenty of tools available to reduce the "grind" needed to max any of the EotN Rep titles.
Kook~NBK~ is offline   Reply With Quote
Old Feb 01, 2011, 04:34 AM // 04:34   #14
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

I don't see the point for this. This would allow players with Prophecies and without the expansion to progress in a title that does absolutely nothing for them. Players that already have access to the expansion have adequate means for progressing in these titles.
Shayne Hawke is offline   Reply With Quote
Old Feb 01, 2011, 04:51 AM // 04:51   #15
Atra esterní ono thelduin
 
Eragon Zarroc's Avatar
 
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
Default

Prophecies is not EotN. you should not be able to achieve EotN titles in places other than EotN.
__________________
Eragon Zarroc is offline   Reply With Quote
Old Feb 01, 2011, 05:07 AM // 05:07   #16
Jungle Guide
 
Star_Jewel's Avatar
 
Join Date: Mar 2010
Location: Denizen of Tyria since Feb. 2009
Default

Hmmm....and while we're at it, Lightbringer rep in the Crystal Desert!

/not signed
Star_Jewel is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:06 AM // 05:06.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("